Player Matchup

Fenrir
Fenrir
Kaklashi2
Fenrir
Level 101
God Stats
2W - 0L
1,382 SR
Queue Stats
132W - 118L
1,532 Elo+
Party 2
Kuzenbo
Kuzenbo
OreoBanditjp
Kuzenbo
Level 139
God Stats
6W - 8L
1,364 SR
Queue Stats
92W - 94L
1,540 Elo+
Party 4
Mulan
Mulan
SpartanKing5
Mulan
Level 126
God Stats
3W - 0L
1,851 SR
Queue Stats
96W - 57L
1,629 Elo+
Solo
Ganesha
Ganesha
chachito2016
Ganesha
Level 111
God Stats
7W - 5L
1,484 SR
Queue Stats
151W - 134L
1,530 Elo+
Party 2
Medusa
Medusa
xTheLostGodx
Medusa
Level 143
God Stats
10W - 8L
1,485 SR
Queue Stats
92W - 94L
1,540 Elo+
Party 4
Team Averages
Level 124
1,513 SR
1,554 Elo+

VS

Team Averages
Level 137
1,526 SR
1,584 Elo+
Anubis
Anubis
AxeliniReyes
Anubis
Level 144
God Stats
0W - 1L
1,817 SR
Queue Stats
126W - 101L
1,577 Elo+
Party 3
Cernunnos
Cernunnos
Itzay
Cernunnos
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,573 Elo+
Party 3
Skadi
Skadi
Kqwikα
Skadi
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
22W - 13L
1,621 Elo+
Party 3
Da Ji
Da Ji
PureCottonSon
Da Ji
Level 172
God Stats
0W - 2L
1,284 SR
Queue Stats
476W - 421L
1,607 Elo+
Party 1
Erlang Shen
Erlang Shen
xXRubM1ke0kXx
Erlang Shen
Level 128
God Stats
0W - 3L
1,311 SR
Queue Stats
76W - 80L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaklashi2
Fenrir
16
4 / 1 / 3
9,917
583
13,222
16,904
16,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
OreoBanditjp
Kuzenbo
14
4 / 0 / 6
9,119
536
6,631
8,054
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
16 / 2 / 7
11,511
677
27,509
19,205
11,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
chachito2016
Ganesha
17
2 / 0 / 8
10,113
595
6,933
7,496
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
2 / 2 / 5
8,677
510
4,370
10,191
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 7 / 3
8,636
508
9,942
14,229
6,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Itzay
Cernunnos
15
1 / 2 / 1
8,668
510
7,155
12,144
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Kqwikα
Skadi
16
1 / 8 / 1
9,285
546
7,470
15,385
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 6 / 2
8,205
483
6,376
16,478
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
xXRubM1ke0kXx
Erlang Shen
14
1 / 5 / 0
9,102
535
9,094
24,058
18,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
28
Kills
5
5
Deaths
28
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
7
3
0.36
L
Cernunnos
Itzay
Cernunnos
1
2
1
0.75
W
Fenrir
Kaklashi2
Fenrir
4
1
3
5.5
L
Skadi
Kqwikα
Skadi
1
8
1
0.19
W
Kuzenbo
OreoBanditjp
Kuzenbo
4
0
6
7
L
1
6
2
0.33
W
16
2
7
9.75
W
Ganesha
chachito2016
Ganesha
2
0
8
6
W
Medusa
2
2
5
2.25
L
Erlang Shen
xXRubM1ke0kXx
Erlang Shen
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,665
Damage
40,037
61,850
Taken
82,294
46,482
Mitigated
41,587
15,795
Healing
25,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,942
866
0
3,363
14,229
6,013
182
1,024
13,150
60,554
2,409
L
Cernunnos
Itzay
Cernunnos
7,155
2,677
0
4,661
12,144
4,886
1,121
2,206
9,938
0
66,310
W
Fenrir
Kaklashi2
Fenrir
13,222
2,353
0
4,588
16,904
16,439
0
186
16,718
0
74,057
L
Skadi
Kqwikα
Skadi
7,470
2,064
0
580
15,385
5,088
0
3,631
11,554
0
76,643
W
Kuzenbo
OreoBanditjp
Kuzenbo
6,631
2,585
0
3,064
8,054
9,875
72
1,190
6,864
27,014
1,903
L
6,376
1,735
0
6,262
16,478
6,656
0
2,425
13,844
0
66,858
W
27,509
7,283
0
5,368
19,205
11,965
0
5,230
13,975
0
97,396
W
Ganesha
chachito2016
Ganesha
6,933
624
0
500
7,496
4,524
0
256
7,240
81,493
1,164
W
Medusa
4,370
1,197
0
2,275
10,191
3,679
0
3,073
7,118
0
62,365
L
Erlang Shen
xXRubM1ke0kXx
Erlang Shen
9,094
4,508
0
10,928
24,058
18,944
887
3,693
19,267
0
68,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,337
Gold Earned
43,896
531
Minions Killed
541
0
Camps Cleared
0
1,806,025
Distance Traveled
1,622,638
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,636
508
90
5
0
307,002
0
L
Cernunnos
8,668
510
99
6
0
325,052
2
W
Fenrir
9,917
583
113
7
0
321,615
0
L
Skadi
9,285
546
130
8
0
294,286
0
W
Kuzenbo
9,119
536
37
2
0
353,646
10
L
Da Ji
8,205
483
107
6
0
388,557
0
W
Mulan
11,511
677
131
8
0
389,022
0
W
Ganesha
10,113
595
132
8
0
393,381
0
W
Medusa
8,677
510
118
7
0
348,361
3
L
Erlang Shen
9,102
535
115
7
0
307,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role