Player Matchup

Hera
Hera
HoLNr-
Hera
Level 154
God Stats
1W - 0L
1,294 SR
Queue Stats
142W - 162L
1,475 Elo+
Party 1
Fenrir
Fenrir
SurlierRanger4
Fenrir
Level 154
God Stats
15W - 10L
1,581 SR
Queue Stats
280W - 304L
1,457 Elo+
Solo
Ares
Ares
TWO_Sm000th4u
Ares
Level 105
God Stats
7W - 7L
1,503 SR
Queue Stats
16W - 16L
1,441 Elo+
Solo
Hou Yi
Hou Yi
paddifee1
Hou Yi
Level 64
God Stats
5W - 5L
1,313 SR
Queue Stats
197W - 213L
1,453 Elo+
Solo
Surtr
Surtr
sumjuanspeshal
Surtr
Level 127
God Stats
10W - 9L
1,664 SR
Queue Stats
143W - 149L
1,461 Elo+
Party 1
Team Averages
Level 121
1,471 SR
1,457 Elo+

VS

Team Averages
Level 104
1,553 SR
1,509 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Faze_salchichon1
Nike
Level 105
God Stats
0W - 2L
1,303 SR
Queue Stats
11W - 13L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Sam1th
Cthulhu
Level 95
God Stats
29W - 26L
1,537 SR
Queue Stats
573W - 574L
1,482 Elo+
Solo
Bastet
Bastet
newnamegenerator
Bastet
Level 157
God Stats
41W - 28L
1,657 SR
Queue Stats
157W - 151L
1,524 Elo+
Solo
Xbalanque
Xbalanque
看似简单
Xbalanque
Level 66
God Stats
4W - 4L
1,770 SR
Queue Stats
158W - 150L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
HoLNr-
Hera
13
4 / 3 / 1
7,495
625
8,723
7,838
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
6,090
508
4,753
11,736
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
0 / 2 / 1
5,405
450
2,197
8,989
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
paddifee1
Hou Yi
9
1 / 1 / 0
5,596
466
4,872
8,185
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 0
8,043
670
8,538
9,133
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 4 / 0
6,884
574
2,744
7,566
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,923
410
3,318
8,516
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Sam1th
Cthulhu
11
0 / 2 / 3
6,321
527
4,151
10,300
7,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 3 / 1
6,327
527
8,131
10,741
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
看似简单
Xbalanque
11
1 / 0 / 3
6,030
503
5,137
7,207
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
10
Kills
8
8
Deaths
12
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
0
0.5
L
0
3
0
0
W
Hera
HoLNr-
Hera
4
3
1
1.5
L
Cthulhu
Sam1th
Cthulhu
0
2
3
0.75
W
1
2
3
1.25
W
0
2
1
0.25
L
5
3
1
1.83
W
Hou Yi
paddifee1
Hou Yi
1
1
0
1
W
4
0
0
4
L
Xbalanque
看似简单
Xbalanque
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,083
Damage
23,481
45,881
Taken
44,330
21,874
Mitigated
24,343
12,143
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,744
591
0
550
7,566
2,630
562
5,192
2,374
47,096
1,846
L
3,318
738
0
1,030
8,516
7,074
0
385
8,131
0
23,786
W
Hera
HoLNr-
Hera
8,723
2,461
0
2,350
7,838
2,780
35
2,734
5,104
53,852
1,469
L
Cthulhu
Sam1th
Cthulhu
4,151
385
0
918
10,300
7,998
0
2,973
7,327
30,840
4,303
W
4,753
714
0
3,225
11,736
5,538
12
374
11,362
0
39,719
W
2,197
168
0
2,880
8,989
5,338
0
2,160
6,829
12,815
0
L
8,131
2,013
0
3,663
10,741
3,875
0
1,172
9,569
0
35,925
W
Hou Yi
paddifee1
Hou Yi
4,872
1,629
0
1,375
8,185
2,854
0
1,058
7,127
0
39,144
W
8,538
3,154
0
2,313
9,133
5,364
36
0
8,601
744
64,446
L
Xbalanque
看似简单
Xbalanque
5,137
2,822
0
2,748
7,207
2,766
261
1,571
5,636
0
40,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,629
Gold Earned
30,485
333
Minions Killed
280
0
Camps Cleared
0
1,164,321
Distance Traveled
1,127,596
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,884
574
82
7
0
197,690
0
L
Nike
4,923
410
37
3
0
195,378
0
W
Hera
7,495
625
97
8
0
210,107
1
L
Cthulhu
6,321
527
49
4
0
265,539
0
W
Fenrir
6,090
508
56
5
0
253,551
6
W
Ares
5,405
450
15
1
0
243,603
4
L
Bastet
6,327
527
47
4
0
238,472
0
W
Hou Yi
5,596
466
53
4
0
228,276
0
W
Surtr
8,043
670
112
9
0
228,784
1
L
Xbalanque
6,030
503
65
5
0
230,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role