Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Silver IV
Chkos25
Chiron
Silver IV
Level 139
God Stats
3W - 8L
1,586 SR
Queue Stats
116W - 131L
1,213 MMR
Party 1
Janus
Janus
Bronze III
ELBUENLUISO
Janus
Bronze III
Level 153
God Stats
1W - 0L
1,593 SR
Queue Stats
10W - 15L
1,454 MMR
Party 1
Bacchus
Bacchus
Gold I
Repxxxxx
Bacchus
Gold I
Level 157
God Stats
3W - 6L
1,341 SR
Queue Stats
139W - 131L
1,361 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
TNA Murderer
Cu Chulainn
Gold IV
Level 101
God Stats
11W - 8L
1,789 SR
Queue Stats
81W - 87L
1,416 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,562 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,620 SR
1,318 MMR
Chang'e
Chang'e
Silver IV
Egirl mercy8077
Chang'e
Silver IV
Level 123
God Stats
1W - 3L
1,911 SR
Queue Stats
10W - 22L
1,313 MMR
Solo
Cernunnos
Cernunnos
Silver I
Magic_Mike816
Cernunnos
Silver I
Level 121
God Stats
4W - 4L
1,488 SR
Queue Stats
82W - 89L
1,311 MMR
Solo
Hercules
Hercules
Gold V
SwIhT
Hercules
Gold V
Level 182
God Stats
14W - 10L
1,713 SR
Queue Stats
301W - 318L
1,345 MMR
Solo
Fenrir
Fenrir
Gold V
Th3majesticone
Fenrir
Gold V
Level 120
God Stats
0W - 1L
1,535 SR
Queue Stats
115W - 116L
1,167 MMR
Solo
Ra
Ra
Gold IV
Unmotivated
Ra
Gold IV
Level 174
God Stats
4W - 8L
1,450 SR
Queue Stats
254W - 252L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 1 / 7
11,077
583
9,669
16,174
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Chkos25
Chiron
18
4 / 0 / 3
11,164
588
10,988
9,405
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 1
9,701
511
4,010
9,690
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Repxxxxx
Bacchus
16
3 / 1 / 11
10,766
567
9,750
18,159
22,258
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
TNA Murderer
Cu Chulainn
16
4 / 4 / 6
11,049
582
14,960
24,245
15,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FafnirAgniKaliOlorunZeus

VS

Bans
JormungandrBellonaTyrFreyaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,051
424
9,130
20,144
16,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Magic_Mike816
Cernunnos
15
1 / 2 / 0
8,942
471
6,518
9,168
4,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SwIhT
Hercules
13
2 / 3 / 3
8,243
434
9,386
15,714
17,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 4 / 4
8,484
447
7,284
20,015
10,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 4 / 2
10,112
532
9,700
9,803
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
9
10
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
7
9.5
W
Chiron
Chkos25
Chiron
4
0
3
5.5
W
2
4
1
0.63
L
1
6
3
0.42
L
Cernunnos
Magic_Mike816
Cernunnos
1
2
0
0.5
W
Bacchus
Repxxxxx
Bacchus
3
1
11
8.5
L
Hercules
SwIhT
Hercules
2
3
3
1.17
W
Cu Chulainn
TNA Murderer
Cu Chulainn
4
4
6
1.75
L
1
4
4
0.75
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,377
Damage
42,018
77,673
Taken
74,844
53,026
Mitigated
52,905
24,080
Healing
24,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,669
2,165
0
10,002
16,174
6,903
37
2,399
13,705
0
99,369
W
Chiron
Chkos25
Chiron
10,988
4,043
605
4,664
9,405
4,333
2,180
0
9,405
0
101,555
W
4,010
347
0
625
9,690
3,682
309
3,585
5,657
72,724
693
L
9,130
536
985
6,212
20,144
16,082
267
2,543
17,601
41,248
1,742
L
Cernunnos
Magic_Mike816
Cernunnos
6,518
2,875
0
3,802
9,168
4,089
0
670
8,498
0
78,067
W
Bacchus
Repxxxxx
Bacchus
9,750
1,526
0
3,713
18,159
22,258
213
5,430
12,026
33,530
0
L
Hercules
SwIhT
Hercules
9,386
2,630
0
6,644
15,714
17,349
169
4,326
11,388
0
36,696
W
Cu Chulainn
TNA Murderer
Cu Chulainn
14,960
2,804
0
4,471
24,245
15,850
500
6,398
17,807
1,971
77,499
L
7,284
1,667
0
3,444
20,015
10,786
0
1,715
18,300
0
76,387
L
9,700
884
1,009
2,511
9,803
4,599
197
5,394
4,409
80,869
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,757
Gold Earned
43,832
567
Minions Killed
491
0
Camps Cleared
0
1,930,127
Distance Traveled
1,756,757
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,077
583
136
7
0
442,317
2
W
Chiron
11,164
588
161
8
0
400,742
0
W
Janus
9,701
511
123
6
0
343,612
1
L
Chang'e
8,051
424
57
3
0
308,268
2
L
Cernunnos
8,942
471
129
7
0
283,319
0
W
Bacchus
10,766
567
38
2
0
387,084
7
L
Hercules
8,243
434
59
3
0
394,414
7
W
Cu Chulainn
11,049
582
109
6
0
356,372
3
L
Fenrir
8,484
447
99
5
0
387,157
2
L
Ra
10,112
532
147
8
0
383,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role