Player Matchup

Thanatos
Thanatos
CorbinE10
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
EliteDelly
Sobek
Level 78
God Stats
9W - 10L
1,443 SR
Queue Stats
173W - 162L
1,470 Elo+
Solo
Loki
Loki
Emma100510
Loki
Level 89
God Stats
44W - 28L
1,495 SR
Queue Stats
212W - 173L
1,465 Elo+
Solo
Neith
Neith
Max_Moon101
Neith
Level 128
God Stats
7W - 10L
1,517 SR
Queue Stats
12W - 22L
1,405 Elo+
Party 2
Anubis
Anubis
XxVoidIWalkerxX
Anubis
Level 123
God Stats
6W - 5L
1,295 SR
Queue Stats
72W - 73L
1,523 Elo+
Party 2
Team Averages
Level 84
1,450 SR
1,473 Elo+

VS

Team Averages
Level 90
1,456 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
Meglomight
Morgan Le Fay
Level 54
God Stats
1W - 2L
1,483 SR
Queue Stats
92W - 81L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
ObliviousViper
Sylvanus
Level 68
God Stats
1W - 4L
1,179 SR
Queue Stats
21W - 21L
1,405 Elo+
Solo
Chaac
Chaac
ReapersGaze
Chaac
Level 67
God Stats
1W - 2L
1,416 SR
Queue Stats
135W - 134L
1,421 Elo+
Party 1
Neith
Neith
ReyVaughan
Neith
Level 158
God Stats
9W - 8L
1,500 SR
Queue Stats
271W - 255L
1,503 Elo+
Solo
Thanatos
Thanatos
lonesometocker
Thanatos
Level 103
God Stats
8W - 5L
1,701 SR
Queue Stats
25W - 22L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CorbinE10
Thanatos
11
3 / 0 / 3
6,098
610
3,899
8,747
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
7
0 / 1 / 1
4,930
493
923
5,476
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 1
6,617
662
2,975
5,907
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 2
5,372
537
3,771
3,407
1,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
5 / 2 / 2
7,121
712
6,595
7,599
3,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Meglomight
Morgan Le Fay
9
0 / 6 / 1
5,077
508
3,295
8,750
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
9
1 / 0 / 0
5,723
572
2,554
4,243
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 0
4,968
497
2,599
6,582
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
0 / 0 / 1
5,360
536
4,575
5,285
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
11
2 / 3 / 0
5,705
571
5,241
11,353
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CorbinE10
Thanatos
3
0
3
4.5
W
Sobek
0
1
1
0.5
W
2
1
1
2.5
W
0
0
2
1
L
Morgan Le Fay
Meglomight
Morgan Le Fay
0
6
1
0.08
L
Sylvanus
1
0
0
1
L
1
1
0
1
L
Neith
0
0
1
0.5
W
5
2
2
3
L
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,163
Damage
18,264
31,136
Taken
36,213
14,099
Mitigated
15,709
14,345
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CorbinE10
Thanatos
3,899
1,072
0
6,501
8,747
3,914
0
833
7,874
0
40,646
W
Sobek
923
134
0
2,050
5,476
4,071
0
1,262
4,214
10,211
0
W
2,975
622
0
1,160
5,907
1,756
562
0
5,656
0
41,015
W
3,771
1,313
0
1,136
3,407
1,194
0
633
2,774
0
39,679
L
Morgan Le Fay
Meglomight
Morgan Le Fay
3,295
259
0
676
8,750
2,081
0
4,321
4,429
28,235
0
L
Sylvanus
2,554
1,021
1,299
2,994
4,243
3,465
297
755
3,488
19,516
0
L
2,599
639
0
2,372
6,582
3,698
0
0
6,582
0
20,889
L
Neith
4,575
1,434
0
1,705
5,285
1,826
0
100
5,185
0
46,000
W
6,595
463
0
3,498
7,599
3,164
288
2,517
4,518
47,550
1,010
L
Thanatos
5,241
1,176
0
8,049
11,353
4,639
0
2,196
9,157
0
47,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
26,833
300
Minions Killed
282
0
Camps Cleared
0
1,004,142
Distance Traveled
909,906
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,098
610
65
7
0
227,422
0
W
Sobek
4,930
493
15
2
0
182,512
2
W
Loki
6,617
662
65
7
0
205,429
0
W
Neith
5,372
537
78
8
0
205,186
4
L
Morgan Le Fay
5,077
508
51
5
0
188,117
0
L
Sylvanus
5,723
572
39
4
0
184,812
4
L
Chaac
4,968
497
40
4
0
136,308
0
L
Neith
5,360
536
86
9
0
184,030
0
W
Anubis
7,121
712
77
8
0
183,593
0
L
Thanatos
5,705
571
66
7
0
216,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role