Player Matchup

Cthulhu
Cthulhu
A FALL1NG ZEBRA
Cthulhu
Level 75
God Stats
2W - 3L
1,731 SR
Queue Stats
14W - 14L
1,516 Elo+
Party 1
Zeus
Zeus
Doth3d3w2015
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,561 Elo+
Party 1
Xbalanque
Xbalanque
SmexyFox
Xbalanque
Level 5
God Stats
1W - 2L
1,662 SR
Queue Stats
2W - 8L
1,561 Elo+
Party 1
Team Averages
Level 29
1,631 SR
1,546 Elo+

VS

Team Averages
Level 107
1,522 SR
1,318 Elo+
Ishtar
Ishtar
RealHaze95
Ishtar
Level 13
God Stats
1W - 2L
1,254 SR
Queue Stats
2W - 10L
1,059 Elo+
Party 2
Nu Wa
Nu Wa
Sly CorZine 23
Nu Wa
Level 160
God Stats
11W - 5L
1,813 SR
Queue Stats
111W - 114L
1,470 Elo+
Party 2
Horus
Horus
uK FrostyEnt
Horus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,998
636
5,424
12,032
8,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 8 / 2
6,861
624
3,192
9,719
2,737
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xbalanque
SmexyFox
Xbalanque
11
1 / 9 / 0
7,217
656
4,389
12,900
3,400
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
RealHaze95
Ishtar
12
2 / 1 / 6
8,302
755
2,353
5,912
2,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

16
13 / 0 / 5
10,713
974
16,778
7,396
3,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 14
9,410
855
11,543
13,290
11,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
1
Kills
19
19
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
0
8
2
0.13
W
Ishtar
RealHaze95
Ishtar
2
1
6
5
W
13
0
5
15.5
L
Xbalanque
SmexyFox
Xbalanque
1
9
0
0.11
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,005
Damage
30,674
34,651
Taken
26,598
14,487
Mitigated
16,322
2,896
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,424
530
323
304
12,032
8,350
0
7,676
4,344
26,083
350
L
3,192
817
399
841
9,719
2,737
0
3,966
5,685
17,952
0
W
Ishtar
RealHaze95
Ishtar
2,353
908
0
147
5,912
2,198
110
2,550
3,362
0
20,813
W
16,778
7,037
0
2,986
7,396
3,025
2,093
2,371
5,009
51,743
239
L
Xbalanque
SmexyFox
Xbalanque
4,389
2,883
104
925
12,900
3,400
0
5,139
7,691
0
26,453
W
11,543
5,472
341
4,085
13,290
11,099
70
3,423
9,867
0
29,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,076
Gold Earned
28,425
106
Minions Killed
132
0
Camps Cleared
0
540,537
Distance Traveled
591,915
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,998
636
45
4
0
208,005
0
L
Zeus
6,861
624
22
2
0
157,621
0
W
Ishtar
8,302
755
44
4
0
180,562
0
W
Nu Wa
10,713
974
54
5
0
205,684
0
L
Xbalanque
7,217
656
39
4
0
174,911
0
W
Horus
9,410
855
34
3
0
205,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role