Player Matchup

Discordia
Discordia
Bomb443
Discordia
Level 84
God Stats
1W - 2L
1,836 SR
Queue Stats
13W - 19L
1,157 Elo+
Party 1
Arachne
Arachne
GuardianTP
Arachne
Level 103
God Stats
3W - 0L
1,514 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Ares
Ares
Metalgear5150
Ares
Level 28
God Stats
2W - 2L
1,483 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Team Averages
Level 72
1,611 SR
1,386 Elo+

VS

Team Averages
Level 56
1,380 SR
1,449 Elo+
Hachiman
Hachiman
GioTheKing69
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,410 Elo+
Party 2
Arachne
Arachne
RayofSunshine6
Arachne
Level 6
God Stats
0W - 2L
1,326 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 2
Tyr
Tyr
xTruuHyPR
Tyr
Level 99
God Stats
43W - 65L
1,314 SR
Queue Stats
297W - 293L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bomb443
Discordia
16
2 / 2 / 5
10,309
736
13,169
4,970
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
GuardianTP
Arachne
15
6 / 3 / 2
10,882
777
9,158
15,147
13,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 6
9,470
676
2,833
15,392
19,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GioTheKing69
Hachiman
14
3 / 4 / 4
9,610
686
8,794
10,865
4,369
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 5
9,088
649
7,475
10,508
7,131
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 1 / 2
9,780
699
8,301
11,347
8,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
8
8
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bomb443
Discordia
2
2
5
2.25
L
Hachiman
GioTheKing69
Hachiman
3
4
4
1.25
W
Arachne
GuardianTP
Arachne
6
3
2
2.33
W
1
3
6
1.33
L
1
4
5
0.88
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,160
Damage
24,570
35,509
Taken
32,720
35,073
Mitigated
20,488
7,310
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bomb443
Discordia
13,169
375
0
822
4,970
2,276
892
4
4,905
59,902
0
L
Hachiman
GioTheKing69
Hachiman
8,794
5,717
0
1,293
10,865
4,369
0
5,089
5,664
0
35,060
W
Arachne
GuardianTP
Arachne
9,158
5,845
0
4,277
15,147
13,627
529
545
14,539
0
41,862
W
2,833
380
138
2,073
15,392
19,170
936
0
15,312
20,901
0
L
7,475
5,897
0
1,027
10,508
7,131
0
5,926
4,411
0
18,798
L
8,301
577
134
950
11,347
8,988
0
4,697
6,532
0
28,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
28,478
198
Minions Killed
141
0
Camps Cleared
0
739,462
Distance Traveled
750,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,309
736
117
8
0
254,414
0
L
Hachiman
9,610
686
59
4
0
231,084
0
W
Arachne
10,882
777
47
3
0
238,879
0
W
Ares
9,470
676
34
2
0
246,169
0
L
Arachne
9,088
649
31
2
0
250,248
0
L
Tyr
9,780
699
51
4
0
269,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role