Player Matchup

Vamana
Vamana
GORDODELBARRIO1
Vamana
Level 100
God Stats
0W - 4L
1,518 SR
Queue Stats
113W - 90L
1,657 Elo+
Solo
Hercules
Hercules
Lexz697949
Hercules
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
645W - 615L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mallorquin4ever
Tsukuyomi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 264L
1,500 Elo+
Solo
Eset
Eset
Radkje
Eset
Level 128
God Stats
0W - 3L
1,266 SR
Queue Stats
177W - 168L
1,502 Elo+
Solo
Khepri
Khepri
xZlo0o
Khepri
Level 124
God Stats
1W - 1L
1,716 SR
Queue Stats
56W - 42L
1,543 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,539 Elo+

VS

Team Averages
Level 170
1,408 SR
1,493 Elo+
Eset
Eset
 
Eset
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MadHighlander
Merlin
Level 158
God Stats
9W - 8L
1,531 SR
Queue Stats
420W - 410L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
W-A-D-A-H-jor
Ah Muzen Cab
Level 207
God Stats
8W - 8L
1,272 SR
Queue Stats
387W - 400L
1,500 Elo+
Solo
Mercury
Mercury
xxxKNSxxx
Mercury
Level 125
God Stats
2W - 2L
1,237 SR
Queue Stats
129W - 113L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 7
9,138
831
10,691
13,688
14,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
Lexz697949
Hercules
15
4 / 4 / 4
8,049
732
6,126
11,163
8,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Mallorquin4ever
Tsukuyomi
1
0 / 0 / 0
2,690
245
0
0
0
Eset
Radkje
Eset
16
4 / 1 / 8
8,562
778
6,931
6,714
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
xZlo0o
Khepri
15
1 / 2 / 10
8,062
733
2,592
12,455
10,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 3 / 4
8,577
780
8,692
6,172
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
 
Bacchus
13
0 / 6 / 3
8,393
763
5,543
13,535
16,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 4
9,223
838
7,579
7,015
3,722
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
W-A-D-A-H-jor
Ah Muzen Cab
16
3 / 2 / 5
9,168
833
12,959
10,295
5,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
xxxKNSxxx
Mercury
14
2 / 4 / 4
8,284
753
5,778
10,637
5,196
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
16
Kills
9
9
Deaths
18
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
3
4
1
W
Bacchus
 
Bacchus
0
6
3
0.25
L
7
2
7
5.25
L
Hercules
Lexz697949
Hercules
4
4
4
1.5
W
3
3
4
1.67
L
Tsukuyomi
Mallorquin4ever
Tsukuyomi
0
0
0
0
L
Eset
Radkje
Eset
4
1
8
8
W
Ah Muzen Cab
W-A-D-A-H-jor
Ah Muzen Cab
3
2
5
2.75
L
Khepri
xZlo0o
Khepri
1
2
10
3
W
Mercury
xxxKNSxxx
Mercury
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
40,551
44,020
Taken
47,654
36,601
Mitigated
34,459
13,089
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,692
529
2,835
1,352
6,172
3,288
783
1,211
4,961
17,424
0
W
Bacchus
 
Bacchus
5,543
341
265
1,052
13,535
16,441
276
2,597
10,938
10,671
607
L
10,691
4,969
333
2,566
13,688
14,448
0
6,291
6,985
0
25,911
L
Hercules
Lexz697949
Hercules
6,126
669
0
2,870
11,163
8,356
36
5,018
5,903
0
14,148
W
7,579
117
835
780
7,015
3,722
1,286
1,710
5,305
21,005
708
L
Tsukuyomi
Mallorquin4ever
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Eset
Radkje
Eset
6,931
337
1,633
2,348
6,714
2,836
0
3,653
2,891
20,447
667
W
Ah Muzen Cab
W-A-D-A-H-jor
Ah Muzen Cab
12,959
4,352
335
1,816
10,295
5,812
1,933
1,924
8,371
0
26,011
L
Khepri
xZlo0o
Khepri
2,592
249
1,638
1,701
12,455
10,961
0
5,033
7,140
6,837
0
W
Mercury
xxxKNSxxx
Mercury
5,778
1,837
738
1,268
10,637
5,196
858
1,775
8,862
0
14,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
43,645
110
Minions Killed
131
0
Camps Cleared
0
752,812
Distance Traveled
994,032
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,577
780
32
3
0
202,412
1
W
Bacchus
8,393
763
12
1
0
196,821
0
L
Vamana
9,138
831
36
3
0
215,802
0
L
Hercules
8,049
732
26
2
0
155,948
0
W
Merlin
9,223
838
40
4
0
192,601
0
L
Tsukuyomi
2,690
245
0
0
0
0
0
L
Eset
8,562
778
34
3
0
186,713
0
W
Ah Muzen Cab
9,168
833
24
2
0
184,977
0
L
Khepri
8,062
733
14
1
0
194,349
0
W
Mercury
8,284
753
23
2
0
217,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role