Player Matchup

Awilix
Awilix
AhmedCr579
Awilix
Level 156
God Stats
19W - 15L
1,504 SR
Queue Stats
347W - 332L
1,542 Elo+
Solo
Ullr
Ullr
Jèrsko
Ullr
Level 70
God Stats
4W - 4L
1,716 SR
Queue Stats
63W - 61L
1,505 Elo+
Solo
Persephone
Persephone
OscarLRDA
Persephone
Level 139
God Stats
23W - 22L
1,512 SR
Queue Stats
399W - 377L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Schmittiy
Danzaburou
Level 147
God Stats
17W - 22L
1,463 SR
Queue Stats
347W - 322L
1,490 Elo+
Solo
Ymir
Ymir
SuperBarrex
Ymir
Level 127
God Stats
4W - 4L
1,195 SR
Queue Stats
175W - 161L
1,536 Elo+
Solo
Team Averages
Level 128
1,478 SR
1,517 Elo+

VS

Team Averages
Level 111
1,439 SR
1,531 Elo+
Mulan
Mulan
Akimoto17
Mulan
Level 137
God Stats
4W - 4L
1,500 SR
Queue Stats
61W - 41L
1,526 Elo+
Solo
Cthulhu
Cthulhu
CaptainBook
Cthulhu
Level 115
God Stats
61W - 49L
1,621 SR
Queue Stats
437W - 424L
1,610 Elo+
Solo
Charybdis
Charybdis
Taubstumm8554
Charybdis
Level 48
God Stats
2W - 3L
1,144 SR
Queue Stats
96W - 89L
1,518 Elo+
Solo
Horus
Horus
cobalt0s0s
Horus
Level 146
God Stats
6W - 5L
1,406 SR
Queue Stats
282W - 271L
1,487 Elo+
Solo
Agni
Agni
lildck
Agni
Level 108
God Stats
2W - 0L
1,526 SR
Queue Stats
315W - 286L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AhmedCr579
Awilix
14
0 / 4 / 1
7,956
442
5,804
17,400
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Jèrsko
Ullr
17
3 / 1 / 2
10,121
562
14,979
18,858
8,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
OscarLRDA
Persephone
16
2 / 1 / 1
10,027
557
8,104
10,111
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Schmittiy
Danzaburou
15
2 / 3 / 1
9,174
510
6,918
12,143
4,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 4
8,152
453
6,238
23,268
22,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Akimoto17
Mulan
17
2 / 2 / 3
9,379
521
13,221
16,232
12,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
CaptainBook
Cthulhu
16
1 / 3 / 3
9,631
535
11,204
15,095
16,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Taubstumm8554
Charybdis
17
7 / 0 / 3
10,322
573
15,004
12,065
5,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
14
1 / 3 / 6
8,451
470
6,821
14,819
15,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Agni
lildck
Agni
18
4 / 1 / 2
10,284
571
14,545
12,024
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
15
15
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
AhmedCr579
Awilix
0
4
1
0.13
W
Mulan
Akimoto17
Mulan
2
2
3
1.75
W
Cthulhu
CaptainBook
Cthulhu
1
3
3
0.83
L
Ullr
Jèrsko
Ullr
3
1
2
4
L
Persephone
OscarLRDA
Persephone
2
1
1
2.5
L
Danzaburou
Schmittiy
Danzaburou
2
3
1
0.83
L
2
6
4
0.67
W
Charybdis
Taubstumm8554
Charybdis
7
0
3
8.5
W
Horus
1
3
6
1.33
W
Agni
lildck
Agni
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,043
Damage
60,795
81,780
Taken
70,235
46,855
Mitigated
56,335
14,775
Healing
23,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AhmedCr579
Awilix
5,804
2,169
0
500
17,400
7,553
0
4,303
13,097
0
78,741
W
Mulan
Akimoto17
Mulan
13,221
2,309
0
5,090
16,232
12,928
0
1,795
14,387
0
106,172
W
Cthulhu
CaptainBook
Cthulhu
11,204
683
310
3,057
15,095
16,571
0
2,079
12,916
69,004
1,243
L
Ullr
Jèrsko
Ullr
14,979
6,217
0
5,538
18,858
8,980
599
9,382
9,476
0
91,466
L
Persephone
OscarLRDA
Persephone
8,104
114
0
2,176
10,111
3,574
0
6,388
3,702
85,478
1,243
L
Danzaburou
Schmittiy
Danzaburou
6,918
1,966
0
3,207
12,143
4,265
0
662
11,481
0
75,841
L
6,238
1,429
0
3,354
23,268
22,483
0
4,856
18,412
31,187
946
W
Charybdis
Taubstumm8554
Charybdis
15,004
8,480
0
5,978
12,065
5,939
3,134
1,518
10,547
0
97,189
W
Horus
6,821
2,549
2,636
4,627
14,819
15,810
135
3,746
10,937
1,044
20,922
W
Agni
lildck
Agni
14,545
1,165
0
1,957
12,024
5,087
220
4,652
7,092
101,345
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,430
Gold Earned
48,067
606
Minions Killed
599
0
Camps Cleared
0
1,810,998
Distance Traveled
1,828,429
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,956
442
116
6
0
384,147
0
W
Mulan
9,379
521
146
8
0
408,260
0
W
Cthulhu
9,631
535
119
7
0
347,296
0
L
Ullr
10,121
562
139
8
0
359,166
1
L
Persephone
10,027
557
172
10
0
365,631
4
L
Danzaburou
9,174
510
123
7
0
349,823
2
L
Ymir
8,152
453
56
3
0
352,231
0
W
Charybdis
10,322
573
145
8
0
327,803
3
W
Horus
8,451
470
26
1
0
356,422
4
W
Agni
10,284
571
163
9
0
388,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role