Player Matchup

Hades
Hades
Rodrix_Peru
Hades
Level 123
God Stats
3W - 1L
1,721 SR
Queue Stats
27W - 28L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
peruvian_bubble1
Cu Chulainn
Level 122
God Stats
3W - 0L
1,809 SR
Queue Stats
50W - 50L
1,500 Elo+
Party 1
Ymir
Ymir
schmidt1
Ymir
Level 16
God Stats
2W - 2L
1,466 SR
Queue Stats
17W - 17L
1,498 Elo+
Party 1
Team Averages
Level 87
1,665 SR
1,502 Elo+

VS

Team Averages
Level 119
1,527 SR
1,495 Elo+
Olorun
Olorun
DoUGiE_FrESh20
Olorun
Level 129
God Stats
2W - 2L
1,467 SR
Queue Stats
124W - 120L
1,509 Elo+
Party 2
King Arthur
King Arthur
MrMosley8376
King Arthur
Level 106
God Stats
0W - 4L
1,552 SR
Queue Stats
72W - 71L
1,475 Elo+
Party 2
Maman Brigitte
Maman Brigitte
sadiesmithjk
Maman Brigitte
Level 122
God Stats
0W - 1L
1,564 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,212
821
7,635
10,483
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
peruvian_bubble1
Cu Chulainn
12
2 / 1 / 6
7,421
742
11,050
11,648
11,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
12
3 / 1 / 6
7,535
754
5,340
11,891
11,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,181
718
9,840
8,522
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
MrMosley8376
King Arthur
9
0 / 5 / 2
6,057
606
5,841
13,384
11,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maman Brigitte
sadiesmithjk
Maman Brigitte
11
1 / 3 / 1
6,543
654
9,284
9,990
3,986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
King Arthur
MrMosley8376
King Arthur
0
5
2
0.2
W
5
1
2
6
W
Cu Chulainn
peruvian_bubble1
Cu Chulainn
2
1
6
5
L
Maman Brigitte
sadiesmithjk
Maman Brigitte
1
3
1
0.5
W
Ymir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,025
Damage
24,965
34,022
Taken
31,896
27,795
Mitigated
19,497
9,944
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,840
4,330
511
2,906
8,522
3,703
0
3,380
4,840
27,642
0
L
King Arthur
MrMosley8376
King Arthur
5,841
1,321
0
1,242
13,384
11,808
0
5,266
7,673
0
18,165
W
7,635
684
657
3,311
10,483
5,461
951
4,691
5,792
24,212
0
W
Cu Chulainn
peruvian_bubble1
Cu Chulainn
11,050
2,546
548
2,851
11,648
11,253
8
6,982
4,666
0
29,980
L
Maman Brigitte
sadiesmithjk
Maman Brigitte
9,284
904
40
1,982
9,990
3,986
0
3,508
6,229
22,208
0
W
Ymir
5,340
1,338
0
2,577
11,891
11,081
0
7,489
4,402
11,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
19,781
105
Minions Killed
90
0
Camps Cleared
0
520,909
Distance Traveled
510,923
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,181
718
48
5
0
167,856
0
L
King Arthur
6,057
606
15
2
0
167,100
0
W
Hades
8,212
821
52
5
0
167,134
0
W
Cu Chulainn
7,421
742
35
4
0
193,602
3
L
Maman Brigitte
6,543
654
27
3
0
175,967
0
W
Ymir
7,535
754
18
2
0
160,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role