Player Matchup

Lancelot
Lancelot
Abxndxn
Lancelot
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 116L
1,418 Elo+
Party 1
Ares
Ares
BriocheEdits
Ares
Level 44
God Stats
1W - 1L
1,718 SR
Queue Stats
11W - 23L
1,334 Elo+
Party 1
Hercules
Hercules
FruitBread--
Hercules
Level 27
God Stats
0W - 1L
1,712 SR
Queue Stats
86W - 96L
1,416 Elo+
Party 1
Merlin
Merlin
RoundLoaf
Merlin
Level 25
God Stats
0W - 3L
1,163 SR
Queue Stats
28W - 45L
1,311 Elo+
Party 1
Rama
Rama
Skizzmarkx
Rama
Level 155
God Stats
9W - 7L
1,643 SR
Queue Stats
238W - 204L
1,488 Elo+
Party 1
Team Averages
Level 66
1,547 SR
1,393 Elo+

VS

Team Averages
Level 73
1,576 SR
1,482 Elo+
Jormungandr
Jormungandr
BrenK2000
Jormungandr
Level 127
God Stats
33W - 21L
1,552 SR
Queue Stats
265W - 246L
1,505 Elo+
Party 2
Zeus
Zeus
Traxon117
Zeus
Level 66
God Stats
83W - 66L
1,606 SR
Queue Stats
146W - 127L
1,524 Elo+
Party 2
Bellona
Bellona
edditjbc
Bellona
Level 102
God Stats
9W - 6L
1,517 SR
Queue Stats
64W - 57L
1,460 Elo+
Party 3
Skadi
Skadi
refined_surmise2
Skadi
Level 28
God Stats
12W - 7L
1,701 SR
Queue Stats
19W - 19L
1,444 Elo+
Party 3
Thanatos
Thanatos
zxhawk
Thanatos
Level 42
God Stats
13W - 11L
1,506 SR
Queue Stats
168W - 155L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Abxndxn
Lancelot
13
1 / 3 / 1
7,364
460
4,700
10,870
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 1
7,563
473
5,600
12,084
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
FruitBread--
Hercules
11
0 / 4 / 2
6,588
412
2,348
15,025
7,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
RoundLoaf
Merlin
12
0 / 5 / 1
7,049
441
3,834
10,824
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 1
7,319
457
7,275
8,725
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrenK2000
Jormungandr
16
4 / 0 / 7
10,310
644
11,313
10,093
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
16
6 / 1 / 2
9,504
594
9,504
6,079
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
edditjbc
Bellona
12
0 / 1 / 4
6,651
416
6,646
11,872
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 1
8,031
502
6,450
6,424
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thanatos
zxhawk
Thanatos
14
4 / 0 / 8
8,242
515
7,821
12,009
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
15
15
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Abxndxn
Lancelot
1
3
1
0.5
W
Jormungandr
BrenK2000
Jormungandr
4
0
7
7.5
L
1
1
1
1.5
L
Hercules
FruitBread--
Hercules
0
4
2
0.25
L
Merlin
RoundLoaf
Merlin
0
5
1
0.1
L
1
2
1
0.75
W
Zeus
6
1
2
7
W
Bellona
edditjbc
Bellona
0
1
4
2
W
1
1
1
1.5
W
Thanatos
zxhawk
Thanatos
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,757
Damage
41,734
57,528
Taken
46,477
30,631
Mitigated
30,089
16,781
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Abxndxn
Lancelot
4,700
941
0
4,715
10,870
4,687
0
2,533
8,206
0
54,539
W
Jormungandr
BrenK2000
Jormungandr
11,313
1,591
0
2,442
10,093
9,088
819
1,549
8,408
85,755
4,592
L
5,600
834
0
2,789
12,084
11,801
0
1,507
10,115
24,653
0
L
Hercules
FruitBread--
Hercules
2,348
359
0
3,612
15,025
7,969
0
6,332
8,052
0
31,121
L
Merlin
RoundLoaf
Merlin
3,834
495
0
3,080
10,824
3,072
0
6,824
3,930
36,850
1,079
L
7,275
6,418
0
2,585
8,725
3,102
211
1,391
7,046
0
65,769
W
Zeus
9,504
803
0
471
6,079
2,006
178
786
5,007
74,469
1,659
W
Bellona
edditjbc
Bellona
6,646
1,395
0
2,170
11,872
12,255
0
3,704
8,168
0
33,102
W
6,450
1,993
0
960
6,424
2,392
0
1,403
5,021
0
67,005
W
Thanatos
zxhawk
Thanatos
7,821
1,916
0
13,489
12,009
4,348
0
1,702
10,133
0
62,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
42,738
369
Minions Killed
519
0
Camps Cleared
0
1,460,013
Distance Traveled
1,533,216
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,364
460
99
6
0
294,999
0
W
Jormungandr
10,310
644
140
9
0
293,566
0
L
Ares
7,563
473
25
2
0
308,500
1
L
Hercules
6,588
412
56
4
0
292,489
0
L
Merlin
7,049
441
70
4
0
292,692
0
L
Rama
7,319
457
119
7
0
271,333
2
W
Zeus
9,504
594
141
9
0
297,320
0
W
Bellona
6,651
416
38
2
0
302,448
0
W
Skadi
8,031
502
109
7
0
280,380
0
W
Thanatos
8,242
515
91
6
0
359,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role