Player Matchup

Sun Wukong
Sun Wukong
Gold IV
ADominantDuck
Sun Wukong
Gold IV
Level 159
God Stats
4W - 4L
1,343 SR
Queue Stats
99W - 104L
1,480 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
MasterKeef06
Ah Muzen Cab
Gold II
Level 176
God Stats
1W - 2L
1,639 SR
Queue Stats
171W - 174L
1,600 MMR
Party 1
Mercury
Mercury
Gold V
Upwithsunny
Mercury
Gold V
Level 145
God Stats
1W - 2L
1,544 SR
Queue Stats
51W - 64L
1,495 MMR
Solo
Sobek
Sobek
Gold V
Zaldrizez
Sobek
Gold V
Level 214
God Stats
5W - 3L
1,430 SR
Queue Stats
202W - 208L
1,353 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
tupicador1
Kukulkan
Gold IV
Level 199
God Stats
2W - 1L
1,965 SR
Queue Stats
94W - 85L
1,495 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 179
1,584 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,665 SR
1,481 MMR
Freya
Freya
Gold IV
Driipytachi-
Freya
Gold IV
Level 139
God Stats
149W - 118L
1,580 SR
Queue Stats
327W - 342L
1,497 MMR
Solo
Surtr
Surtr
Gold III
KstateFan7
Surtr
Gold III
Level 125
God Stats
5W - 4L
1,671 SR
Queue Stats
124W - 124L
1,447 MMR
Solo
Bastet
Bastet
Gold II
RiiveerOo
Bastet
Gold II
Level 155
God Stats
26W - 15L
1,694 SR
Queue Stats
512W - 508L
1,484 MMR
Solo
Medusa
Medusa
Gold I
Vasentia
Medusa
Gold I
Level 170
God Stats
1W - 0L
1,782 SR
Queue Stats
227W - 225L
1,499 MMR
Solo
Fenrir
Fenrir
Gold III
backpackin
Fenrir
Gold III
Level 128
God Stats
2W - 1L
1,599 SR
Queue Stats
43W - 39L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ADominantDuck
Sun Wukong
17
0 / 1 / 0
11,034
502
13,802
24,279
20,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
MasterKeef06
Ah Muzen Cab
18
0 / 3 / 1
10,841
493
6,426
13,452
6,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Upwithsunny
Mercury
16
2 / 5 / 3
9,758
444
5,972
21,314
10,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Zaldrizez
Sobek
14
0 / 7 / 6
9,456
430
9,895
26,930
35,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
tupicador1
Kukulkan
18
6 / 2 / 1
11,347
516
16,265
10,884
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Chang'eThothThorLoki

VS

Bans
Ao KuangAthenaThanatosVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 3
12,721
578
11,761
10,673
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
18
0 / 0 / 5
11,707
532
12,865
20,250
19,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
RiiveerOo
Bastet
17
5 / 2 / 6
10,566
480
17,452
18,374
7,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
Vasentia
Medusa
20
3 / 3 / 8
12,754
580
11,311
11,195
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
backpackin
Fenrir
17
5 / 2 / 8
10,584
481
16,983
23,978
12,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
17
18
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ADominantDuck
Sun Wukong
0
1
0
0
W
4
1
3
5.5
W
Surtr
0
0
5
2.5
L
Ah Muzen Cab
MasterKeef06
Ah Muzen Cab
0
3
1
0.17
W
Bastet
RiiveerOo
Bastet
5
2
6
4
L
Mercury
Upwithsunny
Mercury
2
5
3
0.7
W
Medusa
Vasentia
Medusa
3
3
8
2.33
L
Sobek
Zaldrizez
Sobek
0
7
6
0.43
W
Fenrir
backpackin
Fenrir
5
2
8
4.5
L
Kukulkan
tupicador1
Kukulkan
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,360
Damage
70,372
96,859
Taken
84,470
79,875
Mitigated
49,961
20,391
Healing
26,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ADominantDuck
Sun Wukong
13,802
3,344
0
8,730
24,279
20,836
281
2,271
21,213
0
110,662
W
11,761
3,458
0
4,926
10,673
5,491
0
2,016
8,657
97,661
14,205
W
Surtr
12,865
3,559
0
7,066
20,250
19,184
529
3,386
16,864
3,735
98,270
L
Ah Muzen Cab
MasterKeef06
Ah Muzen Cab
6,426
1,661
0
1,245
13,452
6,559
144
5,666
7,732
0
95,800
W
Bastet
RiiveerOo
Bastet
17,452
3,450
0
5,179
18,374
7,488
0
5,739
12,635
0
85,934
L
Mercury
Upwithsunny
Mercury
5,972
2,411
0
2,261
21,314
10,424
671
1,195
19,993
0
84,018
W
Medusa
Vasentia
Medusa
11,311
4,565
0
3,327
11,195
5,366
2,515
4,988
6,207
0
119,608
L
Sobek
Zaldrizez
Sobek
9,895
697
0
6,059
26,930
35,393
0
2,983
23,735
29,389
0
W
Fenrir
backpackin
Fenrir
16,983
4,024
0
5,707
23,978
12,432
0
10,756
13,222
0
76,691
L
Kukulkan
tupicador1
Kukulkan
16,265
1,828
0
2,096
10,884
6,663
0
511
10,268
118,102
701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,436
Gold Earned
58,332
744
Minions Killed
735
0
Camps Cleared
0
2,155,103
Distance Traveled
2,285,630
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,034
502
206
9
0
438,125
9
W
Freya
12,721
578
196
9
0
433,661
6
W
Surtr
11,707
532
166
8
0
440,489
7
L
Ah Muzen Cab
10,841
493
194
9
0
417,195
6
W
Bastet
10,566
480
103
5
0
488,639
11
L
Mercury
9,758
444
119
5
0
498,394
3
W
Medusa
12,754
580
174
8
0
430,109
5
L
Sobek
9,456
430
30
1
0
399,652
7
W
Fenrir
10,584
481
96
4
0
492,732
2
L
Kukulkan
11,347
516
195
9
0
401,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role