Player Matchup

Cerberus
Cerberus
Juan_Niieto7
Cerberus
Level 29
God Stats
10W - 12L
1,478 SR
Queue Stats
87W - 88L
1,410 Elo+
Party 3
Hachiman
Hachiman
Picksy
Hachiman
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,412 Elo+
Solo
Tiamat
Tiamat
VxPaid
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
celtic799
Sun Wukong
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 94L
1,410 Elo+
Party 3
Susano
Susano
oz kxi
Susano
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,334 Elo+
Party 1
Team Averages
Level 42
1,496 SR
1,382 Elo+

VS

Team Averages
Level 78
1,599 SR
1,451 Elo+
Odin
Odin
Cazita1579
Odin
Level 65
God Stats
16W - 6L
1,694 SR
Queue Stats
81W - 82L
1,411 Elo+
Solo
Arachne
Arachne
MrCotto23
Arachne
Level 64
God Stats
3W - 1L
1,488 SR
Queue Stats
5W - 7L
1,429 Elo+
Party 2
Zeus
Zeus
PredawnNebula48
Zeus
Level 46
God Stats
4W - 3L
1,471 SR
Queue Stats
32W - 45L
1,446 Elo+
Solo
Cthulhu
Cthulhu
SushiDX
Cthulhu
Level 152
God Stats
2W - 0L
1,839 SR
Queue Stats
255W - 250L
1,469 Elo+
Solo
Hachiman
Hachiman
zabusa_94
Hachiman
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Juan_Niieto7
Cerberus
14
1 / 1 / 3
9,063
453
5,287
18,970
13,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hachiman
Picksy
Hachiman
15
2 / 1 / 1
8,976
449
3,727
10,921
4,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
VxPaid
Tiamat
14
1 / 3 / 1
8,274
414
6,072
11,135
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
celtic799
Sun Wukong
15
2 / 2 / 1
9,267
463
8,179
12,373
10,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Susano
oz kxi
Susano
14
2 / 5 / 3
8,272
414
11,092
19,586
12,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,703
485
8,547
13,972
14,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MrCotto23
Arachne
15
5 / 1 / 5
9,796
490
9,720
12,531
5,613
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
2 / 0 / 2
10,219
511
6,286
9,247
3,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SushiDX
Cthulhu
13
1 / 1 / 3
9,518
476
9,327
15,901
13,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
zabusa_94
Hachiman
15
2 / 3 / 6
9,524
476
8,960
11,830
4,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
12
12
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
Cerberus
Juan_Niieto7
Cerberus
1
1
3
2.5
W
Arachne
MrCotto23
Arachne
5
1
5
7.5
L
Hachiman
Picksy
Hachiman
2
1
1
2.5
W
2
0
2
3
W
Cthulhu
SushiDX
Cthulhu
1
1
3
2.5
L
Tiamat
VxPaid
Tiamat
1
3
1
0.5
L
Sun Wukong
celtic799
Sun Wukong
2
2
1
1.25
L
Susano
oz kxi
Susano
2
5
3
0.7
W
Hachiman
zabusa_94
Hachiman
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,357
Damage
42,840
72,985
Taken
63,481
47,693
Mitigated
42,322
19,461
Healing
21,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,547
1,144
0
4,367
13,972
14,233
78
1,819
11,474
0
59,957
L
Cerberus
Juan_Niieto7
Cerberus
5,287
500
0
4,236
18,970
13,934
132
4,755
14,071
53,411
1,310
W
Arachne
MrCotto23
Arachne
9,720
7,625
0
4,950
12,531
5,613
510
978
11,460
0
63,583
L
Hachiman
Picksy
Hachiman
3,727
2,560
0
2,822
10,921
4,415
832
3,100
7,821
0
58,793
W
6,286
1,703
0
5,279
9,247
3,724
1,842
2,071
7,176
63,652
1,712
W
Cthulhu
SushiDX
Cthulhu
9,327
296
470
4,454
15,901
13,814
104
4,573
11,258
38,987
1,953
L
Tiamat
VxPaid
Tiamat
6,072
897
0
2,658
11,135
6,372
0
3,274
7,837
42,368
922
L
Sun Wukong
celtic799
Sun Wukong
8,179
2,008
0
2,571
12,373
10,360
645
420
11,259
0
65,478
L
Susano
oz kxi
Susano
11,092
2,977
0
7,174
19,586
12,612
0
3,855
15,533
0
61,675
W
Hachiman
zabusa_94
Hachiman
8,960
6,761
0
2,427
11,830
4,938
2,468
2,548
9,216
0
53,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
48,760
461
Minions Killed
379
0
Camps Cleared
0
1,910,081
Distance Traveled
1,908,379
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,703
485
71
4
0
394,619
0
L
Cerberus
9,063
453
128
6
0
379,277
0
W
Arachne
9,796
490
73
4
0
362,561
0
L
Hachiman
8,976
449
93
5
0
363,749
0
W
Zeus
10,219
511
100
5
0
356,717
6
W
Cthulhu
9,518
476
51
3
0
423,158
4
L
Tiamat
8,274
414
72
4
0
375,773
0
L
Sun Wukong
9,267
463
90
5
0
363,704
0
L
Susano
8,272
414
78
4
0
427,578
0
W
Hachiman
9,524
476
84
4
0
371,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role