Player Matchup

Set
Set
Gold II
 
Set
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond II
AbusedLuck
Ra
Diamond II
Level 156
God Stats
1W - 5L
1,442 SR
Queue Stats
124W - 104L
2,224 MMR
Solo
Mulan
Mulan
Gold III
Altrex55
Mulan
Gold III
Level 129
God Stats
5W - 10L
1,483 SR
Queue Stats
142W - 140L
1,507 MMR
Solo
Sobek
Sobek
Silver IV
Enjoi Beanz
Sobek
Silver IV
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,383 MMR
Party 1
Olorun
Olorun
Platinum I
SomeWhiteKid07
Olorun
Platinum I
Level 109
God Stats
4W - 2L
1,847 SR
Queue Stats
78W - 74L
1,986 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,554 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,604 SR
1,666 MMR
Raijin
Raijin
Gold IV
AdmiralClap
Raijin
Gold IV
Level 129
God Stats
1W - 0L
1,753 SR
Queue Stats
21W - 12L
1,597 MMR
Solo
Loki
Loki
Diamond III
Canarix15
Loki
Diamond III
Level 158
God Stats
54W - 37L
1,717 SR
Queue Stats
249W - 218L
2,131 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
DarkAuroa
Sun Wukong
Platinum II
Level 159
God Stats
120W - 85L
1,712 SR
Queue Stats
507W - 489L
1,785 MMR
Solo
Bacchus
Bacchus
Silver III
Gronko023
Bacchus
Silver III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,381 MMR
Solo
Xbalanque
Xbalanque
Gold III
REDSTRIDER12
Xbalanque
Gold III
Level 159
God Stats
1W - 0L
1,337 SR
Queue Stats
58W - 53L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
4 / 3 / 1
7,848
523
4,851
12,883
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
4 / 0 / 1
8,278
552
8,611
5,542
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Altrex55
Mulan
8
0 / 3 / 1
5,950
397
3,950
8,224
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 5
6,757
450
2,478
9,350
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 1
8,686
579
7,774
10,156
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
BastetAgniAthenaJormungandr

VS

Bans
RavanaJanusThothSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
0 / 3 / 0
8,035
536
5,003
8,460
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
5 / 1 / 1
8,854
590
7,004
11,095
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
DarkAuroa
Sun Wukong
16
3 / 1 / 0
9,988
666
6,804
8,860
5,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Gronko023
Bacchus
10
0 / 3 / 0
6,546
436
2,533
13,268
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
REDSTRIDER12
Xbalanque
15
1 / 1 / 0
8,837
589
6,156
9,993
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
9
9
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
3
1
1.5
L
4
0
1
4.5
W
Raijin
0
3
0
0
L
Mulan
Altrex55
Mulan
0
3
1
0.17
W
Loki
5
1
1
5.5
W
Sun Wukong
DarkAuroa
Sun Wukong
3
1
0
3
L
0
0
5
2.5
W
Bacchus
Gronko023
Bacchus
0
3
0
0
W
Xbalanque
REDSTRIDER12
Xbalanque
1
1
0
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,664
Damage
27,500
46,155
Taken
51,676
25,333
Mitigated
32,138
19,346
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,851
2,379
0
3,964
12,883
6,052
0
1,095
11,788
0
67,555
L
8,611
584
1,738
3,571
5,542
2,575
0
2,510
3,032
76,989
0
W
Raijin
5,003
250
0
521
8,460
2,842
0
2,491
5,528
66,315
4,006
L
Mulan
Altrex55
Mulan
3,950
909
0
2,662
8,224
3,397
0
0
8,224
0
26,748
W
Loki
7,004
1,864
0
6,264
11,095
4,336
0
3,051
7,658
0
93,032
W
Sun Wukong
DarkAuroa
Sun Wukong
6,804
2,043
0
4,012
8,860
5,623
0
315
8,511
0
81,965
L
2,478
423
0
3,450
9,350
8,908
0
3,494
5,856
15,570
1,061
W
Bacchus
Gronko023
Bacchus
2,533
685
0
4,484
13,268
15,128
0
5,505
7,562
18,872
0
W
Xbalanque
REDSTRIDER12
Xbalanque
6,156
2,833
0
4,057
9,993
4,209
38
6,288
3,705
0
79,747
L
7,774
4,090
90
3,871
10,156
4,401
0
460
9,696
90,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
42,260
470
Minions Killed
556
0
Camps Cleared
0
1,565,542
Distance Traveled
1,578,917
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,848
523
109
7
0
315,484
0
L
Ra
8,278
552
138
9
0
337,050
6
W
Raijin
8,035
536
144
10
0
294,185
1
L
Mulan
5,950
397
51
3
0
326,483
0
W
Loki
8,854
590
117
8
0
378,399
8
W
Sun Wukong
9,988
666
151
10
0
311,469
2
L
Sobek
6,757
450
15
1
0
311,491
2
W
Bacchus
6,546
436
20
1
0
309,098
3
W
Xbalanque
8,837
589
124
8
0
285,766
0
L
Olorun
8,686
579
157
10
0
275,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role