Player Matchup

Artio
Artio
Blxxdhound
Artio
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,475 Elo+
Party 1
Merlin
Merlin
MarechalSZ
Merlin
Level 126
God Stats
10W - 6L
1,768 SR
Queue Stats
252W - 272L
1,485 Elo+
Party 3
Maui
Maui
PedroStarkzz
Maui
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 191L
1,502 Elo+
Party 3
Chernobog
Chernobog
Zekaym
Chernobog
Level 144
God Stats
0W - 3L
1,290 SR
Queue Stats
417W - 415L
1,399 Elo+
Solo
Skadi
Skadi
legittrash2043
Skadi
Level 123
God Stats
1W - 1L
1,705 SR
Queue Stats
24W - 20L
1,494 Elo+
Party 1
Team Averages
Level 132
1,553 SR
1,471 Elo+

VS

Team Averages
Level 96
1,502 SR
1,468 Elo+
Eset
Eset
TacoSauce24
Eset
Level 82
God Stats
1W - 1L
1,571 SR
Queue Stats
56W - 53L
1,472 Elo+
Party 2
Ganesha
Ganesha
WordedThread571
Ganesha
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 123L
1,463 Elo+
Solo
Ares
Ares
bigblue9138
Ares
Level 104
God Stats
8W - 3L
1,441 SR
Queue Stats
226W - 226L
1,478 Elo+
Solo
Sol
Sol
is wuddit is
Sol
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,427 Elo+
Party 2
Mulan
Mulan
muffff55
Mulan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 2 / 8
7,436
826
2,334
10,898
11,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
MarechalSZ
Merlin
14
2 / 2 / 5
7,132
792
8,309
5,785
3,181
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 7
7,720
858
8,086
10,058
10,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Zekaym
Chernobog
12
1 / 2 / 8
6,944
772
6,888
6,371
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 4 / 3
7,456
828
10,636
7,272
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
7,842
871
10,206
6,590
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 11
7,708
856
4,351
11,846
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 7
7,942
882
6,198
13,971
11,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 2 / 7
7,205
801
7,528
8,678
4,267
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
muffff55
Mulan
14
6 / 3 / 2
8,073
897
6,498
11,720
8,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
11
Kills
12
12
Deaths
11
31
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artio
1
2
8
2.5
L
Merlin
MarechalSZ
Merlin
2
2
5
2.25
L
3
2
7
3.25
W
4
2
8
4
W
0
3
11
1.83
L
Chernobog
Zekaym
Chernobog
1
2
8
2.5
W
2
1
7
5.5
W
0
2
7
1.75
L
4
4
3
1.38
W
Mulan
muffff55
Mulan
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,253
Damage
34,781
40,384
Taken
52,805
32,346
Mitigated
40,207
15,049
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,334
245
2,792
3,299
10,898
11,506
0
6,309
4,136
4,745
0
L
Merlin
MarechalSZ
Merlin
8,309
417
2,030
990
5,785
3,181
0
4,217
1,336
18,490
0
L
8,086
365
1,102
2,590
10,058
10,879
0
7,016
2,674
11,143
0
W
10,206
696
479
592
6,590
3,559
0
2,314
4,276
14,930
0
W
4,351
213
377
2,259
11,846
11,737
131
3,758
8,088
10,685
0
L
Chernobog
Zekaym
Chernobog
6,888
2,902
0
1,280
6,371
3,062
0
3,759
2,430
0
19,140
W
6,198
139
1,383
6,236
13,971
11,819
0
5,345
8,626
10,259
0
W
7,528
1,587
16
2,986
8,678
4,267
217
3,988
4,690
23,030
1,564
L
10,636
4,830
803
163
7,272
3,718
0
5,297
1,781
0
19,977
W
Mulan
muffff55
Mulan
6,498
618
1,089
2,928
11,720
8,825
0
3,324
8,396
0
13,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
38,770
76
Minions Killed
88
0
Camps Cleared
0
787,969
Distance Traveled
894,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,436
826
0
0
0
178,805
0
L
Merlin
7,132
792
24
3
0
153,181
0
L
Maui
7,720
858
6
1
0
179,581
0
W
Eset
7,842
871
24
3
0
176,221
0
W
Ganesha
7,708
856
0
0
0
179,464
0
L
Chernobog
6,944
772
28
3
0
128,888
0
W
Ares
7,942
882
10
1
0
189,056
0
W
Sol
7,205
801
40
4
0
175,067
0
L
Skadi
7,456
828
18
2
0
147,514
0
W
Mulan
8,073
897
14
2
0
174,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role