Player Matchup

Mulan
Mulan
EldenMoua
Mulan
Level 125
God Stats
17W - 10L
1,723 SR
Queue Stats
239W - 235L
1,539 Elo+
Party 2
Lancelot
Lancelot
Huddaz
Lancelot
Level 110
God Stats
1W - 2L
1,471 SR
Queue Stats
199W - 186L
1,420 Elo+
Solo
Olorun
Olorun
Niels975
Olorun
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
260W - 263L
1,572 Elo+
Solo
Horus
Horus
Rayonetta
Horus
Level 66
God Stats
4W - 5L
1,624 SR
Queue Stats
106W - 137L
1,525 Elo+
Solo
Janus
Janus
parasytemax
Janus
Level 82
God Stats
8W - 18L
1,334 SR
Queue Stats
219W - 215L
1,553 Elo+
Party 2
Team Averages
Level 94
1,530 SR
1,522 Elo+

VS

Team Averages
Level 108
1,595 SR
1,509 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JimmoRoyal
Artemis
Level 120
God Stats
1W - 2L
1,207 SR
Queue Stats
149W - 126L
1,538 Elo+
Solo
Ravana
Ravana
Pxp Tartsz
Ravana
Level 139
God Stats
14W - 6L
1,867 SR
Queue Stats
370W - 337L
1,525 Elo+
Party 1
Artio
Artio
SplashDem0n
Artio
Level 109
God Stats
3W - 1L
1,699 SR
Queue Stats
106W - 101L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
dTala
Amaterasu
Level 85
God Stats
39W - 25L
1,702 SR
Queue Stats
188W - 177L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EldenMoua
Mulan
7
0 / 4 / 0
4,014
573
3,172
7,584
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lancelot
Huddaz
Lancelot
6
0 / 1 / 1
3,689
527
1,774
4,119
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Niels975
Olorun
7
0 / 1 / 0
4,027
575
4,924
4,725
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Horus
Rayonetta
Horus
8
0 / 2 / 0
4,520
646
1,776
7,020
4,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 3 / 0
4,241
606
1,655
3,955
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
4 / 0 / 0
5,515
788
3,732
2,315
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
JimmoRoyal
Artemis
9
1 / 0 / 3
4,526
647
4,903
4,389
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Pxp Tartsz
Ravana
9
1 / 0 / 4
4,868
695
2,008
2,223
874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 2
4,707
672
2,002
6,550
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
dTala
Amaterasu
9
3 / 1 / 1
5,231
747
4,199
6,562
5,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
0
4
L
Mulan
EldenMoua
Mulan
0
4
0
0
L
Lancelot
Huddaz
Lancelot
0
1
1
0.5
W
Artemis
JimmoRoyal
Artemis
1
0
3
2.5
L
Olorun
Niels975
Olorun
0
1
0
0
W
Ravana
Pxp Tartsz
Ravana
1
0
4
3
L
Horus
Rayonetta
Horus
0
2
0
0
W
2
0
2
3
W
Amaterasu
dTala
Amaterasu
3
1
1
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,301
Damage
16,844
27,403
Taken
22,039
11,054
Mitigated
13,340
9,092
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,732
412
332
1,364
2,315
756
0
408
1,821
29,258
639
L
Mulan
EldenMoua
Mulan
3,172
544
0
1,248
7,584
2,617
0
854
6,229
0
19,975
L
Lancelot
Huddaz
Lancelot
1,774
533
0
2,001
4,119
1,351
0
915
3,094
0
14,881
W
Artemis
JimmoRoyal
Artemis
4,903
2,322
0
1,303
4,389
1,766
0
2,054
2,335
0
32,332
L
Olorun
Niels975
Olorun
4,924
3,167
240
2,100
4,725
1,556
0
723
4,002
30,099
2,329
W
Ravana
Pxp Tartsz
Ravana
2,008
540
0
363
2,223
874
0
572
1,555
0
32,569
L
Horus
Rayonetta
Horus
1,776
978
520
2,663
7,020
4,519
0
1,034
5,986
0
15,471
W
2,002
379
370
3,028
6,550
4,601
0
2,785
3,765
11,890
0
W
Amaterasu
dTala
Amaterasu
4,199
1,370
0
2,470
6,562
5,343
0
480
6,027
0
30,344
L
1,655
166
0
320
3,955
1,011
0
1,923
1,861
19,712
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,491
Gold Earned
24,847
195
Minions Killed
233
0
Camps Cleared
0
724,800
Distance Traveled
767,627
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,515
788
61
9
0
147,203
2
L
Mulan
4,014
573
44
6
0
143,111
0
L
Lancelot
3,689
527
33
5
0
122,652
1
W
Artemis
4,526
647
38
5
0
132,502
0
L
Olorun
4,027
575
61
9
0
139,472
0
W
Ravana
4,868
695
62
9
0
185,438
0
L
Horus
4,520
646
17
2
0
168,770
0
W
Artio
4,707
672
20
3
0
173,391
4
W
Amaterasu
5,231
747
52
7
0
129,093
0
L
Janus
4,241
606
40
6
0
150,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role