Player Matchup

Chiron
Chiron
Silver III
MsStalin007
Chiron
Silver III
Level 115
God Stats
7W - 10L
1,451 SR
Queue Stats
129W - 125L
1,368 MMR
Party 1
Mulan
Mulan
Bronze III
NyxNacho
Mulan
Bronze III
Level 68
God Stats
21W - 24L
1,692 SR
Queue Stats
40W - 39L
1,320 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Snow_Bernie
Morgan Le Fay
Gold V
Level 83
God Stats
31W - 23L
1,703 SR
Queue Stats
347W - 364L
1,352 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,615 SR
1,347 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,464 SR
1,353 MMR
Hachiman
Hachiman
Gold V
DatNewNew
Hachiman
Gold V
Level 89
God Stats
5W - 10L
1,268 SR
Queue Stats
117W - 132L
1,365 MMR
Solo
Bacchus
Bacchus
Gold III
HotBodTod
Bacchus
Gold III
Level 79
God Stats
4W - 6L
1,444 SR
Queue Stats
31W - 29L
1,369 MMR
Solo
Ah Puch
Ah Puch
Gold V
uLL-SnoW
Ah Puch
Gold V
Level 246
God Stats
15W - 9L
1,678 SR
Queue Stats
595W - 667L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 3 / 3
10,330
689
8,560
12,987
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mulan
NyxNacho
Mulan
17
3 / 1 / 4
10,714
714
8,939
23,790
25,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Snow_Bernie
Morgan Le Fay
14
1 / 2 / 3
9,388
626
8,186
10,668
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HelAchillesGilgameshThothHou Yi

VS

Bans
KuzenboAphroditeGaneshaSolSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DatNewNew
Hachiman
18
3 / 2 / 3
11,418
761
16,862
7,203
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
HotBodTod
Bacchus
17
3 / 2 / 3
10,866
724
10,924
18,761
26,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
uLL-SnoW
Ah Puch
16
0 / 3 / 4
10,201
680
12,402
10,324
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
6
6
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DatNewNew
Hachiman
3
2
3
2.25
W
Bacchus
HotBodTod
Bacchus
3
2
3
2.25
L
Chiron
3
3
3
1.5
L
Mulan
NyxNacho
Mulan
3
1
4
5
L
Morgan Le Fay
Snow_Bernie
Morgan Le Fay
1
2
3
1.25
W
Ah Puch
uLL-SnoW
Ah Puch
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
40,188
47,445
Taken
36,288
36,817
Mitigated
34,552
11,312
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DatNewNew
Hachiman
16,862
8,259
0
2,474
7,203
3,047
2,023
1,366
5,820
0
63,975
W
Bacchus
HotBodTod
Bacchus
10,924
1,163
0
6,202
18,761
26,759
111
4,495
14,155
24,618
4,059
L
Chiron
8,560
2,604
348
2,149
12,987
6,012
222
8,815
4,118
0
50,283
L
Mulan
NyxNacho
Mulan
8,939
727
0
8,288
23,790
25,786
182
7,156
16,574
0
30,802
L
Morgan Le Fay
Snow_Bernie
Morgan Le Fay
8,186
303
0
527
10,668
5,019
437
6,504
4,144
41,697
0
W
Ah Puch
uLL-SnoW
Ah Puch
12,402
0
0
1,884
10,324
4,746
756
2,208
8,054
55,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
32,485
204
Minions Killed
216
0
Camps Cleared
0
886,807
Distance Traveled
859,757
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,418
761
92
6
0
287,700
1
W
Bacchus
10,866
724
32
2
0
320,843
1
L
Chiron
10,330
689
85
6
0
276,428
0
L
Mulan
10,714
714
41
3
0
313,338
2
L
Morgan Le Fay
9,388
626
78
5
0
297,041
1
W
Ah Puch
10,201
680
92
6
0
251,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role