Player Matchup

Persephone
Persephone
Gold I
Deadmen25
Persephone
Gold I
Level 154
God Stats
22W - 18L
1,498 SR
Queue Stats
148W - 189L
1,620 MMR
Party 1
Danzaburou
Danzaburou
Gold V
DraculaSlayer1
Danzaburou
Gold V
Level 146
God Stats
2W - 3L
1,445 SR
Queue Stats
54W - 73L
1,502 MMR
Party 1
Medusa
Medusa
Bronze IV
ManuTvTW
Medusa
Bronze IV
Level 62
God Stats
1W - 1L
1,219 SR
Queue Stats
2W - 3L
1,479 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,388 SR
1,534 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,712 SR
1,561 MMR
Hera
Hera
Gold V
VIPER1174102
Hera
Gold V
Level 154
God Stats
4W - 1L
1,728 SR
Queue Stats
69W - 94L
1,300 MMR
Solo
Geb
Geb
Gold II
sOs HANDofGod
Geb
Gold II
Level 159
God Stats
35W - 27L
1,674 SR
Queue Stats
79W - 92L
1,613 MMR
Party 2
Mulan
Mulan
Platinum V
sOs Vincent
Mulan
Platinum V
Level 127
God Stats
6W - 3L
1,735 SR
Queue Stats
44W - 41L
1,770 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deadmen25
Persephone
14
1 / 5 / 1
9,162
705
10,894
13,991
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DraculaSlayer1
Danzaburou
13
1 / 6 / 1
8,231
633
7,756
13,731
5,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
ManuTvTW
Medusa
9
0 / 4 / 0
6,897
531
1,243
6,843
1,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
ThothAchillesBellonaAresBacchus

VS

Bans
HachimanCthulhuAthenaAgniGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 13
9,847
757
9,470
7,455
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 11
9,316
717
6,964
11,985
10,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
12 / 0 / 3
11,254
866
14,930
15,402
12,403
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
15
15
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
Deadmen25
Persephone
1
5
1
0.3
L
Danzaburou
DraculaSlayer1
Danzaburou
1
6
1
0.25
L
Medusa
ManuTvTW
Medusa
0
4
0
0
W
1
1
13
7.5
W
2
1
11
7.5
W
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
31,364
34,565
Taken
34,842
12,209
Mitigated
25,715
4,769
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Deadmen25
Persephone
10,894
308
0
2,974
13,991
5,105
0
4,068
9,365
34,511
0
L
Danzaburou
DraculaSlayer1
Danzaburou
7,756
496
0
1,397
13,731
5,536
0
8,416
4,882
0
36,287
L
Medusa
ManuTvTW
Medusa
1,243
401
0
398
6,843
1,568
0
3,147
3,493
0
11,557
W
9,470
1,657
0
620
7,455
3,186
700
1,925
5,378
49,773
0
W
6,964
230
0
3,162
11,985
10,126
453
3,142
8,473
17,667
0
W
14,930
817
0
5,204
15,402
12,403
1,259
4,789
10,054
0
61,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
30,417
122
Minions Killed
187
0
Camps Cleared
0
547,155
Distance Traveled
744,766
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,162
705
61
5
0
223,243
0
L
Danzaburou
8,231
633
51
4
0
218,233
0
L
Medusa
6,897
531
10
1
0
105,679
3
W
Hera
9,847
757
77
6
0
240,118
2
W
Geb
9,316
717
17
1
0
259,730
2
W
Mulan
11,254
866
93
7
0
244,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role