Player Matchup

Thoth
Thoth
Juuiceboxer
Thoth
Level 85
God Stats
16W - 16L
1,453 SR
Queue Stats
130W - 107L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
ObiBone
Cthulhu
Level 61
God Stats
11W - 5L
1,593 SR
Queue Stats
152W - 122L
1,539 Elo+
Party 2
Lancelot
Lancelot
PB1CUP
Lancelot
Level 108
God Stats
19W - 17L
1,559 SR
Queue Stats
266W - 274L
1,441 Elo+
Solo
Medusa
Medusa
snechtnf
Medusa
Level 117
God Stats
13W - 7L
1,647 SR
Queue Stats
229W - 204L
1,512 Elo+
Party 2
Surtr
Surtr
xSubLethalx
Surtr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,490 Elo+
Solo
Team Averages
Level 104
1,550 SR
1,507 Elo+

VS

Team Averages
Level 66
1,592 SR
1,473 Elo+
Cerberus
Cerberus
Not_Armament
Cerberus
Level 122
God Stats
0W - 3L
1,329 SR
Queue Stats
144W - 158L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Raccoon-Goddess
Baron Samedi
Level 110
God Stats
5W - 8L
1,665 SR
Queue Stats
200W - 207L
1,506 Elo+
Party 1
Charybdis
Charybdis
Stagneedle
Charybdis
Level 29
God Stats
9W - 10L
1,600 SR
Queue Stats
22W - 35L
1,442 Elo+
Party 1
Odin
Odin
VINBOT1416
Odin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
darkguy8408
Cliodhna
Level 66
God Stats
1W - 1L
1,864 SR
Queue Stats
55W - 70L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,140
614
2,803
5,082
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ObiBone
Cthulhu
11
3 / 0 / 3
5,948
595
3,846
5,835
3,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
PB1CUP
Lancelot
12
2 / 0 / 0
6,051
605
563
5,541
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
snechtnf
Medusa
12
5 / 0 / 5
6,778
678
8,496
4,614
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 0 / 1
6,225
623
1,956
4,080
3,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Not_Armament
Cerberus
7
0 / 3 / 0
3,985
399
1,959
7,783
5,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Raccoon-Goddess
Baron Samedi
9
0 / 2 / 0
4,905
491
2,925
5,179
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Stagneedle
Charybdis
8
0 / 5 / 0
4,484
448
2,405
7,783
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 0
4,369
437
250
2,799
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
darkguy8408
Cliodhna
8
0 / 1 / 0
4,674
467
2,403
6,465
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Cerberus
Not_Armament
Cerberus
0
3
0
0
W
Cthulhu
ObiBone
Cthulhu
3
0
3
4.5
W
Lancelot
PB1CUP
Lancelot
2
0
0
2
L
Baron Samedi
Raccoon-Goddess
Baron Samedi
0
2
0
0
L
Charybdis
Stagneedle
Charybdis
0
5
0
0
L
0
0
0
0
L
Cliodhna
darkguy8408
Cliodhna
0
1
0
0
W
Medusa
snechtnf
Medusa
5
0
5
7.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,664
Damage
9,942
25,152
Taken
30,009
12,621
Mitigated
13,963
11,676
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,803
84
0
2,010
5,082
1,660
287
2,052
2,740
36,365
823
L
Cerberus
Not_Armament
Cerberus
1,959
37
0
1,541
7,783
5,569
0
1,209
6,574
15,664
1,482
W
Cthulhu
ObiBone
Cthulhu
3,846
423
280
2,128
5,835
3,479
265
1,151
4,628
34,079
543
W
Lancelot
PB1CUP
Lancelot
563
110
0
4,486
5,541
2,647
0
22
5,479
0
52,173
L
Baron Samedi
Raccoon-Goddess
Baron Samedi
2,925
0
0
1,175
5,179
1,959
0
2,107
2,747
26,068
0
L
Charybdis
Stagneedle
Charybdis
2,405
834
0
1,746
7,783
2,433
0
2,005
5,778
0
22,145
L
250
32
0
326
2,799
1,993
0
28
2,771
0
15,249
L
Cliodhna
darkguy8408
Cliodhna
2,403
260
0
2,330
6,465
2,009
0
711
5,674
0
26,752
W
Medusa
snechtnf
Medusa
8,496
3,759
0
1,663
4,614
1,456
1,323
1,115
3,467
0
50,347
W
1,956
557
0
1,109
4,080
3,379
0
0
4,003
451
37,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,142
Gold Earned
22,417
377
Minions Killed
232
0
Camps Cleared
0
996,366
Distance Traveled
942,081
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,140
614
81
8
0
195,830
0
L
Cerberus
3,985
399
30
3
0
175,607
1
W
Cthulhu
5,948
595
49
5
0
215,449
0
W
Lancelot
6,051
605
101
10
0
252,164
0
L
Baron Samedi
4,905
491
62
6
0
184,881
2
L
Charybdis
4,484
448
54
5
0
172,020
0
L
Odin
4,369
437
32
3
0
174,313
0
L
Cliodhna
4,674
467
54
5
0
235,260
0
W
Medusa
6,778
678
75
8
0
185,082
0
W
Surtr
6,225
623
71
7
0
147,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role