Player Matchup

Xbalanque
Xbalanque
Silver III
 
Xbalanque
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
BouncingPandas
Cerberus
Gold IV
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,474 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
FrumpyManager
Baba Yaga
Gold IV
Level 142
God Stats
6W - 7L
1,747 SR
Queue Stats
299W - 299L
1,446 MMR
Solo
Arachne
Arachne
Bronze III
saancheezz
Arachne
Bronze III
Level 79
God Stats
4W - 3L
1,332 SR
Queue Stats
7W - 9L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,516 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,376 SR
1,464 MMR
Gilgamesh
Gilgamesh
Bronze III
ANSİN
Gilgamesh
Bronze III
Level 67
God Stats
1W - 0L
1,169 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
InfiniteRegress-
Danzaburou
Gold III
Level 149
God Stats
71W - 45L
1,610 SR
Queue Stats
543W - 544L
1,441 MMR
Solo
Hun Batz
Hun Batz
Gold III
chonamertr
Hun Batz
Gold III
Level 158
God Stats
3W - 2L
1,104 SR
Queue Stats
111W - 121L
1,450 MMR
Solo
Scylla
Scylla
Bronze III
luxerot
Scylla
Bronze III
Level 159
God Stats
4W - 3L
1,440 SR
Queue Stats
19W - 19L
1,500 MMR
Solo
Ares
Ares
Gold III
zengzhiji
Ares
Gold III
Level 142
God Stats
44W - 27L
1,558 SR
Queue Stats
293W - 305L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 3 / 1
8,587
537
8,223
9,485
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
12
0 / 1 / 4
7,342
459
4,474
16,021
12,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
15
3 / 1 / 0
8,859
554
9,062
8,611
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
FrumpyManager
Baba Yaga
12
1 / 3 / 1
7,047
440
8,491
8,805
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
saancheezz
Arachne
14
1 / 2 / 0
7,375
461
3,716
16,018
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraTsukuyomiAo KuangThanatos

VS

Bans
SusanoIzanamiBacchusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANSİN
Gilgamesh
12
0 / 3 / 1
7,602
475
2,925
13,110
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
InfiniteRegress-
Danzaburou
15
3 / 0 / 0
8,912
557
7,222
8,585
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
chonamertr
Hun Batz
16
3 / 0 / 3
8,741
546
7,417
11,338
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Scylla
luxerot
Scylla
15
2 / 1 / 4
8,886
555
10,318
6,856
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
2 / 3 / 3
8,260
516
7,849
13,924
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
10
10
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
1
0.83
L
Sobek
 
Sobek
0
1
4
2
W
Gilgamesh
ANSİN
Gilgamesh
0
3
1
0.17
L
Cerberus
3
1
0
3
L
Baba Yaga
FrumpyManager
Baba Yaga
1
3
1
0.5
W
Danzaburou
InfiniteRegress-
Danzaburou
3
0
0
3
W
Hun Batz
chonamertr
Hun Batz
3
0
3
4.5
W
Scylla
luxerot
Scylla
2
1
4
4
L
Arachne
saancheezz
Arachne
1
2
0
0.5
W
Ares
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,966
Damage
35,731
58,940
Taken
53,813
35,774
Mitigated
29,815
23,861
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,223
3,337
0
2,601
9,485
3,908
0
164
9,321
0
71,958
L
Sobek
 
Sobek
4,474
373
1,806
6,936
16,021
12,938
0
7,390
8,631
23,205
0
W
Gilgamesh
ANSİN
Gilgamesh
2,925
1,181
0
1,498
13,110
7,313
0
6,792
5,411
0
39,771
L
Cerberus
9,062
568
0
2,205
8,611
9,272
0
0
8,611
57,259
3,892
L
Baba Yaga
FrumpyManager
Baba Yaga
8,491
378
0
1,699
8,805
3,291
0
4,364
4,441
50,347
1,353
W
Danzaburou
InfiniteRegress-
Danzaburou
7,222
2,178
0
2,893
8,585
3,707
117
618
7,967
0
74,540
W
Hun Batz
chonamertr
Hun Batz
7,417
1,687
0
7,309
11,338
4,382
0
2,704
8,404
0
82,266
W
Scylla
luxerot
Scylla
10,318
967
0
1,210
6,856
2,674
207
5,054
1,256
77,639
346
L
Arachne
saancheezz
Arachne
3,716
2,085
0
8,614
16,018
6,365
0
5,047
10,971
0
69,809
W
Ares
7,849
956
474
4,634
13,924
11,739
96
4,427
9,197
26,873
3,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,210
Gold Earned
42,401
469
Minions Killed
487
0
Camps Cleared
0
1,523,530
Distance Traveled
1,461,947
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,587
537
133
8
0
269,602
0
L
Sobek
7,342
459
28
2
0
357,933
11
W
Gilgamesh
7,602
475
66
4
0
232,483
0
L
Cerberus
8,859
554
117
7
0
244,789
1
L
Baba Yaga
7,047
440
92
6
0
295,674
0
W
Danzaburou
8,912
557
121
8
0
281,296
4
W
Hun Batz
8,741
546
123
8
0
344,339
1
W
Scylla
8,886
555
146
9
0
298,980
4
L
Arachne
7,375
461
99
6
0
355,532
0
W
Ares
8,260
516
31
2
0
304,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role