Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Meiaumemeio
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,620 Elo+
Party 2
Charon
Charon
RVD_06_
Charon
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 10L
1,620 Elo+
Party 2
Artemis
Artemis
x juniiior x
Artemis
Level 129
God Stats
2W - 7L
1,281 SR
Queue Stats
256W - 247L
1,458 Elo+
Solo
Team Averages
Level 136
1,456 SR
1,540 Elo+

VS

Team Averages
Level 139
1,547 SR
1,456 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
GSD_DAMMY
Zhong Kui
Level 159
God Stats
6W - 3L
1,549 SR
Queue Stats
352W - 385L
1,423 Elo+
Party 3
Fenrir
Fenrir
VortexMajoris
Fenrir
Level 121
God Stats
3W - 4L
1,288 SR
Queue Stats
97W - 85L
1,482 Elo+
Party 1
Ravana
Ravana
ZoDeBosS
Ravana
Level 118
God Stats
9W - 3L
1,686 SR
Queue Stats
100W - 90L
1,489 Elo+
Party 1
Cerberus
Cerberus
leitolorenzo
Cerberus
Level 98
God Stats
1W - 0L
1,713 SR
Queue Stats
113W - 131L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 2 / 0
6,959
497
2,687
5,434
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
 
Hun Batz
11
1 / 3 / 1
6,149
439
4,015
10,622
3,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
10
0 / 3 / 1
5,870
419
768
5,595
2,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon
RVD_06_
Charon
10
0 / 2 / 0
6,196
443
2,936
8,373
6,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
x juniiior x
Artemis
10
0 / 2 / 0
5,733
410
3,200
6,502
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 0 / 3
8,294
592
4,411
8,293
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
GSD_DAMMY
Zhong Kui
13
2 / 2 / 4
8,237
588
4,727
7,206
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 0 / 7
8,461
604
5,169
9,686
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
ZoDeBosS
Ravana
15
2 / 1 / 2
9,305
665
6,000
2,746
2,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
leitolorenzo
Cerberus
12
3 / 0 / 2
7,636
545
2,933
6,288
4,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
12
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
0
1
L
Hun Batz
 
Hun Batz
1
3
1
0.5
W
Cernunnos
 
Cernunnos
1
0
3
2.5
W
Zhong Kui
GSD_DAMMY
Zhong Kui
2
2
4
2
L
Tiamat
0
3
1
0.17
L
Charon
RVD_06_
Charon
0
2
0
0
W
4
0
7
7.5
W
Ravana
ZoDeBosS
Ravana
2
1
2
3
W
Cerberus
leitolorenzo
Cerberus
3
0
2
4
L
Artemis
x juniiior x
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,606
Damage
23,240
36,526
Taken
34,219
16,658
Mitigated
19,629
8,642
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,687
750
0
967
5,434
2,050
0
2,618
2,816
0
48,822
L
Hun Batz
 
Hun Batz
4,015
1,773
0
3,578
10,622
3,820
0
2,238
8,384
0
45,142
W
Cernunnos
 
Cernunnos
4,411
1,618
0
5,310
8,293
3,326
1,750
2,091
6,202
0
78,953
W
Zhong Kui
GSD_DAMMY
Zhong Kui
4,727
627
0
4,139
7,206
4,993
63
484
6,722
52,131
331
L
Tiamat
768
124
0
1,440
5,595
2,448
0
0
5,595
29,156
0
L
Charon
RVD_06_
Charon
2,936
577
0
1,606
8,373
6,212
0
1,471
6,902
20,264
0
W
5,169
2,031
0
3,215
9,686
5,004
1,012
726
8,960
0
72,129
W
Ravana
ZoDeBosS
Ravana
6,000
1,854
0
1,068
2,746
2,046
581
172
2,574
0
68,554
W
Cerberus
leitolorenzo
Cerberus
2,933
52
0
2,191
6,288
4,260
0
743
5,545
27,406
2,053
L
Artemis
x juniiior x
Artemis
3,200
956
0
1,051
6,502
2,128
0
1,209
5,293
0
40,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
41,933
318
Minions Killed
527
0
Camps Cleared
0
1,174,873
Distance Traveled
1,349,939
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,959
497
99
7
0
230,301
1
L
Hun Batz
6,149
439
87
6
0
288,817
2
W
Cernunnos
8,294
592
128
9
0
247,192
2
W
Zhong Kui
8,237
588
104
7
0
254,029
0
L
Tiamat
5,870
419
47
3
0
197,590
1
L
Charon
6,196
443
24
2
0
257,510
1
W
Fenrir
8,461
604
94
7
0
307,335
2
W
Ravana
9,305
665
128
9
0
256,816
0
W
Cerberus
7,636
545
73
5
0
284,567
0
L
Artemis
5,733
410
61
4
0
200,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role