Player Matchup

Hun Batz
Hun Batz
Grandmaster
JDKEtherish
Hun Batz
Grandmaster
Level 155
God Stats
35W - 6L
2,126 SR
Queue Stats
188W - 80L
2,972 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 155
2,126 SR
2,972 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 214
1,580 SR
1,602 MMR
King Arthur
King Arthur
Gold III
Shenmoki
King Arthur
Gold III
Level 214
God Stats
0W - 1L
1,580 SR
Queue Stats
15W - 16L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JDKEtherish
Hun Batz
20
8 / 3 / 0
22,804
1,037
31,585
35,686
32,180
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
GilgameshMartichorasAmaterasuMedusaBellona

VS

Bans
SolCu ChulainnOlorunFafnirRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Shenmoki
King Arthur
20
3 / 8 / 0
20,997
954
23,707
39,949
44,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
8
Kills
3
3
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
JDKEtherish
Hun Batz
8
3
0
2.67
L
King Arthur
Shenmoki
King Arthur
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,585
Damage
23,707
35,686
Taken
39,949
32,180
Mitigated
44,656
10,861
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
JDKEtherish
Hun Batz
31,585
14,969
0
10,861
35,686
32,180
3,300
1,272
34,414
0
183,760
L
King Arthur
Shenmoki
King Arthur
23,707
5,533
0
9,703
39,949
44,656
2,116
483
39,466
2,909
147,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,804
Gold Earned
20,997
254
Minions Killed
220
12
Camps Cleared
6
436,034
Distance Traveled
406,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
22,804
1,037
254
12
12
436,034
0
L
King Arthur
20,997
954
220
10
6
406,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role