Player Matchup

Zeus
Zeus
BurningMan0420
Zeus
Level 18
God Stats
4W - 3L
1,450 SR
Queue Stats
28W - 48L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
HellSaintZer0
Jormungandr
Level 157
God Stats
0W - 1L
1,324 SR
Queue Stats
2W - 4L
1,253 Elo+
Party 1
Nut
Nut
darkgod642
Nut
Level 148
God Stats
1W - 10L
1,190 SR
Queue Stats
36W - 39L
1,490 Elo+
Party 1
Team Averages
Level 108
1,321 SR
1,370 Elo+

VS

Team Averages
Level 58
1,369 SR
1,479 Elo+
Rama
Rama
DAKOTASKYE3321
Rama
Level 63
God Stats
1W - 2L
1,108 SR
Queue Stats
7W - 5L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
Dirtycup235
Hun Batz
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,473 Elo+
Party 2
Merlin
Merlin
incriminator
Merlin
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,436
629
8,231
9,859
5,365
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
HellSaintZer0
Jormungandr
13
1 / 7 / 0
9,054
604
8,102
25,010
18,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 2 / 0
9,838
656
7,493
14,517
6,478
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 2
11,694
780
21,976
13,736
6,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
Dirtycup235
Hun Batz
16
2 / 1 / 6
10,600
707
8,894
12,747
9,496
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
15
0 / 1 / 8
10,140
676
12,300
8,496
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
10
11
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
8
2
2
4.5
W
Hun Batz
Dirtycup235
Hun Batz
2
1
6
5
L
Jormungandr
HellSaintZer0
Jormungandr
1
7
0
0.14
L
3
2
0
1.5
W
Merlin
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
43,170
49,386
Taken
34,979
30,801
Mitigated
19,467
6,328
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,231
584
221
1,142
9,859
5,365
0
1,787
8,072
28,385
0
W
21,976
16,848
0
3,852
13,736
6,076
1,562
6,458
7,272
0
53,041
W
Hun Batz
Dirtycup235
Hun Batz
8,894
1,719
0
1,689
12,747
9,496
306
5,138
7,588
0
31,149
L
Jormungandr
HellSaintZer0
Jormungandr
8,102
1,585
290
4,378
25,010
18,958
0
7,964
17,046
31,616
0
L
7,493
4,958
0
297
14,517
6,478
0
2,561
11,956
0
33,827
W
Merlin
12,300
1,081
0
750
8,496
3,895
600
4,789
3,701
50,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
32,434
147
Minions Killed
166
0
Camps Cleared
0
772,460
Distance Traveled
807,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,436
629
59
4
0
270,068
0
W
Rama
11,694
780
55
4
0
262,721
0
W
Hun Batz
10,600
707
38
3
0
295,598
0
L
Jormungandr
9,054
604
52
3
0
239,967
0
L
Nut
9,838
656
36
2
0
262,425
0
W
Merlin
10,140
676
73
5
0
249,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role