Player Matchup

Izanami
Izanami
CryoStriker
Izanami
Level 167
God Stats
66W - 44L
1,680 SR
Queue Stats
298W - 258L
1,576 Elo+
Party 1
Ravana
Ravana
FLACO187
Ravana
Level 156
God Stats
50W - 52L
1,533 SR
Queue Stats
364W - 352L
1,548 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Ichkaansiho
Cu Chulainn
Level 146
God Stats
9W - 5L
1,647 SR
Queue Stats
261W - 241L
1,603 Elo+
Solo
Janus
Janus
ImpureFreak
Janus
Level 141
God Stats
20W - 21L
1,805 SR
Queue Stats
190W - 168L
1,583 Elo+
Party 1
Geb
Geb
SmokeBreakEli420
Geb
Level 160
God Stats
3W - 2L
1,527 SR
Queue Stats
382W - 381L
1,554 Elo+
Party 4
Team Averages
Level 154
1,638 SR
1,573 Elo+

VS

Team Averages
Level 151
1,586 SR
1,493 Elo+
Thor
Thor
Danno 514837
Thor
Level 129
God Stats
3W - 3L
1,585 SR
Queue Stats
29W - 46L
1,449 Elo+
Party 2
Mulan
Mulan
Droob13
Mulan
Level 168
God Stats
4W - 3L
1,581 SR
Queue Stats
126W - 129L
1,475 Elo+
Party 2
Bacchus
Bacchus
Jeff Marek
Bacchus
Level 143
God Stats
5W - 4L
1,612 SR
Queue Stats
88W - 90L
1,483 Elo+
Party 2
Hou Yi
Hou Yi
YoungxSymba
Hou Yi
Level 159
God Stats
4W - 4L
1,586 SR
Queue Stats
121W - 118L
1,526 Elo+
Party 3
Baron Samedi
Baron Samedi
capIucky
Baron Samedi
Level 158
God Stats
1W - 2L
1,567 SR
Queue Stats
96W - 92L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CryoStriker
Izanami
14
0 / 3 / 2
8,143
582
4,865
8,057
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ravana
FLACO187
Ravana
14
6 / 1 / 5
8,841
632
5,556
4,047
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Ichkaansiho
Cu Chulainn
15
4 / 2 / 2
9,355
668
15,551
18,651
18,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 0 / 3
8,944
639
3,984
3,567
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 3
7,917
566
3,766
9,510
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,436
460
4,135
10,959
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
Droob13
Mulan
12
3 / 5 / 0
7,474
534
12,852
17,661
14,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Jeff Marek
Bacchus
11
1 / 1 / 1
6,719
480
3,516
8,788
9,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
14
2 / 2 / 1
7,486
535
5,137
9,873
3,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
capIucky
Baron Samedi
13
0 / 3 / 0
6,609
472
1,816
5,460
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
6
6
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
CryoStriker
Izanami
0
3
2
0.33
L
0
3
1
0.17
L
Mulan
Droob13
Mulan
3
5
0
0.6
W
Ravana
FLACO187
Ravana
6
1
5
8.5
W
Cu Chulainn
Ichkaansiho
Cu Chulainn
4
2
2
2.5
W
4
0
3
5.5
L
Bacchus
Jeff Marek
Bacchus
1
1
1
1.5
W
0
0
3
1.5
L
Hou Yi
2
2
1
1.25
L
Baron Samedi
capIucky
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,722
Damage
27,456
43,832
Taken
52,741
34,314
Mitigated
33,922
10,185
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CryoStriker
Izanami
4,865
2,496
0
1,538
8,057
3,335
628
1,011
7,046
0
79,143
L
4,135
1,467
0
5,486
10,959
4,328
0
1,458
9,461
0
52,605
L
Mulan
Droob13
Mulan
12,852
2,087
0
4,535
17,661
14,221
0
2,980
14,641
0
61,927
W
Ravana
FLACO187
Ravana
5,556
1,066
0
1,841
4,047
1,839
0
188
3,859
0
63,627
W
Cu Chulainn
Ichkaansiho
Cu Chulainn
15,551
2,831
0
3,537
18,651
18,855
0
244
18,407
13,173
67,224
W
3,984
243
0
666
3,567
1,382
0
1,020
2,547
64,290
767
L
Bacchus
Jeff Marek
Bacchus
3,516
353
0
3,181
8,788
9,363
0
2,569
6,080
21,756
0
W
3,766
549
0
2,603
9,510
8,903
0
3,469
6,041
24,583
3,081
L
Hou Yi
5,137
2,715
0
4,552
9,873
3,812
0
684
9,189
0
67,825
L
Baron Samedi
capIucky
Baron Samedi
1,816
0
279
1,411
5,460
2,198
68
2,144
3,182
46,610
2,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
34,724
489
Minions Killed
419
0
Camps Cleared
0
1,479,079
Distance Traveled
1,342,210
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,143
582
132
9
0
262,794
7
L
Thor
6,436
460
83
6
0
301,458
0
L
Mulan
7,474
534
91
7
0
239,588
0
W
Ravana
8,841
632
85
6
0
338,610
3
W
Cu Chulainn
9,355
668
126
9
0
267,411
0
W
Janus
8,944
639
119
9
0
311,570
2
L
Bacchus
6,719
480
24
2
0
302,972
8
W
Geb
7,917
566
27
2
0
298,694
3
L
Hou Yi
7,486
535
127
9
0
245,098
2
L
Baron Samedi
6,609
472
94
7
0
253,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role