Player Matchup

Ra
Ra
Kashodox
Ra
Level 129
God Stats
3W - 1L
1,919 SR
Queue Stats
200W - 67L
1,858 Elo+
Party 2
Gilgamesh
Gilgamesh
Pcwxr
Gilgamesh
Level 108
God Stats
5W - 2L
1,698 SR
Queue Stats
14W - 16L
1,557 Elo+
Solo
Da Ji
Da Ji
TheJetHawk
Da Ji
Level 185
God Stats
1W - 0L
1,254 SR
Queue Stats
217W - 67L
1,863 Elo+
Party 2
Team Averages
Level 141
1,624 SR
1,760 Elo+

VS

Team Averages
Level 115
1,249 SR
1,302 Elo+
Ymir
Ymir
MoistNips101
Ymir
Level 87
God Stats
1W - 9L
1,147 SR
Queue Stats
3W - 29L
1,156 Elo+
Party 1
Cupid
Cupid
Papagøøse
Cupid
Level 125
God Stats
1W - 4L
1,414 SR
Queue Stats
4W - 30L
1,194 Elo+
Party 1
Zeus
Zeus
w0nd3r1ngSt0n3r
Zeus
Level 134
God Stats
1W - 3L
1,186 SR
Queue Stats
99W - 122L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
8,777
878
4,748
6,437
2,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Pcwxr
Gilgamesh
13
3 / 0 / 9
8,805
881
3,977
7,345
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
15
8 / 1 / 6
9,550
955
12,609
8,487
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,706
671
5,080
10,964
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 1
8,100
810
5,060
8,696
2,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 0
6,989
699
4,812
5,154
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
2
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
0
5
0
0
L
1
5
1
0.3
W
Gilgamesh
Pcwxr
Gilgamesh
3
0
9
7.5
W
Da Ji
8
1
6
11
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
14,952
22,269
Taken
24,814
13,380
Mitigated
10,741
7,237
Healing
2,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,748
506
963
3,280
6,437
2,636
1,099
2,953
3,213
44,588
0
L
5,080
635
0
1,063
10,964
6,587
0
2,715
7,824
17,980
525
L
5,060
3,102
174
931
8,696
2,787
0
1,683
6,786
0
27,748
W
Gilgamesh
Pcwxr
Gilgamesh
3,977
548
0
1,186
7,345
5,982
633
2,697
4,263
0
27,776
W
Da Ji
12,609
3,887
0
1,808
8,487
4,762
1,558
3,553
4,581
0
30,620
L
4,812
154
0
260
5,154
1,367
0
314
4,801
22,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
21,795
150
Minions Killed
120
0
Camps Cleared
0
620,864
Distance Traveled
570,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,777
878
71
7
0
213,994
0
L
Ymir
6,706
671
21
2
0
209,413
0
L
Cupid
8,100
810
45
5
0
185,995
0
W
Gilgamesh
8,805
881
44
4
0
186,590
0
W
Da Ji
9,550
955
35
4
0
220,280
0
L
Zeus
6,989
699
54
5
0
174,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role