Player Matchup

Hachiman
Hachiman
Kagesensei1014
Hachiman
Level 108
God Stats
6W - 5L
1,573 SR
Queue Stats
124W - 116L
1,518 Elo+
Solo
Osiris
Osiris
KurumiLover1999
Osiris
Level 133
God Stats
0W - 1L
1,589 SR
Queue Stats
35W - 27L
1,549 Elo+
Party 2
Lancelot
Lancelot
Synapse_YT
Lancelot
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 107L
1,488 Elo+
Solo
Nox
Nox
caveirared15
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,647 Elo+
Party 2
Janus
Janus
setrap
Janus
Level 157
God Stats
0W - 1L
1,718 SR
Queue Stats
26W - 13L
1,694 Elo+
Party 2
Team Averages
Level 118
1,576 SR
1,579 Elo+

VS

Team Averages
Level 115
1,434 SR
1,495 Elo+
Surtr
Surtr
LEGGOLAS54
Surtr
Level 84
God Stats
1W - 2L
1,170 SR
Queue Stats
129W - 121L
1,519 Elo+
Party 1
Neith
Neith
MORCILLO1988
Neith
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,596 Elo+
Party 1
Anubis
Anubis
RioxParagon
Anubis
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 90L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
Samplayer49
Ao Kuang
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 63L
1,448 Elo+
Party 3
Cerberus
Cerberus
ScuzzyZZ
Cerberus
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 185L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
1 / 2 / 1
5,521
502
1,720
4,513
1,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
5,555
505
5,124
12,541
12,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Synapse_YT
Lancelot
11
2 / 4 / 4
5,892
536
6,756
9,663
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 4
5,402
491
1,539
5,866
3,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
setrap
Janus
12
3 / 1 / 2
6,834
621
4,472
3,563
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
1 / 0 / 3
6,881
626
8,156
10,658
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 4
6,811
619
3,711
4,948
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
3 / 2 / 2
7,596
691
3,694
7,206
3,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Samplayer49
Ao Kuang
11
6 / 2 / 2
6,419
584
4,098
6,942
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ScuzzyZZ
Cerberus
9
2 / 1 / 6
6,175
561
2,971
9,690
6,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
13
13
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
2
1
0.75
L
0
3
0
0
W
Surtr
1
0
3
2.5
W
1
1
4
3
W
Anubis
3
2
2
2
W
Ao Kuang
Samplayer49
Ao Kuang
6
2
2
3.5
W
Cerberus
ScuzzyZZ
Cerberus
2
1
6
5
L
Lancelot
Synapse_YT
Lancelot
2
4
4
1
L
0
3
4
0.67
L
Janus
setrap
Janus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
22,630
36,146
Taken
39,444
22,017
Mitigated
22,876
7,385
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
1,720
778
0
377
4,513
1,382
0
1,315
3,198
0
28,962
L
5,124
2,354
0
3,385
12,541
12,695
0
1,438
10,445
0
37,733
W
Surtr
8,156
3,933
0
3,765
10,658
8,454
99
187
10,471
755
50,825
W
3,711
369
0
1,275
4,948
1,771
1,088
554
4,394
0
54,366
W
Anubis
3,694
58
0
4,101
7,206
3,586
0
2,489
4,717
66,565
187
W
Ao Kuang
Samplayer49
Ao Kuang
4,098
1,293
0
2,105
6,942
2,326
435
777
6,165
22,722
7,139
W
Cerberus
ScuzzyZZ
Cerberus
2,971
210
0
1,781
9,690
6,739
20
2,004
7,686
14,312
713
L
Lancelot
Synapse_YT
Lancelot
6,756
445
0
2,016
9,663
3,357
0
4,755
4,838
0
34,565
L
1,539
289
0
722
5,866
3,645
0
2,083
3,741
14,198
0
L
Janus
setrap
Janus
4,472
269
0
885
3,563
938
0
1,211
2,352
58,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
33,882
301
Minions Killed
384
0
Camps Cleared
0
1,031,499
Distance Traveled
1,105,149
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,521
502
52
5
0
184,093
0
L
Osiris
5,555
505
64
6
0
163,976
1
W
Surtr
6,881
626
81
7
0
217,279
2
W
Neith
6,811
619
91
8
0
199,429
0
W
Anubis
7,596
691
116
11
0
203,143
2
W
Ao Kuang
6,419
584
46
4
0
241,566
2
W
Cerberus
6,175
561
50
5
0
243,732
3
L
Lancelot
5,892
536
54
5
0
247,106
0
L
Nox
5,402
491
21
2
0
212,047
2
L
Janus
6,834
621
110
10
0
224,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role