Player Matchup

Cabrakan
Cabrakan
LoomingPickle
Cabrakan
Level 101
God Stats
6W - 2L
1,701 SR
Queue Stats
100W - 96L
1,402 Elo+
Solo
Sylvanus
Sylvanus
SturdyZulu29880
Sylvanus
Level 21
God Stats
4W - 4L
1,533 SR
Queue Stats
29W - 38L
1,410 Elo+
Party 1
Anhur
Anhur
logans29
Anhur
Level 124
God Stats
7W - 1L
1,844 SR
Queue Stats
135W - 135L
1,484 Elo+
Party 1
Team Averages
Level 82
1,693 SR
1,432 Elo+

VS

Team Averages
Level 94
1,480 SR
1,438 Elo+
Chaac
Chaac
Hiii x Stymin
Chaac
Level 89
God Stats
21W - 16L
1,404 SR
Queue Stats
120W - 127L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Hydrophobiaa
Danzaburou
Level 89
God Stats
44W - 43L
1,567 SR
Queue Stats
120W - 125L
1,403 Elo+
Solo
Kukulkan
Kukulkan
barbatoz9611
Kukulkan
Level 104
God Stats
10W - 13L
1,470 SR
Queue Stats
289W - 291L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LoomingPickle
Cabrakan
17
2 / 4 / 5
12,760
798
11,160
19,844
15,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
17
1 / 5 / 5
11,577
724
7,423
18,878
23,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
logans29
Anhur
20
5 / 2 / 2
13,033
815
18,932
17,109
9,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 6
12,233
765
23,062
25,814
39,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Hydrophobiaa
Danzaburou
18
6 / 5 / 4
11,979
749
18,260
16,032
7,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
barbatoz9611
Kukulkan
1
0 / 1 / 0
6,118
382
0
734
84

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
8
Kills
11
11
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
2
6
4
L
Danzaburou
Hydrophobiaa
Danzaburou
6
5
4
1.6
W
Cabrakan
LoomingPickle
Cabrakan
2
4
5
1.13
W
Sylvanus
1
5
5
0.7
L
Kukulkan
barbatoz9611
Kukulkan
0
1
0
0
W
Anhur
logans29
Anhur
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,515
Damage
41,322
55,831
Taken
42,580
48,430
Mitigated
47,190
17,759
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,062
3,173
0
7,254
25,814
39,720
0
8,813
15,704
2,466
58,665
L
Danzaburou
Hydrophobiaa
Danzaburou
18,260
9,452
0
4,234
16,032
7,386
0
7,559
8,041
0
45,288
W
Cabrakan
LoomingPickle
Cabrakan
11,160
1,495
285
5,053
19,844
15,596
31
595
18,796
70,258
2,722
W
Sylvanus
7,423
1,942
585
5,318
18,878
23,768
530
605
17,275
22,670
1,288
L
Kukulkan
barbatoz9611
Kukulkan
0
0
0
0
734
84
0
0
734
0
0
W
Anhur
logans29
Anhur
18,932
8,914
0
6,518
17,109
9,066
2,096
592
15,992
0
86,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
30,330
259
Minions Killed
165
0
Camps Cleared
0
785,118
Distance Traveled
551,233
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,233
765
85
5
0
307,887
0
L
Danzaburou
11,979
749
80
5
0
243,346
1
W
Cabrakan
12,760
798
94
6
0
270,301
0
W
Sylvanus
11,577
724
28
2
0
245,951
0
L
Kukulkan
6,118
382
0
0
0
0
0
W
Anhur
13,033
815
137
9
0
268,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role