Player Matchup

Charybdis
Charybdis
CrazyGoosey
Charybdis
Level 48
God Stats
2W - 2L
1,255 SR
Queue Stats
207W - 194L
1,480 Elo+
Party 2
Chaac
Chaac
Jack7174
Chaac
Level 104
God Stats
10W - 10L
1,507 SR
Queue Stats
227W - 217L
1,557 Elo+
Party 2
Ix Chel
Ix Chel
TheNormalGnome
Ix Chel
Level 63
God Stats
40W - 31L
1,565 SR
Queue Stats
322W - 313L
1,492 Elo+
Party 2
Team Averages
Level 72
1,442 SR
1,510 Elo+

VS

Team Averages
Level 85
1,421 SR
1,455 Elo+
Odin
Odin
Gaggehorn
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,403 Elo+
Party 1
Olorun
Olorun
GettingStoned
Olorun
Level 84
God Stats
0W - 1L
1,264 SR
Queue Stats
8W - 9L
1,503 Elo+
Solo
Nut
Nut
SupCupcake
Nut
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrazyGoosey
Charybdis
12
0 / 4 / 4
8,800
677
5,335
11,126
4,446
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
Jack7174
Chaac
16
5 / 1 / 6
10,469
805
14,485
18,225
19,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 4
10,458
804
14,142
11,472
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 1 / 5
8,801
677
8,697
14,595
14,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 6 / 2
8,867
682
8,649
14,370
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 2
9,002
692
10,617
12,253
5,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
7
7
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CrazyGoosey
Charybdis
0
4
4
0.5
L
Odin
2
1
5
4.5
L
3
6
2
0.67
W
Chaac
Jack7174
Chaac
5
1
6
8
L
2
4
2
0.75
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,962
Damage
27,963
40,823
Taken
41,218
29,569
Mitigated
27,195
13,258
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CrazyGoosey
Charybdis
5,335
3,354
0
832
11,126
4,446
1,600
1,227
9,523
0
27,446
L
Odin
8,697
1,166
530
2,598
14,595
14,785
0
5,061
9,521
0
18,803
L
8,649
4,212
242
4,755
14,370
6,633
0
5,916
8,444
45,463
0
W
Chaac
Jack7174
Chaac
14,485
1,006
0
5,158
18,225
19,944
584
4,948
11,544
1,095
32,830
L
10,617
5,598
0
1,158
12,253
5,777
0
3,885
8,368
0
42,417
W
14,142
1,630
3,737
3,531
11,472
5,179
905
2,512
8,700
44,272
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
26,670
152
Minions Killed
146
0
Camps Cleared
0
682,070
Distance Traveled
672,495
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,800
677
54
4
0
198,064
0
L
Odin
8,801
677
24
2
0
271,681
0
L
Olorun
8,867
682
61
5
0
207,612
1
W
Chaac
10,469
805
42
3
0
246,959
4
L
Nut
9,002
692
61
5
0
193,202
0
W
Ix Chel
10,458
804
56
4
0
237,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role