Player Matchup

Cernunnos
Cernunnos
BlakeDiaz_878
Cernunnos
Level 106
God Stats
5W - 8L
1,298 SR
Queue Stats
124W - 125L
1,449 Elo+
Party 1
Tyr
Tyr
ProdigalAcolyte1
Tyr
Level 97
God Stats
6W - 3L
1,688 SR
Queue Stats
159W - 162L
1,462 Elo+
Solo
Vulcan
Vulcan
oscarsucr1
Vulcan
Level 88
God Stats
9W - 8L
1,593 SR
Queue Stats
131W - 131L
1,437 Elo+
Party 1
Team Averages
Level 97
1,526 SR
1,449 Elo+

VS

Team Averages
Level 87
1,751 SR
1,462 Elo+
Cerberus
Cerberus
Fargas28
Cerberus
Level 79
God Stats
29W - 19L
1,619 SR
Queue Stats
127W - 126L
1,449 Elo+
Party 2
Da Ji
Da Ji
Garganacl
Da Ji
Level 54
God Stats
14W - 13L
1,738 SR
Queue Stats
85W - 90L
1,485 Elo+
Party 2
Hera
Hera
YoungTenderloin
Hera
Level 127
God Stats
6W - 2L
1,896 SR
Queue Stats
55W - 53L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlakeDiaz_878
Cernunnos
15
2 / 7 / 5
10,392
693
13,042
13,773
4,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 2 / 5
11,564
771
10,389
14,495
9,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
oscarsucr1
Vulcan
17
4 / 4 / 5
11,360
757
12,155
10,180
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fargas28
Cerberus
14
1 / 5 / 8
9,571
638
8,787
18,859
18,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Garganacl
Da Ji
17
7 / 3 / 4
12,206
814
13,408
15,272
9,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 6
11,098
740
7,955
9,723
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
10
Kills
13
13
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BlakeDiaz_878
Cernunnos
2
7
5
0.64
L
Cerberus
Fargas28
Cerberus
1
5
8
1
L
Da Ji
Garganacl
Da Ji
7
3
4
3
W
4
2
5
3.25
L
5
2
6
4
W
Vulcan
oscarsucr1
Vulcan
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,586
Damage
30,150
38,448
Taken
43,854
17,897
Mitigated
31,419
2,893
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BlakeDiaz_878
Cernunnos
13,042
8,567
0
594
13,773
4,707
1,624
6,279
7,454
0
39,995
L
Cerberus
Fargas28
Cerberus
8,787
138
0
1,613
18,859
18,908
0
4,203
14,128
21,007
0
L
Da Ji
Garganacl
Da Ji
13,408
5,022
0
2,011
15,272
9,035
0
3,279
11,633
0
58,809
W
10,389
986
93
2,206
14,495
9,270
1,083
4,612
9,775
0
35,342
L
7,955
1,500
0
0
9,723
3,476
294
3,544
5,878
41,817
0
W
Vulcan
oscarsucr1
Vulcan
12,155
315
0
0
10,180
3,920
390
5,683
4,421
51,258
102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
32,875
180
Minions Killed
198
0
Camps Cleared
0
837,777
Distance Traveled
759,199
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,392
693
49
3
0
240,419
2
L
Cerberus
9,571
638
35
2
0
249,908
0
L
Da Ji
12,206
814
88
6
0
271,736
0
W
Tyr
11,564
771
48
3
0
324,581
2
L
Hera
11,098
740
75
5
0
237,555
0
W
Vulcan
11,360
757
83
6
0
272,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role