Player Matchup

King Arthur
King Arthur
PEPEntakill
King Arthur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,387 Elo+
Party 1
Thanatos
Thanatos
XxInfinity8xX
Thanatos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,504 Elo+
Party 1
Anubis
Anubis
marckàiser
Anubis
Level 18
God Stats
2W - 3L
1,305 SR
Queue Stats
36W - 31L
1,482 Elo+
Party 1
Team Averages
Level 69
1,435 SR
1,458 Elo+

VS

Team Averages
Level 125
1,595 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
aDn262
Neith
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,441 Elo+
Solo
Sylvanus
Sylvanus
orbsessions
Sylvanus
Level 156
God Stats
24W - 15L
1,784 SR
Queue Stats
73W - 69L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PEPEntakill
King Arthur
12
1 / 0 / 5
7,070
707
6,510
10,356
6,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
XxInfinity8xX
Thanatos
14
8 / 1 / 2
8,678
868
9,091
8,985
3,530
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
1 / 1 / 8
7,577
758
3,920
6,716
3,216
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 1
6,702
670
8,555
6,283
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
aDn262
Neith
10
1 / 3 / 0
6,371
637
4,968
4,581
1,180
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
orbsessions
Sylvanus
10
0 / 5 / 2
6,341
634
4,384
11,560
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
King Arthur
PEPEntakill
King Arthur
1
0
5
3.5
W
Thanatos
XxInfinity8xX
Thanatos
8
1
2
9
L
Neith
aDn262
Neith
1
3
0
0.33
W
Anubis
1
1
8
5
L
Sylvanus
orbsessions
Sylvanus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,521
Damage
17,907
26,057
Taken
22,424
13,660
Mitigated
7,752
11,356
Healing
3,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,555
1,571
0
724
6,283
1,735
0
517
5,702
23,897
0
W
King Arthur
PEPEntakill
King Arthur
6,510
764
0
1,540
10,356
6,914
0
4,768
5,150
0
20,491
W
Thanatos
XxInfinity8xX
Thanatos
9,091
1,646
0
7,514
8,985
3,530
1,048
4,283
4,446
0
25,630
L
Neith
aDn262
Neith
4,968
1,943
0
280
4,581
1,180
0
457
4,104
0
16,395
W
Anubis
3,920
213
0
2,302
6,716
3,216
147
3,042
3,510
39,639
0
L
Sylvanus
orbsessions
Sylvanus
4,384
786
808
1,661
11,560
4,837
0
2,903
8,585
14,868
6,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
19,414
133
Minions Killed
110
0
Camps Cleared
0
583,788
Distance Traveled
462,021
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,702
670
40
4
0
176,521
0
W
King Arthur
7,070
707
35
4
0
204,411
0
W
Thanatos
8,678
868
35
4
0
201,210
0
L
Neith
6,371
637
37
4
0
134,610
1
W
Anubis
7,577
758
63
6
0
178,167
0
L
Sylvanus
6,341
634
33
3
0
150,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role