Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jerald1995
Ymir
Level 50
God Stats
6W - 4L
1,431 SR
Queue Stats
16W - 22L
1,401 Elo+
Solo
Hades
Hades
NiesonWyatt
Hades
Level 145
God Stats
34W - 32L
1,594 SR
Queue Stats
479W - 470L
1,498 Elo+
Solo
Anhur
Anhur
iAJF
Anhur
Level 199
God Stats
3W - 2L
1,432 SR
Queue Stats
68W - 65L
1,588 Elo+
Party 1
Loki
Loki
iTzPAGE
Loki
Level 169
God Stats
1W - 1L
1,489 SR
Queue Stats
50W - 45L
1,605 Elo+
Party 1
Team Averages
Level 139
1,489 SR
1,519 Elo+

VS

Team Averages
Level 117
1,617 SR
1,468 Elo+
Bastet
Bastet
Girthquake6313
Bastet
Level 140
God Stats
10W - 10L
1,691 SR
Queue Stats
294W - 258L
1,526 Elo+
Party 2
Agni
Agni
Mrpepino1243
Agni
Level 99
God Stats
4W - 3L
1,634 SR
Queue Stats
80W - 65L
1,564 Elo+
Solo
Charon
Charon
Ram Ranch R0CKS
Charon
Level 144
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Charybdis
Charybdis
pieman 5555
Charybdis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
racismbad420
Sun Wukong
Level 66
God Stats
1W - 2L
1,530 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 0 / 0
6,641
664
4,939
7,125
4,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 0
5,242
524
784
6,389
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 1
6,929
693
4,142
6,163
2,966
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
iAJF
Anhur
10
2 / 0 / 0
5,598
560
3,415
3,735
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
iTzPAGE
Loki
10
2 / 1 / 3
5,827
583
3,328
5,290
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,930
493
3,028
7,238
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,282
428
2,697
5,060
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,869
487
1,953
5,900
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
pieman 5555
Charybdis
9
0 / 1 / 1
4,745
475
3,715
3,766
977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
racismbad420
Sun Wukong
9
0 / 0 / 0
5,008
501
1,537
7,854
6,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
L
1
2
0
0.5
W
0
0
0
0
L
0
3
0
0
W
2
0
1
2.5
L
0
1
0
0
W
Anhur
iAJF
Anhur
2
0
0
2
W
Loki
iTzPAGE
Loki
2
1
3
3.5
L
Charybdis
pieman 5555
Charybdis
0
1
1
0.5
L
Sun Wukong
racismbad420
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,608
Damage
12,930
28,702
Taken
29,818
14,682
Mitigated
15,881
15,299
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,939
1,113
0
2,543
7,125
4,733
106
0
6,823
0
50,304
L
3,028
805
0
2,834
7,238
2,385
0
1,292
5,946
0
32,843
W
784
57
0
2,364
6,389
3,957
0
1,311
5,078
16,887
0
L
2,697
82
0
1,000
5,060
1,625
0
2,793
2,267
24,076
0
W
4,142
464
285
4,996
6,163
2,966
141
2,457
3,706
57,067
1,157
L
1,953
459
0
1,269
5,900
3,985
0
642
5,258
17,791
0
W
Anhur
iAJF
Anhur
3,415
1,546
0
2,366
3,735
1,293
48
393
3,342
0
45,385
W
Loki
iTzPAGE
Loki
3,328
546
0
2,745
5,290
1,733
0
489
4,801
0
38,189
L
Charybdis
pieman 5555
Charybdis
3,715
2,042
0
1,191
3,766
977
0
142
3,624
0
34,087
L
Sun Wukong
racismbad420
Sun Wukong
1,537
390
0
989
7,854
6,909
0
0
7,854
0
29,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,237
Gold Earned
23,834
373
Minions Killed
250
0
Camps Cleared
0
968,353
Distance Traveled
910,414
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,641
664
93
9
0
170,313
2
L
Bastet
4,930
493
52
5
0
226,964
0
W
Ymir
5,242
524
24
2
0
199,768
1
L
Agni
4,282
428
43
4
0
130,806
0
W
Hades
6,929
693
113
11
0
184,504
0
L
Charon
4,869
487
27
3
0
181,570
4
W
Anhur
5,598
560
81
8
0
170,677
2
W
Loki
5,827
583
62
6
0
243,091
0
L
Charybdis
4,745
475
66
7
0
166,346
0
L
Sun Wukong
5,008
501
62
6
0
204,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role