Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
G0RDY
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,504 Elo+
Solo
Thanatos
Thanatos
Henstrike
Thanatos
Level 44
God Stats
12W - 15L
1,496 SR
Queue Stats
149W - 134L
1,529 Elo+
Party 1
Vulcan
Vulcan
ILikeYogurt
Vulcan
Level 105
God Stats
13W - 17L
1,518 SR
Queue Stats
124W - 110L
1,524 Elo+
Solo
Guan Yu
Guan Yu
maxvmilly
Guan Yu
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
85W - 70L
1,633 Elo+
Party 1
Team Averages
Level 109
1,503 SR
1,538 Elo+

VS

Team Averages
Level 104
1,487 SR
1,508 Elo+
Yemoja
Yemoja
 
Yemoja
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CharlyVW
Skadi
Level 124
God Stats
4W - 3L
1,386 SR
Queue Stats
58W - 53L
1,586 Elo+
Solo
Thanatos
Thanatos
Exposits
Thanatos
Level 123
God Stats
2W - 4L
1,230 SR
Queue Stats
22W - 26L
1,489 Elo+
Party 2
Yu Huang
Yu Huang
KaosCheeks
Yu Huang
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
33W - 32L
1,493 Elo+
Party 2
King Arthur
King Arthur
taytig
King Arthur
Level 109
God Stats
1W - 3L
1,586 SR
Queue Stats
52W - 62L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 3 / 6
8,290
592
8,745
13,033
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
G0RDY
Olorun
13
2 / 0 / 3
8,311
594
6,943
11,751
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Henstrike
Thanatos
15
7 / 1 / 1
8,378
598
5,426
11,667
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
13
2 / 3 / 1
8,194
585
7,581
5,442
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
maxvmilly
Guan Yu
15
1 / 1 / 3
9,202
657
10,523
12,647
14,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 4
6,305
450
3,115
12,290
7,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
CharlyVW
Skadi
12
1 / 4 / 1
6,708
479
9,607
10,353
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
Exposits
Thanatos
11
1 / 3 / 4
6,494
464
7,087
14,770
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
KaosCheeks
Yu Huang
12
5 / 2 / 2
7,323
523
3,303
6,285
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
taytig
King Arthur
13
1 / 4 / 0
6,960
497
6,503
14,035
10,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
8
8
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
3
6
2.33
L
Yemoja
 
Yemoja
0
3
4
0.67
L
Skadi
CharlyVW
Skadi
1
4
1
0.38
L
Thanatos
Exposits
Thanatos
1
3
4
1
W
Olorun
G0RDY
Olorun
2
0
3
3.5
W
Thanatos
Henstrike
Thanatos
7
1
1
7.5
W
Vulcan
2
3
1
0.83
L
Yu Huang
KaosCheeks
Yu Huang
5
2
2
3
W
Guan Yu
maxvmilly
Guan Yu
1
1
3
2.5
L
King Arthur
taytig
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,218
Damage
29,615
54,540
Taken
57,733
31,284
Mitigated
30,283
26,344
Healing
18,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,745
2,901
0
4,482
13,033
5,012
306
2,178
10,855
0
57,839
L
Yemoja
 
Yemoja
3,115
1,061
2,190
3,272
12,290
7,909
0
5,059
6,980
11,840
2,172
L
Skadi
CharlyVW
Skadi
9,607
3,717
0
723
10,353
4,160
0
3,610
6,723
0
51,333
L
Thanatos
Exposits
Thanatos
7,087
2,000
0
9,930
14,770
5,709
0
2,540
11,956
0
47,574
W
Olorun
G0RDY
Olorun
6,943
3,960
300
5,047
11,751
5,158
852
1,935
9,816
64,440
4,284
W
Thanatos
Henstrike
Thanatos
5,426
1,105
0
12,230
11,667
4,689
152
1,022
10,645
0
59,110
W
Vulcan
7,581
365
0
470
5,442
2,234
254
1,429
4,013
54,913
747
L
Yu Huang
KaosCheeks
Yu Huang
3,303
404
0
92
6,285
2,381
0
2,483
3,621
42,194
0
W
Guan Yu
maxvmilly
Guan Yu
10,523
2,028
264
3,551
12,647
14,191
141
72
12,575
0
80,931
L
King Arthur
taytig
King Arthur
6,503
1,142
0
2,705
14,035
10,124
0
0
14,035
0
52,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
33,790
517
Minions Killed
339
0
Camps Cleared
0
1,440,091
Distance Traveled
1,412,734
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,290
592
86
6
0
260,680
1
L
Yemoja
6,305
450
18
1
0
300,663
0
L
Skadi
6,708
479
67
5
0
256,514
0
L
Thanatos
6,494
464
78
6
0
306,763
0
W
Olorun
8,311
594
104
7
0
268,304
0
W
Thanatos
8,378
598
98
7
0
345,558
0
W
Vulcan
8,194
585
98
7
0
281,603
3
L
Yu Huang
7,323
523
89
6
0
283,433
2
W
Guan Yu
9,202
657
131
9
0
283,946
1
L
King Arthur
6,960
497
87
6
0
265,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role