Player Matchup

Bacchus
Bacchus
Platinum I
Spardabel
Bacchus
Platinum I
Level 158
God Stats
2W - 3L
1,403 SR
Queue Stats
43W - 26L
1,893 MMR
Party 2
The Morrigan
The Morrigan
Gold III
TheCarrier111
The Morrigan
Gold III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,571 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
protigy-15
Ne Zha
Platinum I
Level 192
God Stats
2W - 1L
1,817 SR
Queue Stats
43W - 26L
1,893 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,573 SR
1,786 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,596 SR
1,475 MMR
Janus
Janus
Bronze III
Mryolo2000
Janus
Bronze III
Level 127
God Stats
1W - 3L
1,730 SR
Queue Stats
1W - 5L
1,475 MMR
Party 1
Ymir
Ymir
Bronze III
ZotroxLg
Ymir
Bronze III
Level 85
God Stats
0W - 2L
1,635 SR
Queue Stats
1W - 4L
1,475 MMR
Party 1
Lancelot
Lancelot
Bronze III
chuche188
Lancelot
Bronze III
Level 122
God Stats
0W - 1L
1,423 SR
Queue Stats
1W - 5L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Spardabel
Bacchus
15
6 / 2 / 11
10,812
772
12,172
10,667
10,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
TheCarrier111
The Morrigan
13
3 / 4 / 11
9,792
699
10,189
9,204
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
protigy-15
Ne Zha
17
9 / 2 / 6
12,225
873
17,920
16,198
7,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SobekAnubisOdinFreyaMorgan Le Fay

VS

Bans
Chang'eGebHadesXing TianHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 7 / 3
9,405
672
8,023
13,209
4,825
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
2 / 5 / 2
9,338
667
7,378
19,280
20,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
chuche188
Lancelot
15
4 / 7 / 1
10,404
743
7,995
16,647
10,728
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
7
8
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
1
7
3
0.36
W
Bacchus
Spardabel
Bacchus
6
2
11
5.75
W
The Morrigan
TheCarrier111
The Morrigan
3
4
11
2.13
L
Ymir
2
5
2
0.6
L
Lancelot
chuche188
Lancelot
4
7
1
0.64
W
Ne Zha
protigy-15
Ne Zha
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,281
Damage
23,396
36,069
Taken
49,136
22,033
Mitigated
36,448
10,017
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,023
319
0
0
13,209
4,825
869
5,616
7,025
36,749
0
W
Bacchus
Spardabel
Bacchus
12,172
2,452
0
2,323
10,667
10,592
269
4,785
5,882
18,878
0
W
The Morrigan
TheCarrier111
The Morrigan
10,189
2,176
0
874
9,204
3,477
740
6,654
2,550
29,291
0
L
Ymir
7,378
1,844
0
2,934
19,280
20,895
130
7,991
10,437
19,680
383
L
Lancelot
chuche188
Lancelot
7,995
603
0
1,132
16,647
10,728
321
6,713
9,270
0
33,663
W
Ne Zha
protigy-15
Ne Zha
17,920
8,795
0
6,820
16,198
7,964
1,325
3,702
12,496
0
74,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
29,147
151
Minions Killed
131
0
Camps Cleared
0
728,824
Distance Traveled
627,596
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,405
672
70
5
0
215,650
3
W
Bacchus
10,812
772
15
1
0
254,219
0
W
The Morrigan
9,792
699
42
3
0
203,750
0
L
Ymir
9,338
667
22
2
0
182,521
2
L
Lancelot
10,404
743
39
3
0
229,425
1
W
Ne Zha
12,225
873
94
7
0
270,855
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role