Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
MewumPL
Awilix
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 102L
1,542 Elo+
Solo
Charybdis
Charybdis
PitaJi
Charybdis
Level 158
God Stats
3W - 5L
1,300 SR
Queue Stats
438W - 432L
1,484 Elo+
Solo
Bacchus
Bacchus
Toch1n
Bacchus
Level 97
God Stats
6W - 4L
1,863 SR
Queue Stats
121W - 123L
1,522 Elo+
Solo
Ravana
Ravana
东京八十万萝莉总教头
Ravana
Level 174
God Stats
46W - 33L
1,460 SR
Queue Stats
539W - 534L
1,577 Elo+
Solo
Team Averages
Level 148
1,525 SR
1,525 Elo+

VS

Team Averages
Level 125
1,497 SR
1,589 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Dark V25696
Nut
Level 151
God Stats
0W - 4L
1,500 SR
Queue Stats
127W - 126L
1,553 Elo+
Party 1
Skadi
Skadi
IdkKevin
Skadi
Level 123
God Stats
5W - 3L
1,191 SR
Queue Stats
16W - 7L
1,811 Elo+
Solo
Fafnir
Fafnir
Infernapeman
Fafnir
Level 147
God Stats
4W - 3L
1,562 SR
Queue Stats
240W - 210L
1,611 Elo+
Solo
Hera
Hera
ladriiiii
Hera
Level 67
God Stats
2W - 1L
1,734 SR
Queue Stats
155W - 148L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 1 / 2
7,620
635
5,057
4,814
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
MewumPL
Awilix
12
2 / 2 / 1
6,462
539
4,702
11,342
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
PitaJi
Charybdis
13
0 / 3 / 0
6,597
550
4,384
9,108
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
Toch1n
Bacchus
10
0 / 3 / 3
6,176
515
3,151
11,032
8,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 2 / 0
8,940
745
11,363
10,846
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 6
6,737
561
4,231
6,080
4,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 2
6,841
570
5,757
5,626
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
IdkKevin
Skadi
13
1 / 3 / 4
6,558
547
6,965
9,997
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
11
1 / 2 / 1
6,335
528
3,883
12,235
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hera
12
3 / 3 / 0
6,674
556
5,672
9,233
5,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
11
11
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
2
2
L
Sylvanus
 
Sylvanus
2
0
6
5
L
4
0
2
5
L
Skadi
IdkKevin
Skadi
1
3
4
1
L
Fafnir
1
2
1
0.75
W
Awilix
MewumPL
Awilix
2
2
1
1.25
W
Charybdis
PitaJi
Charybdis
0
3
0
0
W
Bacchus
Toch1n
Bacchus
0
3
3
0.5
L
Hera
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
26,508
47,142
Taken
43,171
23,456
Mitigated
27,889
17,162
Healing
21,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,057
734
0
1,950
4,814
2,694
264
2,297
2,517
55,333
634
L
Sylvanus
 
Sylvanus
4,231
1,407
1,535
3,603
6,080
4,566
0
1,147
4,889
25,782
0
L
5,757
3,263
0
3,115
5,626
2,265
0
811
4,815
0
50,358
L
Skadi
IdkKevin
Skadi
6,965
2,935
0
4,686
9,997
3,617
0
991
9,006
0
70,419
L
Fafnir
3,883
1,649
0
5,694
12,235
11,859
0
243
11,992
30,528
3,791
W
Awilix
MewumPL
Awilix
4,702
1,687
0
5,378
11,342
4,084
0
2,021
9,321
0
56,783
W
Charybdis
PitaJi
Charybdis
4,384
1,886
0
3,789
9,108
3,167
0
1,191
7,917
0
58,321
W
Bacchus
Toch1n
Bacchus
3,151
464
0
1,629
11,032
8,810
0
3,669
7,363
16,568
0
L
Hera
5,672
1,282
0
3,085
9,233
5,582
0
4,522
4,531
42,940
635
W
11,363
3,823
0
4,416
10,846
4,701
213
3,998
6,512
0
76,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,795
Gold Earned
33,145
430
Minions Killed
375
0
Camps Cleared
0
1,232,517
Distance Traveled
1,116,762
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,620
635
113
9
0
236,135
2
L
Sylvanus
6,737
561
38
3
0
228,946
4
L
Nut
6,841
570
86
7
0
231,483
2
L
Skadi
6,558
547
111
9
0
256,569
0
L
Fafnir
6,335
528
54
5
0
184,092
0
W
Awilix
6,462
539
84
7
0
289,815
2
W
Charybdis
6,597
550
96
8
0
217,032
5
W
Bacchus
6,176
515
16
1
0
254,602
1
L
Hera
6,674
556
86
7
0
215,672
0
W
Ravana
8,940
745
121
10
0
234,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role