Player Matchup

Aphrodite
Aphrodite
Indy89
Aphrodite
Level 138
God Stats
3W - 2L
1,717 SR
Queue Stats
47W - 55L
1,442 Elo+
Solo
Loki
Loki
L5D25
Loki
Level 57
God Stats
32W - 27L
1,586 SR
Queue Stats
118W - 111L
1,590 Elo+
Solo
Osiris
Osiris
NamesBubby
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,430 Elo+
Solo
Agni
Agni
TheAlmightySteee
Agni
Level 135
God Stats
13W - 22L
1,568 SR
Queue Stats
121W - 100L
1,573 Elo+
Solo
Hou Yi
Hou Yi
darkbleyder
Hou Yi
Level 89
God Stats
1W - 3L
1,433 SR
Queue Stats
99W - 106L
1,450 Elo+
Solo
Team Averages
Level 101
1,561 SR
1,497 Elo+

VS

Team Averages
Level 105
1,522 SR
1,431 Elo+
Arachne
Arachne
GirlsDontPoo65
Arachne
Level 158
God Stats
1W - 1L
1,296 SR
Queue Stats
9W - 8L
1,403 Elo+
Solo
Hou Yi
Hou Yi
HYDSGGG4sds
Hou Yi
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 29L
1,388 Elo+
Solo
Ah Puch
Ah Puch
KusH902
Ah Puch
Level 109
God Stats
10W - 11L
1,456 SR
Queue Stats
198W - 214L
1,465 Elo+
Solo
Sylvanus
Sylvanus
XeroThe15thNoah
Sylvanus
Level 78
God Stats
5W - 0L
1,780 SR
Queue Stats
26W - 28L
1,448 Elo+
Solo
King Arthur
King Arthur
perick87
King Arthur
Level 145
God Stats
1W - 0L
1,576 SR
Queue Stats
5W - 6L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Indy89
Aphrodite
12
2 / 3 / 1
7,184
479
4,281
13,496
10,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
L5D25
Loki
3
0 / 0 / 0
4,580
305
431
1,506
330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
NamesBubby
Osiris
14
3 / 4 / 0
7,856
524
8,151
16,098
17,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 1 / 1
8,474
565
14,792
9,147
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
0 / 1 / 1
6,706
447
6,429
10,475
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,303
487
1,697
11,473
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
14
2 / 1 / 3
8,342
556
7,427
9,715
4,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
KusH902
Ah Puch
13
2 / 3 / 2
7,385
492
5,940
8,371
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
13
1 / 1 / 5
8,376
558
6,789
15,927
17,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
perick87
King Arthur
14
3 / 3 / 3
9,234
616
8,220
13,987
13,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
9
Kills
9
9
Deaths
9
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Hou Yi
2
1
3
3.5
L
Aphrodite
Indy89
Aphrodite
2
3
1
0.83
W
Ah Puch
KusH902
Ah Puch
2
3
2
1
L
Loki
L5D25
Loki
0
0
0
0
L
Osiris
NamesBubby
Osiris
3
4
0
0.75
L
4
1
1
4.5
W
Sylvanus
1
1
5
3.5
L
Hou Yi
0
1
1
0.5
W
King Arthur
perick87
King Arthur
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,084
Damage
30,073
50,722
Taken
59,473
36,600
Mitigated
43,875
19,052
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,697
1,264
0
976
11,473
5,194
141
4,175
7,203
0
35,519
W
Hou Yi
7,427
3,764
0
2,608
9,715
4,191
2,387
2,783
6,888
0
72,511
L
Aphrodite
Indy89
Aphrodite
4,281
1,311
3,420
5,703
13,496
10,196
0
4,890
8,606
27,719
0
W
Ah Puch
KusH902
Ah Puch
5,940
330
0
1,055
8,371
3,498
305
5,344
3,027
46,105
501
L
Loki
L5D25
Loki
431
101
0
628
1,506
330
0
82
1,424
0
4,061
L
Osiris
NamesBubby
Osiris
8,151
3,021
0
4,274
16,098
17,376
0
1,333
14,765
0
61,654
L
14,792
1,015
0
1,478
9,147
4,656
0
4,235
4,912
83,453
2,398
W
Sylvanus
6,789
620
1,412
4,529
15,927
17,129
135
5,692
10,235
29,893
3,513
L
Hou Yi
6,429
3,525
0
3,549
10,475
4,042
61
2,285
8,190
0
55,761
W
King Arthur
perick87
King Arthur
8,220
899
0
2,553
13,987
13,863
108
1,059
12,209
823
55,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
40,640
370
Minions Killed
382
0
Camps Cleared
0
1,150,196
Distance Traveled
1,340,824
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,303
487
54
4
0
331,644
0
W
Hou Yi
8,342
556
118
8
0
250,798
6
L
Aphrodite
7,184
479
41
3
0
252,984
0
W
Ah Puch
7,385
492
76
5
0
249,321
5
L
Loki
4,580
305
10
1
0
47,106
0
L
Osiris
7,856
524
94
6
0
268,302
0
L
Agni
8,474
565
146
10
0
324,155
0
W
Sylvanus
8,376
558
54
4
0
254,202
3
L
Hou Yi
6,706
447
79
5
0
257,649
0
W
King Arthur
9,234
616
80
5
0
254,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role