Player Matchup

Zhong Kui
Zhong Kui
GeorgeGamer7u7
Zhong Kui
Level 60
God Stats
3W - 4L
1,500 SR
Queue Stats
223W - 211L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
IIIGUMBOIII
Erlang Shen
Level 184
God Stats
4W - 3L
1,514 SR
Queue Stats
595W - 631L
1,541 Elo+
Solo
Hera
Hera
Mlaubzz16
Hera
Level 111
God Stats
9W - 4L
1,448 SR
Queue Stats
89W - 84L
1,504 Elo+
Party 1
Chaac
Chaac
Oceansssss
Chaac
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 227L
1,547 Elo+
Party 1
Hachiman
Hachiman
masterdragonfire
Hachiman
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 211L
1,484 Elo+
Solo
Team Averages
Level 126
1,492 SR
1,511 Elo+

VS

Team Averages
Level 134
1,653 SR
1,530 Elo+
Zeus
Zeus
 
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Abnastyyy
Medusa
Level 112
God Stats
9W - 3L
1,646 SR
Queue Stats
253W - 230L
1,493 Elo+
Solo
Anhur
Anhur
Gravedigger0650
Anhur
Level 159
God Stats
2W - 0L
1,776 SR
Queue Stats
83W - 40L
1,642 Elo+
Solo
Persephone
Persephone
Wounds2Wisdm
Persephone
Level 154
God Stats
11W - 1L
1,727 SR
Queue Stats
295W - 229L
1,570 Elo+
Solo
Vulcan
Vulcan
carson76
Vulcan
Level 106
God Stats
3W - 0L
1,617 SR
Queue Stats
60W - 67L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GeorgeGamer7u7
Zhong Kui
11
0 / 7 / 0
6,727
673
4,621
11,246
10,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
IIIGUMBOIII
Erlang Shen
13
3 / 7 / 0
7,972
797
6,584
14,602
13,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
12
2 / 8 / 1
7,584
758
5,668
11,005
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
14
0 / 6 / 3
7,524
752
10,371
14,740
14,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 3
7,813
781
6,545
12,322
5,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 1 / 21
9,388
939
12,075
9,620
4,823
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Abnastyyy
Medusa
15
8 / 2 / 16
9,643
964
11,071
8,365
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

16
9 / 2 / 15
9,902
990
5,973
11,847
12,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
Wounds2Wisdm
Persephone
18
9 / 1 / 19
10,981
1,098
18,677
8,799
4,537
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
carson76
Vulcan
14
3 / 1 / 23
8,650
865
8,849
6,902
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
129
6
Kills
35
35
Deaths
7
7
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
21
16.5
W
Medusa
Abnastyyy
Medusa
8
2
16
8
L
Zhong Kui
GeorgeGamer7u7
Zhong Kui
0
7
0
0
W
9
2
15
8.25
L
Erlang Shen
IIIGUMBOIII
Erlang Shen
3
7
0
0.43
L
Hera
2
8
1
0.31
L
Chaac
0
6
3
0.25
W
Persephone
Wounds2Wisdm
Persephone
9
1
19
18.5
W
Vulcan
carson76
Vulcan
3
1
23
14.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,789
Damage
56,645
63,915
Taken
45,533
47,424
Mitigated
30,412
8,164
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,075
2,453
1,522
2,259
9,620
4,823
1,117
1,093
8,527
18,762
429
W
Medusa
Abnastyyy
Medusa
11,071
4,792
1,685
1,576
8,365
5,015
887
1,262
7,103
0
24,665
L
Zhong Kui
GeorgeGamer7u7
Zhong Kui
4,621
310
243
621
11,246
10,165
0
6,204
5,042
10,053
0
W
5,973
2,353
0
1,446
11,847
12,442
798
5,087
6,760
449
11,107
L
Erlang Shen
IIIGUMBOIII
Erlang Shen
6,584
2,572
745
1,774
14,602
13,512
0
9,706
4,896
0
10,236
L
Hera
5,668
1,385
185
442
11,005
4,204
0
7,087
3,918
12,909
0
L
Chaac
10,371
427
41
3,314
14,740
14,403
0
8,688
6,052
0
23,018
W
Persephone
Wounds2Wisdm
Persephone
18,677
924
0
3,093
8,799
4,537
702
1,090
7,699
38,646
362
W
Vulcan
carson76
Vulcan
8,849
404
1,087
591
6,902
3,595
435
1,757
5,145
18,767
345
L
6,545
2,956
342
457
12,322
5,140
0
7,806
4,516
0
21,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
48,564
94
Minions Killed
128
0
Camps Cleared
0
807,701
Distance Traveled
987,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,388
939
15
2
0
206,207
0
W
Medusa
9,643
964
29
3
0
170,111
0
L
Zhong Kui
6,727
673
12
1
0
141,128
0
W
Anhur
9,902
990
11
1
0
179,416
0
L
Erlang Shen
7,972
797
4
0
0
167,010
0
L
Hera
7,584
758
19
2
0
167,438
0
L
Chaac
7,524
752
21
2
0
180,809
0
W
Persephone
10,981
1,098
54
5
0
197,609
0
W
Vulcan
8,650
865
19
2
0
233,963
0
L
Hachiman
7,813
781
38
4
0
151,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role