Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LUCKY-395963
Erlang Shen
Level 144
God Stats
2W - 1L
1,432 SR
Queue Stats
550W - 638L
1,506 Elo+
Solo
Ishtar
Ishtar
MemoryStays
Ishtar
Level 215
God Stats
7W - 7L
1,654 SR
Queue Stats
401W - 372L
1,537 Elo+
Party 1
Bastet
Bastet
Warningsignz
Bastet
Level 159
God Stats
22W - 20L
1,512 SR
Queue Stats
286W - 278L
1,537 Elo+
Party 1
Bacchus
Bacchus
bboy_AI
Bacchus
Level 60
God Stats
7W - 3L
1,730 SR
Queue Stats
44W - 62L
1,458 Elo+
Solo
Team Averages
Level 148
1,566 SR
1,507 Elo+

VS

Team Averages
Level 94
1,473 SR
1,514 Elo+
Atlas
Atlas
DMan5000
Atlas
Level 145
God Stats
12W - 12L
1,428 SR
Queue Stats
215W - 214L
1,478 Elo+
Solo
Serqet
Serqet
MyTeamlsBad
Serqet
Level 101
God Stats
7W - 3L
1,811 SR
Queue Stats
165W - 150L
1,512 Elo+
Solo
Mulan
Mulan
Rawchzburger
Mulan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,513 Elo+
Solo
Cupid
Cupid
TheOnlySSJGod
Cupid
Level 39
God Stats
0W - 2L
1,316 SR
Queue Stats
5W - 10L
1,460 Elo+
Solo
Nu Wa
Nu Wa
the9ofday
Nu Wa
Level 123
God Stats
0W - 4L
1,312 SR
Queue Stats
152W - 154L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 0 / 6
6,110
611
3,431
3,682
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
LUCKY-395963
Erlang Shen
11
0 / 1 / 0
5,846
585
3,125
8,800
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
11
2 / 0 / 2
5,710
571
3,920
5,141
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
12
7 / 1 / 0
6,350
635
5,527
7,396
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
bboy_AI
Bacchus
10
0 / 0 / 4
5,603
560
3,124
4,602
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DMan5000
Atlas
7
0 / 4 / 0
4,564
456
2,055
9,139
6,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
7
0 / 1 / 0
4,218
422
1,280
5,893
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 0
6,081
608
4,664
7,070
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,386
439
1,261
5,992
1,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
the9ofday
Nu Wa
10
0 / 3 / 0
5,150
515
3,365
4,049
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
2
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
6
4
L
Atlas
DMan5000
Atlas
0
4
0
0
W
Erlang Shen
LUCKY-395963
Erlang Shen
0
1
0
0
W
Ishtar
2
0
2
3
L
Serqet
0
1
0
0
L
1
0
0
1
L
0
2
0
0
W
Bastet
7
1
0
7
W
Bacchus
bboy_AI
Bacchus
0
0
4
2
L
Nu Wa
the9ofday
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,127
Damage
12,625
29,621
Taken
32,143
13,844
Mitigated
14,939
11,155
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,431
83
0
250
3,682
1,121
282
1,197
2,249
37,137
789
L
Atlas
DMan5000
Atlas
2,055
858
0
1,386
9,139
6,645
0
2,462
6,601
13,285
0
W
Erlang Shen
LUCKY-395963
Erlang Shen
3,125
941
0
4,277
8,800
3,987
0
337
8,379
0
39,518
W
Ishtar
3,920
2,356
0
2,581
5,141
2,021
352
992
4,065
0
48,433
L
Serqet
1,280
475
0
3,310
5,893
1,824
0
423
5,408
0
17,364
L
4,664
291
0
3,630
7,070
3,709
0
0
7,070
0
43,112
L
1,261
598
563
1,892
5,992
1,663
0
1,995
3,877
0
24,176
W
Bastet
5,527
1,706
0
2,341
7,396
2,820
0
939
6,153
0
52,569
W
Bacchus
bboy_AI
Bacchus
3,124
688
0
1,706
4,602
3,895
162
1,333
3,193
14,818
1,990
L
Nu Wa
the9ofday
Nu Wa
3,365
338
0
590
4,049
1,098
0
1,104
2,799
27,679
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,619
Gold Earned
24,399
338
Minions Killed
239
0
Camps Cleared
0
1,032,119
Distance Traveled
933,070
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,110
611
92
9
0
208,638
0
L
Atlas
4,564
456
13
1
0
200,818
3
W
Erlang Shen
5,846
585
65
7
0
200,193
0
W
Ishtar
5,710
571
79
8
0
176,561
0
L
Serqet
4,218
422
39
4
0
167,421
0
L
Mulan
6,081
608
85
9
0
194,683
0
L
Cupid
4,386
439
46
5
0
191,487
0
W
Bastet
6,350
635
74
7
0
240,509
1
W
Bacchus
5,603
560
28
3
0
206,218
0
L
Nu Wa
5,150
515
56
6
0
178,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role