Player Matchup

Loki
Loki
CerGinge
Loki
Level 145
God Stats
21W - 27L
1,464 SR
Queue Stats
458W - 428L
1,571 Elo+
Party 1
Ix Chel
Ix Chel
CurbsideKey144
Ix Chel
Level 125
God Stats
1W - 1L
1,850 SR
Queue Stats
50W - 58L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
EternalTransient
Baron Samedi
Level 95
God Stats
9W - 9L
1,628 SR
Queue Stats
127W - 109L
1,478 Elo+
Solo
Maman Brigitte
Maman Brigitte
RonicBrrr
Maman Brigitte
Level 124
God Stats
1W - 1L
1,810 SR
Queue Stats
5W - 6L
1,624 Elo+
Party 1
Fenrir
Fenrir
Tuggertw0
Fenrir
Level 99
God Stats
43W - 53L
1,387 SR
Queue Stats
237W - 217L
1,531 Elo+
Party 1
Team Averages
Level 118
1,628 SR
1,545 Elo+

VS

Team Averages
Level 108
1,600 SR
1,524 Elo+
Nemesis
Nemesis
ClayDont
Nemesis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
IzzyOkay
Cthulhu
Level 102
God Stats
6W - 6L
1,758 SR
Queue Stats
102W - 101L
1,495 Elo+
Party 3
Scylla
Scylla
KingKrupa
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 116L
1,541 Elo+
Party 3
Anhur
Anhur
PinksMind
Anhur
Level 86
God Stats
11W - 5L
1,673 SR
Queue Stats
54W - 59L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
helboy23x
Xing Tian
Level 89
God Stats
4W - 2L
1,568 SR
Queue Stats
61W - 64L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 2 / 12
8,999
600
10,065
12,801
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 2 / 7
9,573
638
13,366
10,525
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
EternalTransient
Baron Samedi
15
1 / 0 / 3
9,060
604
7,503
8,219
6,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
RonicBrrr
Maman Brigitte
12
3 / 4 / 7
7,695
513
5,866
12,863
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Tuggertw0
Fenrir
13
5 / 3 / 10
8,669
578
5,631
16,676
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ClayDont
Nemesis
12
2 / 5 / 1
7,016
468
5,224
13,739
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
IzzyOkay
Cthulhu
13
0 / 3 / 1
7,644
510
3,692
10,719
9,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
KingKrupa
Scylla
11
0 / 7 / 1
6,527
435
3,111
10,265
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
PinksMind
Anhur
15
7 / 2 / 1
8,672
578
7,591
8,567
3,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
helboy23x
Xing Tian
11
2 / 6 / 4
7,551
503
7,141
18,127
15,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
23
Kills
11
11
Deaths
23
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
6
2
12
6
W
Nemesis
ClayDont
Nemesis
2
5
1
0.5
L
8
2
7
5.75
L
Baron Samedi
EternalTransient
Baron Samedi
1
0
3
2.5
W
Cthulhu
IzzyOkay
Cthulhu
0
3
1
0.17
W
Scylla
KingKrupa
Scylla
0
7
1
0.07
W
Anhur
PinksMind
Anhur
7
2
1
3.75
L
Maman Brigitte
RonicBrrr
Maman Brigitte
3
4
7
1.63
L
Fenrir
Tuggertw0
Fenrir
5
3
10
3.33
W
Xing Tian
helboy23x
Xing Tian
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,431
Damage
26,759
61,084
Taken
61,417
31,426
Mitigated
37,679
21,552
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,065
2,862
0
841
12,801
5,481
1,296
2,040
10,761
0
74,499
W
Nemesis
ClayDont
Nemesis
5,224
1,012
0
5,109
13,739
5,475
0
5,159
8,580
0
52,461
L
13,366
2,208
3,416
4,541
10,525
3,647
1,644
1,949
8,576
62,240
955
L
Baron Samedi
EternalTransient
Baron Samedi
7,503
789
256
4,111
8,219
6,431
224
3,254
4,965
64,011
2,758
W
Cthulhu
IzzyOkay
Cthulhu
3,692
196
0
2,510
10,719
9,500
0
6,722
3,997
49,991
826
W
Scylla
KingKrupa
Scylla
3,111
334
0
450
10,265
3,250
92
3,134
7,131
36,637
969
W
Anhur
PinksMind
Anhur
7,591
4,088
0
3,682
8,567
3,884
553
3,967
4,600
0
62,985
L
Maman Brigitte
RonicBrrr
Maman Brigitte
5,866
653
0
3,178
12,863
4,610
708
3,114
9,749
40,023
0
L
Fenrir
Tuggertw0
Fenrir
5,631
1,299
0
5,209
16,676
11,257
588
3,508
13,168
0
27,676
W
Xing Tian
helboy23x
Xing Tian
7,141
877
0
1,446
18,127
15,570
0
7,272
10,855
21,822
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,996
Gold Earned
37,410
401
Minions Killed
363
0
Camps Cleared
0
1,478,250
Distance Traveled
1,354,034
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,999
600
97
6
0
320,570
0
W
Nemesis
7,016
468
86
6
0
309,178
2
L
Ix Chel
9,573
638
106
7
0
288,764
0
L
Baron Samedi
9,060
604
109
7
0
240,067
0
W
Cthulhu
7,644
510
102
7
0
245,082
0
W
Scylla
6,527
435
63
4
0
246,224
0
W
Anhur
8,672
578
90
6
0
263,995
0
L
Maman Brigitte
7,695
513
65
4
0
310,064
0
L
Fenrir
8,669
578
24
2
0
318,785
0
W
Xing Tian
7,551
503
22
1
0
289,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role