Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
InfreakCG
Khepri
Level 127
God Stats
9W - 2L
1,923 SR
Queue Stats
146W - 134L
1,558 Elo+
Party 2
Izanami
Izanami
MikeG92
Izanami
Level 149
God Stats
26W - 26L
1,502 SR
Queue Stats
378W - 347L
1,507 Elo+
Solo
Hun Batz
Hun Batz
MomisDistroyer
Hun Batz
Level 128
God Stats
1W - 2L
1,847 SR
Queue Stats
147W - 134L
1,559 Elo+
Party 2
Team Averages
Level 152
1,654 SR
1,525 Elo+

VS

Team Averages
Level 144
1,504 SR
1,538 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FancyTuxChicken
Lancelot
Level 157
God Stats
2W - 0L
1,477 SR
Queue Stats
107W - 97L
1,532 Elo+
Party 1
Thoth
Thoth
HuntleyLortle
Thoth
Level 158
God Stats
3W - 1L
1,749 SR
Queue Stats
61W - 62L
1,558 Elo+
Solo
Nike
Nike
PapaAres
Nike
Level 101
God Stats
22W - 9L
1,608 SR
Queue Stats
110W - 94L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
Thanatoast--
Jormungandr
Level 148
God Stats
2W - 4L
1,186 SR
Queue Stats
64W - 48L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 2 / 2
5,923
592
5,049
5,584
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
9
1 / 3 / 1
5,153
515
2,724
8,530
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
InfreakCG
Khepri
8
0 / 3 / 3
5,384
538
2,251
10,132
6,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MikeG92
Izanami
12
2 / 1 / 1
6,326
633
5,092
5,048
2,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
10
2 / 2 / 1
5,381
538
2,927
10,550
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 1
5,808
581
2,988
4,667
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
10
2 / 2 / 3
5,725
573
8,899
9,724
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 3
6,703
670
4,934
4,962
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nike
9
0 / 0 / 4
4,832
483
3,895
6,967
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Thanatoast--
Jormungandr
12
5 / 1 / 1
7,433
743
6,257
6,390
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
11
11
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
2
1
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
W
Neith
 
Neith
1
2
1
0.75
W
Lancelot
2
2
3
1.75
W
3
2
3
2.25
L
Khepri
InfreakCG
Khepri
0
3
3
0.5
L
Izanami
MikeG92
Izanami
2
1
1
2.5
L
Hun Batz
2
2
1
1.25
W
Nike
0
0
4
2
W
Jormungandr
Thanatoast--
Jormungandr
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,043
Damage
26,973
39,844
Taken
32,710
19,542
Mitigated
14,874
12,568
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,049
932
0
500
5,584
2,017
0
1,585
3,679
46,310
1,689
L
Sun Wukong
 
Sun Wukong
2,724
430
0
1,929
8,530
4,855
0
3,627
4,903
0
33,066
W
Neith
 
Neith
2,988
504
0
720
4,667
1,402
0
493
4,174
0
43,096
W
Lancelot
8,899
2,286
0
450
9,724
4,544
0
1,745
7,979
0
44,261
W
4,934
141
0
901
4,962
1,861
0
2,432
2,530
40,241
847
L
Khepri
InfreakCG
Khepri
2,251
279
978
2,885
10,132
6,698
0
1,936
8,032
11,885
0
L
Izanami
MikeG92
Izanami
5,092
3,262
0
1,599
5,048
2,102
0
0
5,048
0
64,392
L
Hun Batz
2,927
1,214
0
4,677
10,550
3,870
0
2,474
7,840
0
36,122
W
Nike
3,895
583
0
750
6,967
3,669
0
2,355
4,612
0
24,095
W
Jormungandr
Thanatoast--
Jormungandr
6,257
1,586
0
1,697
6,390
3,398
629
156
6,234
48,130
7,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
30,501
325
Minions Killed
351
0
Camps Cleared
0
1,008,829
Distance Traveled
1,044,398
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,923
592
81
8
0
180,828
3
L
Sun Wukong
5,153
515
43
4
0
199,076
4
W
Neith
5,808
581
72
7
0
185,952
0
W
Lancelot
5,725
573
55
6
0
259,432
0
W
Thoth
6,703
670
97
10
0
198,524
0
L
Khepri
5,384
538
17
2
0
210,850
3
L
Izanami
6,326
633
115
12
0
191,292
0
L
Hun Batz
5,381
538
69
7
0
226,783
0
W
Nike
4,832
483
31
3
0
226,874
0
W
Jormungandr
7,433
743
96
10
0
173,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role