Player Matchup

Cabrakan
Cabrakan
Chocolo_99
Cabrakan
Level 107
God Stats
2W - 2L
1,474 SR
Queue Stats
36W - 49L
1,281 Elo+
Party 2
Achilles
Achilles
CinnabonSticks
Achilles
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 249L
1,521 Elo+
Solo
Geb
Geb
Danieeeel20
Geb
Level 17
God Stats
32W - 27L
1,379 SR
Queue Stats
39W - 56L
1,306 Elo+
Party 2
Neith
Neith
GuillerMoli90
Neith
Level 26
God Stats
5W - 5L
1,410 SR
Queue Stats
31W - 36L
1,354 Elo+
Party 2
Baron Samedi
Baron Samedi
ValuingYew
Baron Samedi
Level 44
God Stats
7W - 8L
1,330 SR
Queue Stats
139W - 143L
1,454 Elo+
Solo
Team Averages
Level 56
1,418 SR
1,383 Elo+

VS

Team Averages
Level 103
1,492 SR
1,438 Elo+
Hercules
Hercules
ItsFumi
Hercules
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
32W - 27L
1,418 Elo+
Party 1
Scylla
Scylla
Kinertia-0xzx
Scylla
Level 117
God Stats
1W - 3L
1,348 SR
Queue Stats
64W - 78L
1,450 Elo+
Solo
Izanami
Izanami
King Tw1sted
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
YUNG FEDS
Cthulhu
Level 88
God Stats
6W - 6L
1,570 SR
Queue Stats
265W - 283L
1,517 Elo+
Solo
Ishtar
Ishtar
xkikoprx
Ishtar
Level 137
God Stats
1W - 1L
1,541 SR
Queue Stats
11W - 13L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chocolo_99
Cabrakan
15
4 / 0 / 7
9,672
1,209
9,487
10,125
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
15
2 / 3 / 11
9,197
1,150
9,250
12,905
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 1 / 7
8,301
1,038
4,366
5,219
4,178
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 1 / 7
9,841
1,230
15,123
7,241
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ValuingYew
Baron Samedi
15
2 / 1 / 11
9,088
1,136
12,519
6,899
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

324

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItsFumi
Hercules
14
4 / 3 / 1
9,198
1,150
10,472
14,525
12,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 4
8,703
1,088
9,339
9,720
4,164
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
King Tw1sted
Izanami
14
0 / 6 / 4
8,384
1,048
6,232
16,250
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
YUNG FEDS
Cthulhu
14
2 / 1 / 1
8,760
1,095
10,350
14,136
16,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
xkikoprx
Ishtar
12
0 / 0 / 0
5,786
723
0
0
0

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
15
Kills
6
6
Deaths
15
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Chocolo_99
Cabrakan
4
0
7
7.5
W
Achilles
2
3
11
2.5
W
1
1
7
4.5
W
6
1
7
9.5
L
Hercules
ItsFumi
Hercules
4
3
1
1.5
L
0
5
4
0.4
L
Izanami
King Tw1sted
Izanami
0
6
4
0.33
W
Baron Samedi
ValuingYew
Baron Samedi
2
1
11
7.5
L
Cthulhu
YUNG FEDS
Cthulhu
2
1
1
2.5
L
Ishtar
xkikoprx
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,745
Damage
36,393
42,389
Taken
54,631
33,669
Mitigated
40,647
8,712
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Chocolo_99
Cabrakan
9,487
1,118
0
960
10,125
10,379
0
4,985
4,862
24,298
0
W
Achilles
9,250
3,203
0
702
12,905
12,005
0
4,330
8,238
0
18,453
W
4,366
33
0
0
5,219
4,178
0
2,307
2,870
7,393
827
W
15,123
5,275
0
2,327
7,241
3,499
0
2,904
4,249
0
32,262
L
Hercules
ItsFumi
Hercules
10,472
3,407
0
2,993
14,525
12,954
0
6,600
7,294
0
15,678
L
9,339
1,411
0
461
9,720
4,164
0
4,408
5,165
34,357
412
L
Izanami
King Tw1sted
Izanami
6,232
4,495
0
938
16,250
7,057
0
7,085
8,839
0
16,792
W
Baron Samedi
ValuingYew
Baron Samedi
12,519
850
2,624
2,099
6,899
3,608
0
3,712
3,097
25,847
0
L
Cthulhu
YUNG FEDS
Cthulhu
10,350
827
793
780
14,136
16,472
0
6,865
6,699
25,879
419
L
Ishtar
xkikoprx
Ishtar
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
40,831
143
Minions Killed
146
4
Camps Cleared
3
799,235
Distance Traveled
599,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,672
1,209
27
3
1
149,305
0
W
Achilles
9,197
1,150
23
3
2
171,836
0
W
Geb
8,301
1,038
10
1
0
153,078
0
W
Neith
9,841
1,230
42
5
0
160,327
0
L
Hercules
9,198
1,150
14
2
0
169,177
0
L
Scylla
8,703
1,088
70
9
2
142,560
0
L
Izanami
8,384
1,048
32
4
1
143,412
0
W
Baron Samedi
9,088
1,136
41
5
1
164,689
0
L
Cthulhu
8,760
1,095
30
4
0
144,126
0
L
Ishtar
5,786
723
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role