Player Matchup

Osiris
Osiris
Darko-f9
Osiris
Level 68
God Stats
9W - 4L
1,694 SR
Queue Stats
160W - 151L
1,538 Elo+
Solo
Bacchus
Bacchus
Juuiceboxer
Bacchus
Level 85
God Stats
6W - 3L
1,823 SR
Queue Stats
130W - 107L
1,555 Elo+
Party 1
Awilix
Awilix
ObiBone
Awilix
Level 61
God Stats
9W - 1L
1,791 SR
Queue Stats
152W - 122L
1,543 Elo+
Party 1
Hera
Hera
Star_1066
Hera
Level 66
God Stats
3W - 3L
1,560 SR
Queue Stats
197W - 209L
1,505 Elo+
Solo
Medusa
Medusa
snechtnf
Medusa
Level 117
God Stats
13W - 7L
1,670 SR
Queue Stats
229W - 204L
1,514 Elo+
Party 1
Team Averages
Level 79
1,708 SR
1,531 Elo+

VS

Team Averages
Level 98
1,436 SR
1,501 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ChileanCake
Geb
Level 57
God Stats
22W - 13L
1,639 SR
Queue Stats
371W - 385L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
Smance
Hou Yi
Level 119
God Stats
11W - 15L
1,203 SR
Queue Stats
229W - 255L
1,550 Elo+
Party 2
Ymir
Ymir
TSM Buuh
Ymir
Level 84
God Stats
1W - 4L
1,209 SR
Queue Stats
203W - 200L
1,456 Elo+
Solo
Hercules
Hercules
shrek2005
Hercules
Level 83
God Stats
91W - 78L
1,630 SR
Queue Stats
305W - 318L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Darko-f9
Osiris
6
0 / 4 / 0
3,767
753
2,226
4,994
2,643
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
Juuiceboxer
Bacchus
6
0 / 0 / 3
4,091
818
197
3,329
2,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
ObiBone
Awilix
6
0 / 1 / 0
3,395
679
1,561
4,306
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hera
7
0 / 1 / 0
3,703
741
563
2,263
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
snechtnf
Medusa
6
3 / 0 / 0
3,894
779
3,456
2,681
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 1 / 0
3,456
691
1,241
2,958
802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 1 / 0
3,520
704
1,938
2,990
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Smance
Hou Yi
7
2 / 0 / 0
3,938
788
2,614
3,148
1,015
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
2
0 / 1 / 0
2,817
563
638
2,252
1,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
shrek2005
Hercules
8
3 / 0 / 1
4,637
927
2,654
4,164
1,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
6
6
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
1
1
0
1
W
Osiris
Darko-f9
Osiris
0
4
0
0
W
Bacchus
Juuiceboxer
Bacchus
0
0
3
1.5
W
Awilix
ObiBone
Awilix
0
1
0
0
L
Hou Yi
Smance
Hou Yi
2
0
0
2
W
Hera
0
1
0
0
L
Ymir
0
1
0
0
L
Hercules
shrek2005
Hercules
3
0
1
3.5
W
Medusa
snechtnf
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,003
Damage
9,085
17,573
Taken
15,512
8,001
Mitigated
5,416
4,969
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,241
517
0
1,078
2,958
802
0
26
2,932
0
16,408
L
1,938
161
526
592
2,990
1,112
0
33
2,957
10,300
658
W
Osiris
Darko-f9
Osiris
2,226
642
0
751
4,994
2,643
0
291
4,643
0
21,579
W
Bacchus
Juuiceboxer
Bacchus
197
33
0
1,599
3,329
2,298
140
804
2,327
9,136
0
W
Awilix
ObiBone
Awilix
1,561
717
0
738
4,306
1,614
0
139
4,127
0
21,093
L
Hou Yi
Smance
Hou Yi
2,614
621
0
1,549
3,148
1,015
0
563
2,585
0
18,178
W
Hera
563
110
0
798
2,263
667
0
109
2,114
22,227
0
L
Ymir
638
355
0
453
2,252
1,091
0
138
2,114
2,947
242
L
Hercules
shrek2005
Hercules
2,654
794
0
1,758
4,164
1,396
0
0
4,164
0
22,119
W
Medusa
snechtnf
Medusa
3,456
1,572
0
1,083
2,681
779
420
762
1,855
0
24,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,850
Gold Earned
18,368
154
Minions Killed
134
0
Camps Cleared
0
580,748
Distance Traveled
528,120
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,456
691
29
6
0
117,083
0
L
Geb
3,520
704
28
6
0
137,631
0
W
Osiris
3,767
753
30
6
0
110,687
0
W
Bacchus
4,091
818
16
3
0
126,662
0
W
Awilix
3,395
679
35
7
0
147,708
0
L
Hou Yi
3,938
788
34
7
0
108,924
0
W
Hera
3,703
741
36
7
0
101,251
4
L
Ymir
2,817
563
4
1
0
42,461
0
L
Hercules
4,637
927
39
8
0
122,021
2
W
Medusa
3,894
779
37
7
0
94,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role