Player Matchup

Anhur
Anhur
AnyOtherGod
Anhur
Level 89
God Stats
9W - 2L
1,836 SR
Queue Stats
113W - 79L
1,635 Elo+
Solo
Chang'e
Chang'e
HardForFemboys
Chang'e
Level 162
God Stats
2W - 2L
1,586 SR
Queue Stats
106W - 75L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
JIN-Wt
Sylvanus
Level 180
God Stats
20W - 28L
1,556 SR
Queue Stats
356W - 366L
1,541 Elo+
Solo
Achilles
Achilles
XeroAbyss
Achilles
Level 127
God Stats
4W - 3L
1,357 SR
Queue Stats
239W - 206L
1,584 Elo+
Solo
Serqet
Serqet
stoneymcswat
Serqet
Level 171
God Stats
4W - 1L
1,711 SR
Queue Stats
95W - 61L
1,560 Elo+
Party 1
Team Averages
Level 146
1,609 SR
1,588 Elo+

VS

Team Averages
Level 139
1,577 SR
1,611 Elo+
Hachiman
Hachiman
Beywolf9
Hachiman
Level 103
God Stats
7W - 4L
1,606 SR
Queue Stats
276W - 251L
1,590 Elo+
Solo
Ne Zha
Ne Zha
ElGatoMatador
Ne Zha
Level 154
God Stats
3W - 1L
1,663 SR
Queue Stats
135W - 108L
1,602 Elo+
Solo
Guan Yu
Guan Yu
Kxneke solos
Guan Yu
Level 126
God Stats
1W - 4L
1,436 SR
Queue Stats
240W - 228L
1,573 Elo+
Solo
Eset
Eset
TheNitroNuke
Eset
Level 155
God Stats
176W - 88L
1,780 SR
Queue Stats
500W - 374L
1,719 Elo+
Solo
Bake Kujira
Bake Kujira
literary-zigzag9
Bake Kujira
Level 157
God Stats
8W - 16L
1,401 SR
Queue Stats
680W - 641L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,436
674
7,475
7,686
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 0 / 3
8,282
592
8,252
8,747
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
JIN-Wt
Sylvanus
12
1 / 1 / 5
7,531
538
5,205
12,205
8,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
XeroAbyss
Achilles
15
6 / 2 / 3
9,631
688
15,036
16,865
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
14
1 / 2 / 6
7,388
528
5,332
12,163
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beywolf9
Hachiman
12
0 / 4 / 0
6,822
487
2,980
9,024
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 2
6,948
496
3,655
15,056
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Guan Yu
Kxneke solos
Guan Yu
12
0 / 2 / 3
6,069
434
5,617
11,842
9,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 3 / 2
7,913
565
13,839
9,145
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
literary-zigzag9
Bake Kujira
12
2 / 6 / 1
7,363
526
8,882
17,230
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
5
5
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Hachiman
Beywolf9
Hachiman
0
4
0
0
L
1
3
2
0.67
W
5
0
3
6.5
W
Sylvanus
JIN-Wt
Sylvanus
1
1
5
3.5
L
Guan Yu
Kxneke solos
Guan Yu
0
2
3
0.75
L
2
3
2
1
W
Achilles
XeroAbyss
Achilles
6
2
3
3.75
L
Bake Kujira
literary-zigzag9
Bake Kujira
2
6
1
0.42
W
Serqet
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,300
Damage
34,973
57,666
Taken
62,297
31,993
Mitigated
34,068
28,709
Healing
20,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,475
4,242
0
4,863
7,686
3,280
198
0
7,686
0
86,955
L
Hachiman
Beywolf9
Hachiman
2,980
1,663
0
2,086
9,024
2,314
0
805
8,219
0
53,285
L
3,655
1,179
0
6,896
15,056
6,172
0
1,740
13,213
0
61,252
W
8,252
707
3,596
5,507
8,747
2,911
0
3,757
4,549
72,900
1,259
W
Sylvanus
JIN-Wt
Sylvanus
5,205
709
2,812
4,948
12,205
8,013
0
3,899
7,871
21,102
1,898
L
Guan Yu
Kxneke solos
Guan Yu
5,617
1,376
950
3,685
11,842
9,065
0
4,079
7,601
0
25,367
L
13,839
1,832
266
1,073
9,145
3,903
0
5,030
3,805
73,436
2,144
W
Achilles
XeroAbyss
Achilles
15,036
4,054
0
6,333
16,865
12,303
0
8,693
7,318
0
78,937
L
Bake Kujira
literary-zigzag9
Bake Kujira
8,882
3,503
0
5,396
17,230
12,614
0
1,592
14,634
50,808
529
W
Serqet
5,332
503
0
650
12,163
5,486
257
3,619
8,162
0
50,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,268
Gold Earned
35,115
507
Minions Killed
478
0
Camps Cleared
0
1,482,885
Distance Traveled
1,388,158
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,436
674
155
11
0
258,714
5
L
Hachiman
6,822
487
96
7
0
230,785
1
L
Ne Zha
6,948
496
105
8
0
332,018
1
W
Chang'e
8,282
592
132
9
0
328,277
0
W
Sylvanus
7,531
538
25
2
0
276,959
4
L
Guan Yu
6,069
434
37
3
0
284,794
4
L
Eset
7,913
565
150
11
0
292,490
2
W
Achilles
9,631
688
118
8
0
271,079
0
L
Bake Kujira
7,363
526
90
6
0
248,071
0
W
Serqet
7,388
528
77
6
0
347,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role