Player Matchup

Thor
Thor
ILehall
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,400 Elo+
Party 1
Hachiman
Hachiman
Mortennk
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,278 Elo+
Party 1
Odin
Odin
Serguuun37
Odin
Level 28
God Stats
0W - 5L
1,215 SR
Queue Stats
2W - 14L
1,006 Elo+
Party 1
Ao Kuang
Ao Kuang
Zoombi
Ao Kuang
Level 69
God Stats
1W - 6L
1,500 SR
Queue Stats
214W - 189L
1,380 Elo+
Solo
Kukulkan
Kukulkan
tommern36
Kukulkan
Level 33
God Stats
1W - 2L
1,525 SR
Queue Stats
6W - 29L
1,246 Elo+
Party 1
Team Averages
Level 35
1,448 SR
1,262 Elo+

VS

Team Averages
Level 73
1,536 SR
1,406 Elo+
Hades
Hades
CalwezzyXO
Hades
Level 128
God Stats
13W - 8L
1,509 SR
Queue Stats
98W - 99L
1,421 Elo+
Solo
Mercury
Mercury
CptMcCQuillan
Mercury
Level 58
God Stats
16W - 13L
1,447 SR
Queue Stats
47W - 51L
1,400 Elo+
Solo
Ymir
Ymir
DevilWintrixx23
Ymir
Level 40
God Stats
19W - 9L
1,671 SR
Queue Stats
161W - 169L
1,358 Elo+
Solo
Neith
Neith
Ks Outgoing
Neith
Level 69
God Stats
18W - 15L
1,464 SR
Queue Stats
116W - 124L
1,378 Elo+
Solo
Mulan
Mulan
Toni-Zi
Mulan
Level 69
God Stats
51W - 55L
1,591 SR
Queue Stats
578W - 560L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ILehall
Thor
10
2 / 2 / 0
6,028
548
4,023
6,735
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Mortennk
Hachiman
8
0 / 5 / 0
4,654
423
3,854
7,553
2,537
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

7
0 / 3 / 0
4,313
392
1,691
7,847
5,119
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ao Kuang
Zoombi
Ao Kuang
7
0 / 4 / 0
4,572
416
1,922
8,372
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
tommern36
Kukulkan
9
0 / 2 / 0
4,663
424
1,321
5,030
2,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
4 / 0 / 2
7,001
636
4,281
3,931
1,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
12
3 / 0 / 2
6,407
582
2,996
6,680
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 0 / 9
6,297
572
4,462
8,158
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 2
6,261
569
6,129
3,693
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
Toni-Zi
Mulan
12
2 / 2 / 0
6,717
611
3,691
8,036
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
16
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
4
0
2
5
W
Mercury
3
0
2
4
W
0
0
9
4.5
L
Thor
ILehall
Thor
2
2
0
1
W
6
0
2
7
L
Hachiman
Mortennk
Hachiman
0
5
0
0
L
0
3
0
0
W
Mulan
Toni-Zi
Mulan
2
2
0
1
L
Ao Kuang
Zoombi
Ao Kuang
0
4
0
0
L
Kukulkan
tommern36
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,811
Damage
21,559
35,537
Taken
30,498
18,513
Mitigated
16,642
4,195
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
4,281
179
320
3,142
3,931
1,879
0
795
3,136
56,233
2,041
W
Mercury
2,996
1,592
0
661
6,680
2,924
0
945
5,735
0
53,831
W
4,462
1,389
0
1,616
8,158
6,658
275
1,101
7,057
25,443
0
L
Thor
ILehall
Thor
4,023
936
0
930
6,735
4,868
0
26
6,709
822
26,427
W
6,129
2,778
279
2,803
3,693
1,442
521
402
3,291
0
41,396
L
Hachiman
Mortennk
Hachiman
3,854
2,250
0
877
7,553
2,537
0
1,917
5,636
0
25,618
L
1,691
895
0
1,285
7,847
5,119
0
2,257
5,590
0
11,710
W
Mulan
Toni-Zi
Mulan
3,691
648
0
3,294
8,036
3,739
80
401
7,111
0
47,371
L
Ao Kuang
Zoombi
Ao Kuang
1,922
796
0
843
8,372
3,201
0
1,364
7,008
20,985
0
L
Kukulkan
tommern36
Kukulkan
1,321
515
0
260
5,030
2,788
0
3,155
1,875
21,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
32,683
184
Minions Killed
351
0
Camps Cleared
0
899,361
Distance Traveled
1,065,137
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,001
636
108
10
0
217,218
7
W
Mercury
6,407
582
80
7
0
259,038
0
W
Ymir
6,297
572
27
2
0
205,002
0
L
Thor
6,028
548
52
5
0
171,351
0
W
Neith
6,261
569
63
6
0
176,405
0
L
Hachiman
4,654
423
40
4
0
183,796
0
L
Odin
4,313
392
17
2
0
194,556
0
W
Mulan
6,717
611
73
7
0
207,474
0
L
Ao Kuang
4,572
416
43
4
0
160,709
0
L
Kukulkan
4,663
424
32
3
0
188,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role