Player Matchup

Skadi
Skadi
Kysukee
Skadi
Level 67
God Stats
12W - 5L
1,856 SR
Queue Stats
99W - 88L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Matou2000
Cthulhu
Level 87
God Stats
9W - 9L
1,628 SR
Queue Stats
100W - 89L
1,522 Elo+
Party 1
Ix Chel
Ix Chel
VaxerYT
Ix Chel
Level 65
God Stats
2W - 0L
1,414 SR
Queue Stats
172W - 132L
1,363 Elo+
Solo
Team Averages
Level 73
1,633 SR
1,468 Elo+

VS

Team Averages
Level 105
1,520 SR
1,534 Elo+
Tyr
Tyr
Durarammas
Tyr
Level 101
God Stats
6W - 6L
1,437 SR
Queue Stats
174W - 191L
1,509 Elo+
Party 2
Bacchus
Bacchus
KarniceroDelEgo
Bacchus
Level 107
God Stats
0W - 2L
1,624 SR
Queue Stats
222W - 216L
1,534 Elo+
Party 2
Skadi
Skadi
Prasoblb97
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kysukee
Skadi
13
3 / 1 / 10
8,948
813
11,571
6,584
2,428
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Matou2000
Cthulhu
13
1 / 1 / 13
8,285
753
11,196
10,747
8,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
VaxerYT
Ix Chel
14
10 / 3 / 4
9,712
883
14,886
9,757
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,143
649
5,181
16,280
8,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 2
7,991
726
8,441
16,058
19,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
11
1 / 5 / 2
6,909
628
5,226
9,448
3,680
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
5
5
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
2
3
2
1
W
Skadi
Kysukee
Skadi
3
1
10
8
W
Cthulhu
Matou2000
Cthulhu
1
1
13
7.5
L
Skadi
1
5
2
0.4
W
Ix Chel
VaxerYT
Ix Chel
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,653
Damage
18,848
27,088
Taken
41,786
15,869
Mitigated
32,360
8,891
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,181
231
0
2,706
16,280
8,957
0
9,860
5,902
0
20,793
L
8,441
307
0
2,552
16,058
19,723
0
8,223
7,298
19,576
369
W
Skadi
Kysukee
Skadi
11,571
5,069
0
1,166
6,584
2,428
1,428
2,165
4,419
0
32,373
W
Cthulhu
Matou2000
Cthulhu
11,196
831
337
3,428
10,747
8,988
460
3,198
7,549
23,141
862
L
Skadi
5,226
1,514
0
398
9,448
3,680
0
5,755
3,423
0
19,133
W
Ix Chel
VaxerYT
Ix Chel
14,886
1,741
1,366
2,594
9,757
4,453
370
3,261
6,496
37,522
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
22,043
132
Minions Killed
77
0
Camps Cleared
0
606,098
Distance Traveled
547,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,143
649
30
3
0
190,805
0
L
Bacchus
7,991
726
26
2
0
198,381
0
W
Skadi
8,948
813
49
4
0
200,252
0
W
Cthulhu
8,285
753
33
3
0
220,816
0
L
Skadi
6,909
628
21
2
0
157,963
0
W
Ix Chel
9,712
883
50
5
0
185,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role