Player Matchup

Anubis
Anubis
Hodoros
Anubis
Level 128
God Stats
16W - 7L
1,879 SR
Queue Stats
64W - 58L
1,546 Elo+
Solo
Jormungandr
Jormungandr
IceC9ld
Jormungandr
Level 77
God Stats
3W - 4L
1,525 SR
Queue Stats
240W - 226L
1,458 Elo+
Solo
Hachiman
Hachiman
Raziril
Hachiman
Level 24
God Stats
4W - 4L
1,621 SR
Queue Stats
40W - 53L
1,423 Elo+
Party 1
Hercules
Hercules
StewartandZoe27
Hercules
Level 91
God Stats
201W - 203L
1,495 SR
Queue Stats
800W - 741L
1,516 Elo+
Solo
Fenrir
Fenrir
vvolf22
Fenrir
Level 145
God Stats
2W - 2L
1,591 SR
Queue Stats
101W - 109L
1,380 Elo+
Party 1
Team Averages
Level 93
1,622 SR
1,464 Elo+

VS

Team Averages
Level 125
1,467 SR
1,461 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Countxr
Hachiman
Level 120
God Stats
3W - 1L
1,306 SR
Queue Stats
21W - 22L
1,423 Elo+
Solo
Ymir
Ymir
Hydrist
Ymir
Level 128
God Stats
8W - 3L
1,527 SR
Queue Stats
68W - 62L
1,517 Elo+
Solo
Anubis
Anubis
Pink Maeve9985
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hodoros
Anubis
6
1 / 1 / 0
3,544
709
1,595
2,583
921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
IceC9ld
Jormungandr
7
1 / 2 / 0
3,706
741
2,173
3,590
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Raziril
Hachiman
5
0 / 1 / 0
2,952
590
799
1,733
447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
2
0 / 1 / 0
2,621
524
666
1,585
821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
vvolf22
Fenrir
6
0 / 0 / 0
3,255
651
832
3,318
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
2 / 0 / 0
3,825
765
1,329
3,760
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
 
Jormungandr
7
1 / 1 / 1
3,643
729
1,800
3,603
2,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Countxr
Hachiman
6
1 / 0 / 1
3,669
734
1,292
1,012
252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
Hydrist
Ymir
6
1 / 0 / 1
4,070
814
800
2,910
1,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 1
3,524
705
1,542
2,612
735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
0
2
W
Jormungandr
 
Jormungandr
1
1
1
1.5
W
Hachiman
Countxr
Hachiman
1
0
1
1.5
L
Anubis
Hodoros
Anubis
1
1
0
1
W
Ymir
Hydrist
Ymir
1
0
1
1.5
L
Jormungandr
IceC9ld
Jormungandr
1
2
0
0.5
W
0
1
1
0.5
L
Hachiman
Raziril
Hachiman
0
1
0
0
L
Hercules
0
1
0
0
L
Fenrir
vvolf22
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,065
Damage
6,763
12,809
Taken
13,897
4,797
Mitigated
6,246
5,030
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,329
1,064
0
822
3,760
1,667
0
109
3,651
0
20,455
W
Jormungandr
 
Jormungandr
1,800
887
0
800
3,603
2,026
0
1,986
1,617
17,888
497
W
Hachiman
Countxr
Hachiman
1,292
817
0
559
1,012
252
301
0
1,012
0
18,904
L
Anubis
Hodoros
Anubis
1,595
232
0
1,033
2,583
921
0
1,417
1,166
22,861
397
W
Ymir
Hydrist
Ymir
800
392
0
562
2,910
1,566
0
0
2,910
10,576
2,493
L
Jormungandr
IceC9ld
Jormungandr
2,173
1,303
0
668
3,590
1,556
0
1,776
1,814
16,425
2,898
W
1,542
304
0
743
2,612
735
0
1,480
1,132
17,110
0
L
Hachiman
Raziril
Hachiman
799
629
0
600
1,733
447
0
462
1,271
0
11,452
L
Hercules
666
588
0
400
1,585
821
0
295
1,290
0
2,493
L
Fenrir
vvolf22
Fenrir
832
350
0
2,329
3,318
1,052
0
125
3,193
0
13,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,078
Gold Earned
18,731
124
Minions Killed
147
0
Camps Cleared
0
455,427
Distance Traveled
487,993
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
3,825
765
40
8
0
122,543
0
W
Jormungandr
3,643
729
30
6
0
100,309
0
W
Hachiman
3,669
734
23
5
0
80,541
0
L
Anubis
3,544
709
38
8
0
96,126
2
W
Ymir
4,070
814
21
4
0
96,673
2
L
Jormungandr
3,706
741
37
7
0
94,392
0
W
Anubis
3,524
705
33
7
0
87,927
1
L
Hachiman
2,952
590
16
3
0
110,713
1
L
Hercules
2,621
524
2
0
0
26,556
2
L
Fenrir
3,255
651
31
6
0
127,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role