Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
TimmyTanks
Serqet
Gold IV
Level 137
God Stats
2W - 2L
1,719 SR
Queue Stats
67W - 70L
1,312 MMR
Solo
Izanami
Izanami
Gold V
elitesigmadr
Izanami
Gold V
Level 119
God Stats
11W - 14L
1,531 SR
Queue Stats
712W - 740L
1,312 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,550 SR
1,425 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,593 SR
1,303 MMR
Fenrir
Fenrir
Gold V
AntarticMonster
Fenrir
Gold V
Level 140
God Stats
2W - 5L
1,450 SR
Queue Stats
38W - 54L
1,320 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
CheeseHead23
Kuzenbo
Gold V
Level 124
God Stats
9W - 9L
1,554 SR
Queue Stats
87W - 92L
1,300 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Fretdx
Morgan Le Fay
Silver I
Level 62
God Stats
6W - 1L
1,969 SR
Queue Stats
37W - 46L
1,277 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
lRitchiee
Sun Wukong
Gold V
Level 149
God Stats
5W - 10L
1,372 SR
Queue Stats
75W - 82L
1,301 MMR
Solo
Medusa
Medusa
Gold V
xemman18
Medusa
Gold V
Level 67
God Stats
9W - 8L
1,621 SR
Queue Stats
70W - 75L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 0 / 1
9,830
578
10,364
16,479
17,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
 
Ah Puch
17
0 / 0 / 4
9,518
560
9,894
7,892
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
11
0 / 2 / 5
7,359
433
3,716
13,746
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
TimmyTanks
Serqet
16
6 / 0 / 1
8,814
518
8,245
13,519
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
elitesigmadr
Izanami
16
2 / 0 / 1
9,538
561
8,138
11,434
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArachneNutThorBellona

VS

Bans
AthenaAo KuangMercuryLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,594
447
6,854
14,338
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
CheeseHead23
Kuzenbo
12
1 / 1 / 1
7,438
438
8,501
11,751
13,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Fretdx
Morgan Le Fay
14
0 / 2 / 1
8,091
476
5,531
10,487
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
lRitchiee
Sun Wukong
15
0 / 2 / 1
8,484
499
8,583
18,164
13,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
xemman18
Medusa
14
0 / 3 / 0
8,049
473
5,612
10,769
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
2
2
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
1
2.5
W
Ah Puch
 
Ah Puch
0
0
4
2
W
Kumbhakarna
 
Kumbhakarna
0
2
5
1.25
L
1
2
1
0.75
L
Kuzenbo
CheeseHead23
Kuzenbo
1
1
1
1.5
L
Morgan Le Fay
Fretdx
Morgan Le Fay
0
2
1
0.25
W
Serqet
TimmyTanks
Serqet
6
0
1
6.5
W
Izanami
elitesigmadr
Izanami
2
0
1
2.5
L
Sun Wukong
lRitchiee
Sun Wukong
0
2
1
0.25
L
Medusa
xemman18
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
35,081
63,070
Taken
65,509
45,181
Mitigated
43,393
25,747
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,364
3,617
0
9,605
16,479
17,021
0
552
15,927
0
79,317
W
Ah Puch
 
Ah Puch
9,894
116
0
3,334
7,892
3,477
0
3,329
4,563
94,086
2,002
W
Kumbhakarna
 
Kumbhakarna
3,716
984
0
1,417
13,746
13,210
0
5,695
8,051
14,421
1,445
L
6,854
1,662
0
2,190
14,338
7,408
0
2,847
11,491
0
78,613
L
Kuzenbo
CheeseHead23
Kuzenbo
8,501
3,760
0
1,970
11,751
13,881
12
4,172
7,579
25,295
0
L
Morgan Le Fay
Fretdx
Morgan Le Fay
5,531
378
0
2,311
10,487
4,668
0
4,696
5,731
78,740
0
W
Serqet
TimmyTanks
Serqet
8,245
1,917
0
6,869
13,519
6,407
0
3,078
10,441
0
77,855
W
Izanami
elitesigmadr
Izanami
8,138
5,544
0
4,522
11,434
5,066
594
1,378
10,056
0
103,154
L
Sun Wukong
lRitchiee
Sun Wukong
8,583
1,342
0
7,240
18,164
13,544
13
460
17,032
0
77,985
L
Medusa
xemman18
Medusa
5,612
1,867
0
1,656
10,769
3,892
375
1,186
9,334
0
79,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,059
Gold Earned
39,656
620
Minions Killed
531
0
Camps Cleared
0
1,748,547
Distance Traveled
1,717,116
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,830
578
141
8
0
326,792
4
W
Ah Puch
9,518
560
176
10
0
353,972
6
W
Kumbhakarna
7,359
433
16
1
0
348,210
4
L
Fenrir
7,594
447
114
7
0
372,964
0
L
Kuzenbo
7,438
438
22
1
0
328,603
2
L
Morgan Le Fay
8,091
476
140
8
0
343,309
6
W
Serqet
8,814
518
110
6
0
423,909
0
W
Izanami
9,538
561
177
10
0
295,664
1
L
Sun Wukong
8,484
499
126
7
0
335,506
2
L
Medusa
8,049
473
129
8
0
336,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role