Player Matchup

Cthulhu
Cthulhu
DaLadJazpurr
Cthulhu
Level 147
God Stats
3W - 1L
1,912 SR
Queue Stats
48W - 41L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ElNepeFeroz
Tsukuyomi
Level 127
God Stats
7W - 8L
1,418 SR
Queue Stats
98W - 85L
1,503 Elo+
Solo
Rama
Rama
Grims Ramen
Rama
Level 128
God Stats
2W - 2L
1,616 SR
Queue Stats
48W - 39L
1,545 Elo+
Party 1
Bellona
Bellona
Grims Sombra
Bellona
Level 119
God Stats
11W - 6L
1,725 SR
Queue Stats
53W - 57L
1,486 Elo+
Party 1
Vulcan
Vulcan
averagemay
Vulcan
Level 156
God Stats
12W - 3L
1,743 SR
Queue Stats
92W - 88L
1,597 Elo+
Solo
Team Averages
Level 135
1,683 SR
1,534 Elo+

VS

Team Averages
Level 133
1,639 SR
1,522 Elo+
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Baltimore_2k
Arachne
Level 103
God Stats
22W - 13L
1,618 SR
Queue Stats
429W - 418L
1,474 Elo+
Solo
Agni
Agni
Sam HDLC
Agni
Level 156
God Stats
7W - 7L
1,714 SR
Queue Stats
224W - 211L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
assassinwrath24
Zhong Kui
Level 154
God Stats
5W - 7L
1,512 SR
Queue Stats
96W - 91L
1,552 Elo+
Solo
King Arthur
King Arthur
volti6129
King Arthur
Level 124
God Stats
12W - 15L
1,850 SR
Queue Stats
202W - 186L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaLadJazpurr
Cthulhu
10
0 / 2 / 3
5,656
514
5,936
10,123
6,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
ElNepeFeroz
Tsukuyomi
12
0 / 1 / 2
6,028
548
3,503
9,409
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 0
7,133
648
3,692
5,860
2,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Grims Sombra
Bellona
11
1 / 2 / 0
6,532
594
5,062
12,452
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
averagemay
Vulcan
12
2 / 1 / 0
7,117
647
9,928
3,653
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 2 / 1
6,625
602
5,725
10,005
5,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Baltimore_2k
Arachne
10
2 / 1 / 1
5,732
521
3,985
8,561
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Agni
10
0 / 3 / 2
5,113
465
2,352
4,302
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
assassinwrath24
Zhong Kui
11
0 / 1 / 2
5,766
524
3,552
9,574
8,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
volti6129
King Arthur
9
2 / 1 / 1
5,459
496
4,789
8,892
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
6
6
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
1
1.25
L
Arachne
Baltimore_2k
Arachne
2
1
1
2.5
W
Cthulhu
DaLadJazpurr
Cthulhu
0
2
3
0.75
W
Tsukuyomi
ElNepeFeroz
Tsukuyomi
0
1
2
1
W
5
0
0
5
W
Bellona
Grims Sombra
Bellona
1
2
0
0.5
L
Agni
0
3
2
0.33
L
Zhong Kui
assassinwrath24
Zhong Kui
0
1
2
1
W
Vulcan
averagemay
Vulcan
2
1
0
2
L
King Arthur
volti6129
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,121
Damage
20,403
41,497
Taken
41,334
22,294
Mitigated
24,713
19,233
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,725
1,114
114
3,992
10,005
5,949
342
1,494
8,461
44,441
0
L
Arachne
Baltimore_2k
Arachne
3,985
2,625
0
1,324
8,561
3,629
0
1,672
6,822
0
37,639
W
Cthulhu
DaLadJazpurr
Cthulhu
5,936
628
114
1,899
10,123
6,807
0
1,825
8,298
29,984
0
W
Tsukuyomi
ElNepeFeroz
Tsukuyomi
3,503
982
0
6,141
9,409
3,619
14
1,931
7,478
0
45,074
W
3,692
2,956
140
2,698
5,860
2,274
889
1,346
4,514
0
48,466
W
Bellona
Grims Sombra
Bellona
5,062
1,924
0
6,890
12,452
8,154
0
4,375
8,077
0
48,238
L
Agni
2,352
223
0
666
4,302
1,307
0
1,365
2,922
31,876
0
L
Zhong Kui
assassinwrath24
Zhong Kui
3,552
953
0
3,830
9,574
8,362
0
6,948
2,083
42,495
2,654
W
Vulcan
averagemay
Vulcan
9,928
626
0
1,351
3,653
1,440
0
2,123
1,530
53,832
1,901
L
King Arthur
volti6129
King Arthur
4,789
390
0
2,231
8,892
5,466
0
3,293
5,584
0
16,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
28,695
386
Minions Killed
306
0
Camps Cleared
0
1,087,621
Distance Traveled
1,088,068
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,625
602
85
8
0
183,247
0
L
Arachne
5,732
521
63
6
0
245,382
0
W
Cthulhu
5,656
514
42
4
0
218,458
5
W
Tsukuyomi
6,028
548
89
8
0
248,505
1
W
Rama
7,133
648
80
7
0
196,032
0
W
Bellona
6,532
594
83
8
0
193,341
0
L
Agni
5,113
465
64
6
0
212,125
1
L
Zhong Kui
5,766
524
78
7
0
206,749
0
W
Vulcan
7,117
647
92
8
0
231,285
3
L
King Arthur
5,459
496
16
1
0
240,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role