Player Matchup

Persephone
Persephone
 
Persephone
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingThranduil_2
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,610 SR
Queue Stats
37W - 46L
1,454 Elo+
Party 1
Da Ji
Da Ji
ShisuiUchiha14_
Da Ji
Level 139
God Stats
5W - 3L
1,618 SR
Queue Stats
176W - 167L
1,493 Elo+
Party 1
Cerberus
Cerberus
TheAbortiveMayo
Cerberus
Level 156
God Stats
5W - 5L
1,481 SR
Queue Stats
161W - 158L
1,482 Elo+
Solo
Vamana
Vamana
fragout52
Vamana
Level 113
God Stats
5W - 12L
1,665 SR
Queue Stats
208W - 190L
1,494 Elo+
Party 1
Team Averages
Level 132
1,575 SR
1,485 Elo+

VS

Team Averages
Level 146
1,476 SR
1,479 Elo+
Pele
Pele
DragonDad219
Pele
Level 159
God Stats
15W - 11L
1,684 SR
Queue Stats
337W - 339L
1,424 Elo+
Party 2
Hera
Hera
MermaidMama219
Hera
Level 211
God Stats
14W - 13L
1,634 SR
Queue Stats
949W - 956L
1,447 Elo+
Party 2
Nemesis
Nemesis
S0M3 SK1TTL3
Nemesis
Level 143
God Stats
1W - 2L
1,256 SR
Queue Stats
47W - 56L
1,451 Elo+
Party 2
Medusa
Medusa
SnxgzKrash
Medusa
Level 77
God Stats
3W - 1L
1,310 SR
Queue Stats
64W - 84L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Volker_17
Cthulhu
Level 138
God Stats
10W - 10L
1,496 SR
Queue Stats
137W - 159L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
3 / 3 / 4
8,152
582
8,685
9,998
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
KingThranduil_2
Ah Muzen Cab
11
0 / 5 / 3
6,547
468
5,979
9,984
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
5 / 6 / 1
7,310
522
7,796
13,804
6,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
3
0 / 1 / 0
4,606
329
818
2,949
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
fragout52
Vamana
14
1 / 0 / 3
7,652
547
6,056
9,963
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,466
676
4,630
10,885
5,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 3 / 2
7,683
549
2,949
7,665
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
S0M3 SK1TTL3
Nemesis
13
3 / 2 / 2
7,507
536
5,508
10,327
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
SnxgzKrash
Medusa
16
3 / 1 / 5
9,011
644
10,370
11,382
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Volker_17
Cthulhu
13
6 / 2 / 1
7,662
547
8,601
12,433
11,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
15
15
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
3
4
1.67
W
3
1
2
4
L
Ah Muzen Cab
KingThranduil_2
Ah Muzen Cab
0
5
3
0.3
W
0
3
2
0.33
W
Nemesis
S0M3 SK1TTL3
Nemesis
3
2
2
2
L
5
6
1
0.92
W
Medusa
SnxgzKrash
Medusa
3
1
5
5.5
L
Cerberus
0
1
0
0
W
Cthulhu
Volker_17
Cthulhu
6
2
1
3.25
L
Vamana
fragout52
Vamana
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,334
Damage
32,058
46,698
Taken
52,692
21,681
Mitigated
29,317
8,084
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,685
375
0
2,886
9,998
3,701
0
4,811
4,836
45,654
2,394
W
4,630
616
0
1,652
10,885
5,930
120
2,087
8,644
0
79,768
L
Ah Muzen Cab
KingThranduil_2
Ah Muzen Cab
5,979
2,109
0
729
9,984
3,381
0
1,564
8,140
0
43,244
W
2,949
1,018
0
1,407
7,665
2,821
612
1,989
5,420
55,332
613
W
Nemesis
S0M3 SK1TTL3
Nemesis
5,508
1,669
0
1,183
10,327
4,351
0
2,027
7,996
0
52,702
L
7,796
1,982
0
707
13,804
6,026
0
1,516
12,112
0
34,556
W
Medusa
SnxgzKrash
Medusa
10,370
4,789
0
4,292
11,382
5,096
395
232
11,066
0
82,239
L
Cerberus
818
0
0
591
2,949
1,168
0
794
1,939
4,168
0
W
Cthulhu
Volker_17
Cthulhu
8,601
278
404
2,093
12,433
11,119
0
2,036
10,100
34,449
0
L
Vamana
fragout52
Vamana
6,056
3,487
0
3,171
9,963
7,405
0
1,636
8,229
0
61,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
41,329
305
Minions Killed
505
0
Camps Cleared
0
1,139,890
Distance Traveled
1,393,435
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,152
582
74
5
0
277,491
2
W
Pele
9,466
676
135
10
0
263,749
0
L
Ah Muzen Cab
6,547
468
76
5
0
271,635
1
W
Hera
7,683
549
110
8
0
247,352
0
W
Nemesis
7,507
536
80
6
0
344,519
0
L
Da Ji
7,310
522
50
4
0
227,800
0
W
Medusa
9,011
644
120
9
0
246,997
0
L
Cerberus
4,606
329
12
1
0
58,836
0
W
Cthulhu
7,662
547
60
4
0
290,818
2
L
Vamana
7,652
547
93
7
0
304,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role