Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DamXso
Bellona
Level 63
God Stats
1W - 4L
1,505 SR
Queue Stats
14W - 41L
1,236 Elo+
Solo
Agni
Agni
MSP_LuCiEn597
Agni
Level 101
God Stats
4W - 4L
1,598 SR
Queue Stats
581W - 578L
1,487 Elo+
Party 1
Thanatos
Thanatos
MSP_PentaGon6595
Thanatos
Level 108
God Stats
27W - 22L
1,621 SR
Queue Stats
786W - 795L
1,504 Elo+
Party 1
Chernobog
Chernobog
calaberra
Chernobog
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 69L
1,425 Elo+
Solo
Team Averages
Level 74
1,545 SR
1,430 Elo+

VS

Team Averages
Level 84
1,492 SR
1,400 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HaqTheRipper
Bakasura
Level 117
God Stats
3W - 7L
1,270 SR
Queue Stats
148W - 146L
1,368 Elo+
Solo
Anubis
Anubis
NaRuToOoO2002
Anubis
Level 101
God Stats
7W - 1L
1,926 SR
Queue Stats
223W - 241L
1,435 Elo+
Solo
Ra
Ra
ReaperGRIM195
Ra
Level 46
God Stats
2W - 1L
1,263 SR
Queue Stats
7W - 14L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
SHADOW2397
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 2 / 0
5,683
474
1,515
7,653
4,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
DamXso
Bellona
9
0 / 5 / 1
5,246
437
2,325
9,985
5,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 2 / 0
5,820
485
3,388
6,398
2,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
5,989
499
3,811
9,782
4,404
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
calaberra
Chernobog
9
0 / 2 / 0
5,137
428
4,634
5,670
1,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 4
6,411
534
2,982
9,978
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
HaqTheRipper
Bakasura
13
4 / 0 / 0
6,843
570
9,159
11,322
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 1 / 0
8,287
691
7,802
7,533
3,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 1
6,519
543
1,822
3,459
1,219
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SHADOW2397
Danzaburou
11
1 / 0 / 1
6,291
524
1,816
4,799
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
11
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
W
Ganesha
 
Ganesha
0
1
4
2
L
Bellona
DamXso
Bellona
0
5
1
0.1
W
Bakasura
HaqTheRipper
Bakasura
4
0
0
4
L
0
2
0
0
L
1
0
0
1
W
6
1
0
6
W
0
0
1
0.5
W
Danzaburou
SHADOW2397
Danzaburou
1
0
1
1.5
L
Chernobog
calaberra
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
23,581
39,488
Taken
37,091
18,243
Mitigated
18,742
16,092
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,515
584
481
1,535
7,653
4,679
0
636
5,584
14,528
0
W
Ganesha
 
Ganesha
2,982
104
0
3,558
9,978
7,799
0
1,367
8,611
18,449
1,770
L
Bellona
DamXso
Bellona
2,325
545
0
2,207
9,985
5,065
0
6,383
3,474
0
21,154
W
Bakasura
HaqTheRipper
Bakasura
9,159
5,972
0
7,945
11,322
4,627
0
1,071
10,251
0
52,650
L
3,388
0
0
2,072
6,398
2,149
0
2,587
3,591
47,531
0
L
3,811
1,043
0
8,092
9,782
4,404
0
1,323
8,419
0
51,983
W
7,802
421
0
4,548
7,533
3,471
327
0
7,533
55,224
1,905
W
1,822
143
503
1,405
3,459
1,219
20
2,121
1,338
41,536
1,872
W
Danzaburou
SHADOW2397
Danzaburou
1,816
931
0
1,871
4,799
1,626
0
344
4,455
0
28,878
L
Chernobog
calaberra
Chernobog
4,634
3,256
0
1,705
5,670
1,946
0
1,356
3,724
0
34,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,875
Gold Earned
34,351
260
Minions Killed
345
0
Camps Cleared
0
1,206,046
Distance Traveled
1,214,356
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,683
474
13
1
0
244,498
2
W
Ganesha
6,411
534
6
1
0
232,610
0
L
Bellona
5,246
437
37
3
0
232,644
0
W
Bakasura
6,843
570
108
9
0
311,180
0
L
Agni
5,820
485
71
6
0
231,100
0
L
Thanatos
5,989
499
81
7
0
289,641
2
W
Anubis
8,287
691
99
8
0
201,527
0
W
Ra
6,519
543
67
6
0
239,099
0
W
Danzaburou
6,291
524
65
5
0
229,940
0
L
Chernobog
5,137
428
58
5
0
208,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role