Player Matchup

Fafnir
Fafnir
CallmeKickz1
Fafnir
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
ItzRogueWolf_
Hun Batz
Level 128
God Stats
8W - 5L
1,684 SR
Queue Stats
21W - 18L
1,463 Elo+
Party 1
Chiron
Chiron
KurtCammy07
Chiron
Level 119
God Stats
1W - 1L
1,724 SR
Queue Stats
22W - 20L
1,452 Elo+
Party 1
Surtr
Surtr
TRK502XDriver
Surtr
Level 147
God Stats
2W - 4L
1,573 SR
Queue Stats
271W - 277L
1,393 Elo+
Solo
Vulcan
Vulcan
WezZ-2K-Life
Vulcan
Level 50
God Stats
15W - 10L
1,785 SR
Queue Stats
679W - 685L
1,450 Elo+
Solo
Team Averages
Level 112
1,653 SR
1,447 Elo+

VS

Team Averages
Level 115
1,494 SR
1,462 Elo+
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EppoLoco
Fenrir
Level 92
God Stats
5W - 9L
1,326 SR
Queue Stats
519W - 469L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
MiPwn123
Zhong Kui
Level 113
God Stats
9W - 2L
1,694 SR
Queue Stats
185W - 176L
1,480 Elo+
Solo
Cerberus
Cerberus
barbosatf
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
ticklezvii
Gilgamesh
Level 102
God Stats
2W - 2L
1,447 SR
Queue Stats
452W - 445L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
2 / 1 / 1
5,769
481
4,591
7,339
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
ItzRogueWolf_
Hun Batz
11
3 / 1 / 0
6,129
511
3,675
9,431
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
11
0 / 1 / 4
5,780
482
8,204
6,996
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 0
5,055
421
2,483
6,402
3,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vulcan
11
0 / 1 / 0
5,552
463
3,070
5,018
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 3 / 1
5,483
457
3,255
8,435
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
EppoLoco
Fenrir
12
1 / 2 / 1
6,375
531
3,445
11,025
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
MiPwn123
Zhong Kui
13
2 / 0 / 0
7,612
634
4,454
6,337
4,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cerberus
barbosatf
Cerberus
9
0 / 1 / 3
6,114
510
4,297
9,750
6,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
ticklezvii
Gilgamesh
14
3 / 0 / 0
8,603
717
3,336
10,382
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
7
7
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
3
1
0.5
L
Fafnir
2
1
1
2.5
W
Fenrir
EppoLoco
Fenrir
1
2
1
0.75
L
Hun Batz
ItzRogueWolf_
Hun Batz
3
1
0
3
L
Chiron
0
1
4
2
W
Zhong Kui
MiPwn123
Zhong Kui
2
0
0
2
L
0
3
0
0
L
Vulcan
0
1
0
0
W
Cerberus
barbosatf
Cerberus
0
1
3
1.5
W
Gilgamesh
ticklezvii
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,023
Damage
18,787
35,186
Taken
45,929
16,821
Mitigated
24,494
11,077
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,255
1,550
0
1,430
8,435
3,102
0
666
7,574
0
26,982
L
Fafnir
4,591
644
63
2,134
7,339
5,678
0
2,830
4,509
19,803
1,911
W
Fenrir
EppoLoco
Fenrir
3,445
1,057
0
1,113
11,025
5,264
312
1,576
9,305
0
50,865
L
Hun Batz
ItzRogueWolf_
Hun Batz
3,675
947
0
2,560
9,431
3,893
91
1,607
7,824
0
39,916
L
Chiron
8,204
1,829
489
2,228
6,996
2,301
0
1,162
5,834
0
45,212
W
Zhong Kui
MiPwn123
Zhong Kui
4,454
156
0
4,352
6,337
4,540
462
2,001
3,929
60,862
2,212
L
2,483
764
0
1,943
6,402
3,278
0
0
6,402
424
25,731
L
Vulcan
3,070
399
0
1,660
5,018
1,671
0
3,023
1,995
31,457
1,589
W
Cerberus
barbosatf
Cerberus
4,297
372
1,385
3,410
9,750
6,785
69
2,009
7,341
26,345
0
W
Gilgamesh
ticklezvii
Gilgamesh
3,336
1,050
0
2,283
10,382
4,803
0
63
9,983
0
70,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
34,187
292
Minions Killed
435
0
Camps Cleared
0
1,097,478
Distance Traveled
1,122,244
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,483
457
43
4
0
172,830
0
L
Fafnir
5,769
481
28
2
0
229,836
5
W
Fenrir
6,375
531
79
7
0
254,441
2
L
Hun Batz
6,129
511
81
7
0
265,189
0
L
Chiron
5,780
482
64
5
0
215,895
0
W
Zhong Kui
7,612
634
117
10
0
233,837
5
L
Surtr
5,055
421
51
4
0
153,790
0
L
Vulcan
5,552
463
68
6
0
232,768
3
W
Cerberus
6,114
510
66
6
0
236,465
0
W
Gilgamesh
8,603
717
130
11
0
224,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role