Player Matchup

Chiron
Chiron
 
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
TheSphenwolf09
Raijin
Level 144
God Stats
4W - 1L
1,654 SR
Queue Stats
85W - 63L
1,596 Elo+
Solo
Cthulhu
Cthulhu
Tyrese_t1
Cthulhu
Level 105
God Stats
10W - 2L
1,870 SR
Queue Stats
180W - 181L
1,500 Elo+
Party 1
Achilles
Achilles
XeroAbyss
Achilles
Level 127
God Stats
4W - 3L
1,466 SR
Queue Stats
239W - 206L
1,535 Elo+
Solo
Awilix
Awilix
zaratekid
Awilix
Level 125
God Stats
126W - 89L
1,581 SR
Queue Stats
156W - 149L
1,501 Elo+
Party 1
Team Averages
Level 106
1,614 SR
1,526 Elo+

VS

Team Averages
Level 135
1,546 SR
1,584 Elo+
Nu Wa
Nu Wa
JooZee018
Nu Wa
Level 147
God Stats
1W - 3L
1,709 SR
Queue Stats
229W - 215L
1,508 Elo+
Solo
Izanami
Izanami
Nitram3000
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,489 Elo+
Solo
Jormungandr
Jormungandr
ShinGojirá
Jormungandr
Level 193
God Stats
3W - 6L
1,362 SR
Queue Stats
403W - 368L
1,581 Elo+
Solo
Arachne
Arachne
TACOmachine3000
Arachne
Level 86
God Stats
13W - 5L
1,446 SR
Queue Stats
156W - 136L
1,732 Elo+
Solo
Guan Yu
Guan Yu
Whereis248
Guan Yu
Level 121
God Stats
1W - 1L
1,711 SR
Queue Stats
506W - 476L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 0 / 1
5,107
511
7,322
6,478
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 1
6,253
625
2,435
5,891
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tyrese_t1
Cthulhu
8
1 / 1 / 1
5,112
511
4,891
6,940
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
XeroAbyss
Achilles
12
5 / 0 / 0
6,935
694
9,627
8,714
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
zaratekid
Awilix
11
1 / 0 / 1
5,198
520
5,275
7,953
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JooZee018
Nu Wa
11
1 / 2 / 0
5,749
575
4,960
5,521
1,953
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Nitram3000
Izanami
8
0 / 1 / 1
4,438
444
2,419
7,898
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
ShinGojirá
Jormungandr
8
1 / 0 / 0
5,197
520
5,582
8,891
6,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
4,800
480
3,605
9,267
3,380
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Guan Yu
Whereis248
Guan Yu
9
0 / 3 / 0
4,763
476
3,793
11,869
7,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
9
Kills
2
2
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
1
1.5
L
Nu Wa
JooZee018
Nu Wa
1
2
0
0.5
L
Izanami
Nitram3000
Izanami
0
1
1
0.5
L
Jormungandr
ShinGojirá
Jormungandr
1
0
0
1
L
0
4
1
0.13
W
1
1
1
1.5
W
Cthulhu
Tyrese_t1
Cthulhu
1
1
1
1.5
L
Guan Yu
Whereis248
Guan Yu
0
3
0
0
W
Achilles
XeroAbyss
Achilles
5
0
0
5
W
Awilix
zaratekid
Awilix
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
20,359
35,976
Taken
43,446
17,650
Mitigated
21,827
13,823
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,322
3,334
345
2,443
6,478
2,402
0
3,071
3,407
0
35,667
L
Nu Wa
JooZee018
Nu Wa
4,960
1,427
0
1,260
5,521
1,953
0
2,365
3,156
44,799
1,065
L
Izanami
Nitram3000
Izanami
2,419
2,044
0
2,776
7,898
2,608
0
2,244
5,654
0
24,534
L
Jormungandr
ShinGojirá
Jormungandr
5,582
1,471
0
2,411
8,891
6,236
0
2,465
6,426
24,698
1,750
L
3,605
2,302
0
3,306
9,267
3,380
0
252
8,931
0
39,247
W
2,435
286
0
1,946
5,891
2,090
0
3,303
2,555
48,847
104
W
Cthulhu
Tyrese_t1
Cthulhu
4,891
334
1,029
2,587
6,940
3,732
0
2,299
4,641
14,866
0
L
Guan Yu
Whereis248
Guan Yu
3,793
1,516
0
4,585
11,869
7,650
0
0
11,184
0
29,484
W
Achilles
XeroAbyss
Achilles
9,627
2,917
0
4,754
8,714
6,024
0
252
8,447
0
56,732
W
Awilix
zaratekid
Awilix
5,275
2,254
0
719
7,953
3,402
0
1,103
6,833
0
44,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
24,947
336
Minions Killed
262
0
Camps Cleared
0
1,003,365
Distance Traveled
898,720
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,107
511
63
6
0
158,878
0
L
Nu Wa
5,749
575
75
8
0
183,072
1
L
Izanami
4,438
444
45
5
0
155,213
2
L
Jormungandr
5,197
520
25
3
0
172,786
2
L
Arachne
4,800
480
63
6
0
207,810
0
W
Raijin
6,253
625
101
10
0
182,066
2
W
Cthulhu
5,112
511
14
1
0
210,547
3
L
Guan Yu
4,763
476
54
5
0
179,839
0
W
Achilles
6,935
694
90
9
0
205,227
0
W
Awilix
5,198
520
68
7
0
246,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role